The capabilities of the Elite (pun intended) should not be the baseline when considering what players are capable of broadly. The fact that some CMDRs can solo them doesn't mean they're not a threat to the majority. I can't take on Hydras solo, that's for damn sure. If I could, I might want to go into Open and test my mettle against other CMDRs that might provide more of a challenge to keep things interesting.
If I were go into Open now I could run into a rookie in a Sidewinder dipping their toes into PowerPlay to see what it's about, is that risky for me? No. I could run into you, and have my rear-end spanked into oblivion, which wouldn't be a risk to you. How do we determine what constitutes a risk? To the rookie the PP Police will be a risk, to you they aren't. Do I get a bigger bonus when competing with you or the rookie?
It'll never be an even playing field, as you rightly say, there's too many variables to make it "fair", so I still stand by the simplicity of the PvP challenge being the bonus of playing in Open, if you want that as part your session because that's how you have fun. The rookie can go have the same level of fun against the NPCs in Solo and contribute without feeling like they're being punished until they want the challenge of Open.
The capabilities of the Elite (pun intended) should not be the baseline when considering what players are capable of broadly. The fact that some CMDRs can solo them doesn't mean they're not a threat to the majority. I can't take on Hydras solo, that's for damn sure. If I could, I might want to go into Open and test my mettle against other CMDRs that might provide more of a challenge to keep things interesting.
That was an extreme example, but at the same time there are no roving PP NPCs (or NPCs in general) that can actually effect the outcome of what is an objectives based feature like players can- thats the issue. In V1
every NPC is 2015 era.
Something has to act on them otherwise it distorts the meta strategy game above it. V1
has no NPC opposition, V2 has in some places, but its players alone that raid other powers.
From my years in Utopia running the Reddit and elsewhere, as well as being on most if not all Power discords
no-one has ever said they'd been shot down by an NPC.
If I were go into Open now I could run into a rookie in a Sidewinder dipping their toes into PowerPlay to see what it's about, is that risky for me? No. I could run into you, and have my rear-end spanked into oblivion, which wouldn't be a risk to you. How do we determine what constitutes a risk? To the rookie the PP Police will be a risk, to you they aren't. Do I get a bigger bonus when competing with you or the rookie?
And if that rookie was in Powerplay, then its bad luck for them- they chose to be in Powerplay and that its actually a goal to kill others in Open, just as it is to haul or UM. Thats the risk you take, and thus why rewards need to be higher since you are taking
everything on- NPCs, rival pledges as well as non pledges.
It'll never be an even playing field, as you rightly say, there's too many variables to make it "fair", so I still stand by the simplicity of the PvP challenge being the bonus of playing in Open, if you want that as part your session because that's how you have fun. The rookie can go have the same level of fun against the NPCs in Solo and contribute without feeling like they're being punished until they want the challenge of Open.
The problem is Powerplay has a strategic gain for not being in Open, just as PG and solo offer tangible benefits.