Open letter to Frontier

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After reading the thread, or more specifically ZacAntonaci's official response on reddit about last nights invasion of Mobius by the SDC, a group that was recently featured by Frontier, I'm done. Unfortunately, I can't withhold money from Frontier, as I've paid everything up front. However, there will be no future support unless these problems are addressed. The community has asked for a dedicated PVE mode, only to fall on deaf ears. Well, this is why it's desperately needed, and not a limp-wristed Jimmy Carteresque reply that's it's "unfortunate to see players taking pride in this experience." Really Frontier? A group you feature invades a private PVE group with the admitted purpose of griefing, gloats about it and taunts said PVE members about their lack of combat acumen, and your response is a weak-kneed "it's unfortunate" dismissal? Disgusting.
 
While I'm with you in spirit, there's no way any programmer can stop or filter abject stupidity. If people want to disrupt a certain aspect of the game for lulz, there is no way to stop that except banning all the people from PvE.

I'm a proud Mobius member, but I don't play in that group unless I have my rebuy covered. Playing in PvE is no guarantee of safety in a game with "Dangerous" in the title.
 
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Damn, didn't heard of that. The only thing coming close to a PvE mode and then that sort of *ähm*, the problems with getting new People in and of course even when that is fixed one day there still will be limit. Guess Solo play really is the way to go for ED.
 
After reading the thread, or more specifically ZacAntonaci's official response on reddit about last nights invasion of Mobius by the SDC, a group that was recently featured by Frontier, I'm done. Unfortunately, I can't withhold money from Frontier, as I've paid everything up front. However, there will be no future support unless these problems are addressed. The community has asked for a dedicated PVE mode, only to fall on deaf ears. Well, this is why it's desperately needed, and not a limp-wristed Jimmy Carteresque reply that's it's "unfortunate to see players taking pride in this experience." Really Frontier? A group you feature invades a private PVE group with the admitted purpose of griefing, gloats about it and taunts said PVE members about their lack of combat acumen, and your response is a weak-kneed "it's unfortunate" dismissal? Disgusting.
What do you want them to do?
unfortunate is the best word for it. because you could go to solo if you wanted no one to get you. or unit and fight this commun enemy.
The SDC are rude , and for the first time ever I think that actualy is greifing. but its not disgusting.
if PVP is all it takes to kill your love for the game you could make your own group or go in solo until the matter clears out.

I am a massive nerd , think of video games as the center of my life but I have to say... its just a game no need to get that upset over it

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Damn, didn't heard of that. The only thing coming close to a PvE mode and then that sort of *ähm*, the problems with getting new People in and of course even when that is fixed one day there still will be limit. Guess Solo play really is the way to go for ED.
Or open , because I have been playing allmost every day sins beta two years ago and never got greifed.
 
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Its not 'disgusting'. If you want your own private group, you've gotta police it yourself. Its kinda ironic to complain about 'weak knees' in this situation, but fine. FD cannot be expected to be Mobius' nanny. There is no officially supported PvE multi-player mode, and there is very little chance of that ever being added. As for Open, one of the devs, sandro, explicitly said in the 'pvp consequences' topic they do NOT want to 'punish' non-consensual pvp or ban 'griefcondas' against 'newbwinders', but only add in-game consequences. The consequences currently being considered are increased security strength and response times in hi-sec systems, far larger financial punishments and intra-system fines and, more importantly, non-financial punishments such as restricted docking rights. These changes would ofcourse also impact Mobius. Beyond that: good luck. If this is for you a reason to quite, so be it. You're just one person out of 1.4 million customers, and I dont see why you are somehow more special than any other. I personally would rather see FD not spend a single minute of their time on private groups, but if they do, that is their call.

And yes, what that person did was ultra-lame. So just ban him from mobius and move on. Or complain, which seems to be the go-to solution for some.
 
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Or open , because I have been playing allmost every day sins beta two years ago and never got greifed.
I do from time to time, but really I don't wanna play with those people from the SDC and whatnot. Its not worth waisting time on people like that, I'm not gonna live forever!
 
By the way, am I the only one expecting a huge ragestorm coming from Mobius when the new AI hits? I get the impression that the average Mobius player might be more succeptible to 'npc-griefing' than Open players, as players in Open have to be more alert in general. Right now the anger of Mobius players is at PvP cmdrs but thats only because the AI doesnt pose much of a threat. Once AI learns to boost properly and 'submit and boost' isn't a fix-all for every pve situation things might get ugly over there, and they may have to learn the basics every Open cmdr already has to know. Interesting question: once AI becomes (close to) as dangerous as human players, how many of the Mobius guys who do not ragequit will chose to stay in Mobius? After all, most of the 'griefer-anxiety' is greatly mitigated by some basic skills, and once you've learned them Open isnt nearly as scary as some make it out to be...
 
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By the way, am I the only one expecting a huge ragestorm coming from Mobius when the new AI hits? I get the impression that the average Mobius player might be more succeptible to 'npc-griefing' than Open players, as players in Open have to be more alert in general. Right now the anger of Mobius players is at PvP cmdrs but thats only because the AI doesnt pose much of a threat. Once AI learns to boost properly and 'submit and boost' isn't a fix-all for every pve situation things might get ugly over there, and they may have to learn the basics every Open cmdr already has to know. Interesting question: once AI becomes (close to) as dangerous as human players, how many of the Mobius guys who do not ragequit will chose to stay in Mobius? After all, most of the 'griefer-anxiety' is greatly mitigated by some basic skills, and once you've learned them Open isnt nearly as scary as some make it out to be...
People liking to play PvE does not mean they are rubbish at games. People liking PvE also does not mean they don't want any danger, risk or challenge and they will go ragequit if one of those will happen.
 
After reading the thread, or more specifically ZacAntonaci's official response on reddit about last nights invasion of Mobius by the SDC, a group that was recently featured by Frontier, I'm done. Unfortunately, I can't withhold money from Frontier, as I've paid everything up front. However, there will be no future support unless these problems are addressed. The community has asked for a dedicated PVE mode, only to fall on deaf ears. Well, this is why it's desperately needed, and not a limp-wristed Jimmy Carteresque reply that's it's "unfortunate to see players taking pride in this experience." Really Frontier? A group you feature invades a private PVE group with the admitted purpose of griefing, gloats about it and taunts said PVE members about their lack of combat acumen, and your response is a weak-kneed "it's unfortunate" dismissal? Disgusting.
I really don't understand what is going on, what do you mean someone invaded Mobius? PvP'ers joined and attacked other Mobius members? How is anyone but those that did it to blame? how is FD to blame? how is Mobius to blame?

When was this group featured? how long ago? and where is this post you are referring to? could you provide links and such?
 
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Its not 'disgusting'. If you want your own private group, you've gotta police it yourself. Its kinda ironic to complain about 'weak knees' in this situation, but fine. FD cannot be expected to be Mobius' nanny.

Unfortunately they'll have to be.

Mr Mobius talks of 500 pending Mobius join requests and 5 pending kicks. It seems the backend isn't coping too well with how big Mobius is, such that removing folk is currently being done manually by Frontier devs.

I'd also add to that that the private group interface does not make life easy. I've seen Mr Mobius talk about how difficult it is to kick just one person when you have to scroll through a list of 20,000 unsorted usernames trying to find one user.

If you're a member try clicking on the group list, it won't even load for me, error 500. If it won't even load there's not much anyone besides Frontier can do.

But generally the whole group UI really needs sorting to enable players to actually manage the groups they've created. Again a job for Frontier.

Given the above issues the dude (Mobius) clearly puts a lot of work in for very little thanks.
 
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People liking to play PvE does not mean they are rubbish at games. People liking PvE also does not mean they don't want any danger, risk or challenge and they will go ragequit if one of those will happen.

Doesnt mean by definition, but it tends to gravitate, on average, that way. Based on previous increases in AI difficulty, where most of the complains on the forums came from Mobius/Solo players. For the record, I can probably be called 'PvE player' myself as, while I play in Open, I dont go looking for PvP.
 
By the way, am I the only one expecting a huge ragestorm coming from Mobius when the new AI hits? I get the impression that the average Mobius player might be more succeptible to 'npc-griefing' than Open players, as players in Open have to be more alert in general. Right now the anger of Mobius players is at PvP cmdrs but thats only because the AI doesnt pose much of a threat. Once AI learns to boost properly and 'submit and boost' isn't a fix-all for every pve situation things might get ugly over there, and they may have to learn the basics every Open cmdr already has to know. Interesting question: once AI becomes (close to) as dangerous as human players, how many of the Mobius guys who do not ragequit will chose to stay in Mobius? After all, most of the 'griefer-anxiety' is greatly mitigated by some basic skills, and once you've learned them Open isnt nearly as scary as some make it out to be...

I play Solo mostly and occasionally Mobius and I really have no issue with being killed by npc's and have no problem with better AI for npc's. I'm not a PVPer for a simple reason, while some people who PVP know when they've beaten somebody and move on, other PVPers don't and are utter nerfherders. I'm too old to put up with their nonsense so much prefer to avoid them altogether which is why, for me, a PVE mode is welcome (or some mechanic that prevents the more toxic element of pvp).

Being killed, challenged, beaten to a pulp, losing cargo, stupidly killing myself then no problem....being a target for little Timmy and his pew pew gun - not for me.
 
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Unfortunately they'll have to be.

Mr Mobius talks of 500 pending Mobius join requests and 5 pending kicks. It seems the backend isn't coping too well with how big Mobius is, such that removing folk is currently being done manually by Frontier devs.

I'd also add to that that the private group interface does not make life easy. I've seen Mr Mobius talk about how difficult it is to kick just one person when you have to scroll through a list of 20,000 partially unsorted usernames trying to find one user.

If you're a member try clicking on the group list, it won't even load for me, error 500. If it won't even load there's not much anyone besides Frontier can do.

But generally the whole group UI really needs sorting to enable players to actually manage the groups they've created.

True, and I wouldnt mind at all if FD would improve the UI of private groups in general so Mobius has better tools to police themselves. But thats a different discussion, or at least in theory.
 
By the way, am I the only one expecting a huge ragestorm coming from Mobius when the new AI hits? I get the impression that the average Mobius player might be more succeptible to 'npc-griefing' than Open players, as players in Open have to be more alert in general. Right now the anger of Mobius players is at PvP cmdrs but thats only because the AI doesnt pose much of a threat. Once AI learns to boost properly and 'submit and boost' isn't a fix-all for every pve situation things might get ugly over there, and they may have to learn the basics every Open cmdr already has to know. Interesting question: once AI becomes (close to) as dangerous as human players, how many of the Mobius guys who do not ragequit will chose to stay in Mobius? After all, most of the 'griefer-anxiety' is greatly mitigated by some basic skills, and once you've learned them Open isnt nearly as scary as some make it out to be...
Those are some amazing assumption. I play Mobius and am not concerned with elite NPCs giving me trouble. I look forward to it. I think there will be a wakeup for players in all modes as far as trade and exploration outfitting goes and the expected difficulty of handling yourself in a RES and CZ. There are skilled and unskilled pilots in all modes. Choosing to play in a PvE oriented group has very little to do with your capability behind the stick or even your attitude toward PvP(I love CQC PvP, I have no interest in ganking and mismatched PvP encounters, it bores me and adds nothing to my experience so I prefer to play in solo/group).
 
By the way, am I the only one expecting a huge ragestorm coming from Mobius when the new AI hits?

You are not the only one, but I think you are in the minority.

I get the impression that the average Mobius player might be more succeptible to 'npc-griefing' than Open players, as players in Open have to be more alert in general. Right now the anger of Mobius players is at PvP cmdrs but thats only because the AI doesnt pose much of a threat. Once AI learns to boost properly and 'submit and boost' isn't a fix-all for every pve situation things might get ugly over there, and they may have to learn the basics every Open cmdr already has to know. Interesting question: once AI becomes (close to) as dangerous as human players, how many of the Mobius guys who do not ragequit will chose to stay in Mobius? After all, most of the 'griefer-anxiety' is greatly mitigated by some basic skills, and once you've learned them Open isnt nearly as scary as some make it out to be...

While their will be some adapting necessary if the AI becomes better at combat, the vast majority of Mobius/Solo players will simply adapt to it. Some MAY ragequit, but the number will be VERY small, if at all any do.

The point at hand is that NPC have no intentions, no desires, they just do what they are programmed to do.

Buttheads and griefers on the other hand,,,,,,,,, well there you go.
 
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Being killed, challenged, beaten to a pulp, losing cargo, stupidly killing myself then no problem....being a target for little Timmy and his pew pew gun - not for me.

As a thought experiment: many backers have been asking for a transponder-feature, where you can hide your cmdr status and become indistinguishable from NPCs. Suppose this feature would not just be added, but the cmdr status would be forcefully removed from all. In this scenario, would you still care about little Timmy? All answers are perfectly fine ofcourse, but I am wondering if it is the general idea of knowing a human being kileld you, or whether it is it the immersion breaking part of having little Timmy target you explicitly because he knows you're human (and is likely to gloat over your death).
 
Doesnt mean by definition, but it tends to gravitate, on average, that way. Based on previous increases in AI difficulty, where most of the complains on the forums came from Mobius/Solo players. For the record, I can probably be called 'PvE player' myself as, while I play in Open, I dont go looking for PvP.
you sure about that? I can remember people complaining about AI, I can hardly remember those people stating they playing in Mobius. (can be, again I just can't remember any examples).

Its to much of a generalization when you just state that someone playing in mobius means he can't handle NPCs and will go ragequit should the AI become better.
 
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