Modes Open Mode Balancing Proposal... Open PvE

Guys i think we had to assume on thing..... right now elite isnt dangerous thanks to the solo and pg options. Because you can affect other people without risk...... everything else its just poetry.


So i propose to change the name of the game to elite carebear, elite no risk or so
Correct. Dangerous is just a rank remember?

Elite: Carebears - Fly alone or block other users from violating your safe spot. Hunt other commanders and be accused at being a sexual predator, win wars (in solo) and reshape the galaxy (in solo).

Oh goody more insults... look We have a Dr. Suess book here.. One Troll, Two Troll, Old Troll, New Troll.


The only way you folks will even consider your own EPeens is with the safety of a PvP flag, is that right?
You must not know many PvErs or BGS players. Ego is just as much a part of that playstyle as anything PvP.

And I’m grasping the concept just fine. I think it’s trash. Or is not agreeing with your concept the reason you say I’m not grasping it?
It’s clear neither of you have meaningful experience with player groups in Elite. I’ll try to boil this down as easily as I can for you.

The fact someone could use the OP’s PvP flag system to undermine a player group’s faction in the game without any risk isn’t a problem?

Pretty simple question. So, yes or no?

Your whole series of posts here prove clearly that you really don't have a clue about PVE groups and are just posting to bait and troll people... add in with your earlier comment is rather sad and laughable. I do have to thank you for the "epeen" comment though, the thought of PVErs standing next to each other and claiming who has the biggest is rather humorous, especially since for many of us there is no competition. When we say we want to play with each other it isn't in that way.. it is cooperative not competitive. I clearly don't remember going up to Ziggy and claiming that my epeen is bigger because I've discovered more black holes than he has... don't project your need for for the biggest ego onto the rest of us.
 
It's also why we all go round-n-round in circles here in "Hotel California", too- because PvP players will never accept PvE players game play styles, and vice versa. Therein lies the inherent differences
I so fail to agree. In fact I know this is not true. I am a PvE player who accepts PvP gameplay style. I know many PvPers on my friendslist who have no issues with the way I play. I suspect the majority of players don't care in which mode others play. Plus I suspect a large part of players are crossover players.

You have to keep in mind that none of the posters here are spokespersons for any group. The sentiments expressed here are not indicative of the sentiments of those who don't post here.
 

Goose4291

Banned
Your whole series of posts here prove clearly that you really don't have a clue about PVE groups and are just posting to bait and troll people... add in with your earlier comment is rather sad and laughable. I do have to thank you for the "epeen" comment though, the thought of PVErs standing next to each other and claiming who has the biggest is rather humorous, especially since for many of us there is no competition. When we say we want to play with each other it isn't in that way.. it is cooperative not competitive. I clearly don't remember going up to Ziggy and claiming that my epeen is bigger because I've discovered more black holes than he has... don't project your need for for the biggest ego onto the rest of us.

I take it you've deliberately forgotten the Dangerous Games epeen measuring of PvE groups?
 
Mouse with the thrilling color commentary. Or something.

Look, everything appears to be trolling when you don’t realize how difficult communication can be. I’m light years from where Sylveria and Maynard are - we are CLEAR ideological foes. Nothing wrong with that.

Grow up and recognize it and maybe we can move on like adults.
 
I clearly don't remember going up to Ziggy and claiming that my epeen is bigger because I've discovered more black holes than he has... don't project your need for for the biggest ego onto the rest of us.

You didn't because you knew that would make me a very sad Ziggy indeed. I will rail against all generalisations except for explorers being the nicest CMDRs in this game. That's verifiable fact. :)
 
Guys i think we had to assume on thing..... right now elite isnt dangerous thanks to the solo and pg options. Because you can affect other people without risk...... everything else its just poetry.


So i propose to change the name of the game to elite carebear, elite no risk or so

Elite isn’t dangerous, period.

Open is no more dangerous than the other modes. Risk is optional in all modes.

What open is, is less efficient. Things take a bit longer and income is a bit lower, If you want to remain safe.
 

Robert Maynard

Volunteer Moderator
I’m light years from where Sylveria and Maynard are - we are CLEAR ideological foes. Nothing wrong with that.

Speaking for myself, indeed - but maybe not quite as completely as it may seem.

For instance, while my stance on the three modes sharing the single galaxy state has not changed since I first read the design, I recognise that there are players who thrive on the kind of gameplay that can't be guaranteed due to the existence of Solo and Private Groups. That's why I have previously suggested "The New Bubble" (TNB) - a permit locked region of the galaxy (several thousand systems, one new bubble per platform) that can only be accessed, i.e. affected, in Open. Nothing else would need to change - no tweaking of the relationship between the game modes required - just a simple check on logging in (if located in TNB, only Open would be available as a game mode option) and when attempting to enter it when playing (no permit available if not in Open). Each TNB could be populated with new NPC factions, relocated Player Factions and new Powers. CGs could be run within TNB. Essentially all existing gameplay could occur in TNB - and each TNB could only be affected by players in Open on that platform.

That's one potential compromise position - that does not seek to remove access to existing content from players in Solo and Private Groups. Yes, three regions of space would be inaccessible in Solo and Private Groups - however, in my opinion, that's an acceptable price to add something to suit the play-style of players that prefer PvP.
 
I take it you've deliberately forgotten the Dangerous Games epeen measuring of PvE groups?


Say what? So you are telling me that for Dangerous Games... no PVP "Player Groups" entered? That in this COMMUNITY WIDE CG and that only PVE players are participating? And the PVP community is just ignoring it?


Mouse with the thrilling color commentary. Or something.

Look, everything appears to be trolling when you don’t realize how difficult communication can be. I’m light years from where Sylveria and Maynard are - we are CLEAR ideological foes. Nothing wrong with that.

Grow up and recognize it and maybe we can move on like adults.

I only call trolling when it is trolling, and it is interesting to hear you say there is nothing wrong when being ideological foes, especially with all that you have posted that refutes that comment. So before you tell me to "grow up" maybe you should look at what you say and how you say it.
 
There is no PvP in Mobius. Not even if someone invades and starts attacking you. It's in the bylines of your membership form you filled out when applying, right after you granted him your first born in return for keeping you safe. It says clearly: "if some nasty PvPer starts to club your head in, throw yourself on the ground, curl into as tight a little ball as you can make yourself and pray for it to be over quickly."
;)

There used to be. As I've mentioned though, I don't keep up with the group policy despite playing in the group from time to time.

It’s clear neither of you have meaningful experience with player groups in Elite. I’ll try to boil this down as easily as I can for you.

The fact someone could use the OP’s PvP flag system to undermine a player group’s faction in the game without any risk isn’t a problem?

Pretty simple question. So, yes or no?

Which can be done already in Private Group and Solo, so it doesn't just pertain to the PvP flag discussion. Do I agree with it? I Can't say.

One problem with player factions is that fact that it's entirely populated with NPCs. Players can claim to be part of a player faction while not physically being a part of said group in-game. There's nothing in-game to differentiate between a standard NPC faction and player made one. The only way to determine such a thing is through outside sources. I'm sure some PvE players are helping said player factions without knowing that they are, in fact, player made.

Off topic, but just something that came to mind.

And you've right to your opinion :)

This is where we inherently disagree- (and I agree to disagree) because mine is that a more unified approach toward the player base is not only warranted but necessary. As long as we have a fractured community in the form of Open, Player Groups, and Solo made necessary by the exclusion of game play styles due to the default nature of PvP in Open, we're going to have a lot of other issues that will never be addressed (such as the BGS, PP, Wings, Squadrons, Insert whatever other topic here, etc.)

Every change they introduce to the game currently has to consider the Mode system... if that were made irrelevant, we'd also not have half of the issues that currently exist. (IMO)

Again, it doesn't take anything away from PvP players that they don't already have available to them. They'd have much more to gain from a more unified Open, however.

I'm not advocating for a removal of the Modes. I'm advocating for a more unified Open- but with the provisions that PvE players have the ability to play as they wish without direct hindrance from other players.

I'm with the PvP crowd on this as having a ship that you can't completely interact with isn't the way to go. I like to interdict my friends from time to time, tickle their shields, then punch out before they can return the favor (I don't drop their shields, just take a couple of pot shots). The only other option I can see that might work would be yet another mode where it instances everyone that picked said mode together.

I.E. Instancing everyone who chose Open PvE together while not instancing those in standard Open and vice versa.

Granted, this basically makes it just like a private group albeit without having an arbitrary number cap and asking permission to join and an actual rule. But as I've stated previously, I welcome the idea but I don't see Frontier acting on it, I mean, they can't even bother to give us the group options they mentioned.
 
Speaking for myself, indeed - but maybe not quite as completely as it may seem.

For instance, while my stance on the three modes sharing the single galaxy state has not changed since I first read the design, I recognise that there are players who thrive on the kind of gameplay that can't be guaranteed due to the existence of Solo and Private Groups. That's why I have previously suggested "The New Bubble" (TNB) - a permit locked region of the galaxy (several thousand systems, one new bubble per platform) that can only be accessed, i.e. affected, in Open. Nothing else would need to change - no tweaking of the relationship between the game modes required - just a simple check on logging in (if located in TNB, only Open would be available as a game mode option) and when attempting to enter it when playing (no permit available if not in Open). Each TNB could be populated with new NPC factions, relocated Player Factions and new Powers. CGs could be run within TNB. Essentially all existing gameplay could occur in TNB - and each TNB could only be affected by players in Open on that platform.

That's one potential compromise position - that does not seek to remove access to existing content from players in Solo and Private Groups. Yes, three regions of space would be inaccessible in Solo and Private Groups - however, in my opinion, that's an acceptable price to add something to suit the play-style of players that prefer PvP.

We already have established player factions attached to systems though. Not only would that divide them 1 way, but now there is another layer of division ontop of that.

How about this, The defending system gets to set permit locks for their system. Since you would have to attack their system. You do it on their terms. Since you would be attacking them anyways. Would you be willing to take the risk of being stopped? This would address risk and reward. And you get to say whether your system gets allowed in all 3 modes or not.

Hows that for compromise?
 
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Robert Maynard

Volunteer Moderator
We already have established player factions attached to systems though. Not only would that divide the 1 way, but now there is another layer of division ontop of that.

We do - and those are, by design and confirmed by the then Executive Producer, able to be affected by players in all three game modes.

They are also a mix of PvE and PvP player groups.

How about this, The defending system gets to set permit locks for their system. Since you would have to attack their system. You do it on their terms. Since you would be attacking them anyways. Would you be willing to take the risk of being stopped? This would address risk and reward. And you get to say whether your system gets allowed in all 3 modes or not.

Hows that for compromise?

That's not a compromise - that's a mode lock on affecting an existing faction in space accessible in all game modes.

What would constitute an attack? Would this apply to all systems where the Faction had a presence or just the home system?
 
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We do - and those are, by design and confirmed by the then Executive Producer, able to be affected by players in all three game modes.



That's not a compromise - that's a mode lock on affecting an existing faction in space accessible in all game modes.

Dont see the big deal really. If you were just defending your system. You could do it in private and solo. If you were to attack mine. You'd have to come into open and accept the consequences of being stopped.

Dont really see why this is too much to ask?

Space is big. There are plenty of places you can be besides someone elses playerfaction thats permit locked in Open.

Straight up dont go there. You still have the options you would have today.
 

Goose4291

Banned
Say what? So you are telling me that for Dangerous Games... no PVP "Player Groups" entered? That in this COMMUNITY WIDE CG and that only PVE players are participating? And the PVP community is just ignoring it?

Didnt say that did I? What I did say is that your statement that PvErs dont partake in a bit of competitive epeen waving is false, citing the Dangerous Games as a nice cleqr example, as it was made up of predominantly PvE groups doing PvE things while waving their epeens around, causing lots of toxic drama, and competing against each other.
 
A PvP/E flag is a terrible idea. How will it not instantly turn into an exploit?

And please explain to me how the game is improved by having ships out there which don't respond to being shot at?

"Oh, that guy is immune to weapons fire because he flipped a switch on his right control panel. Such immersion!"
 
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Goose4291

Banned
A PvP/E flag is a terrible idea. How will it not instantly turn into an exploit?

And please explain to me how the game is improved by having ships out there which don't respond to being at?

"Oh, that guy is immune to weapons fire because he flipped a switch on his right control panel. Such immersion!"

Oh god.. imagine the salt kill stealing in CZs/RES's will cause.
 
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