Open-Only in PP2.0?

I keep telling you that FCs can not be destroyed.
I have no problem if people want to go collect mats in solo, that's the irrelevant.
If people want to do Powerplay the should have to be opened.
Okay, I guess it's a translation problem.
I'm trying to keep it simple.

I want (make a suggestion) that if people want to play the PP only in open mode their FC becomes destructible !

If someone calls to make it good for themselves and bad for the rest (even if it's 1 person, he bought the game with the stated features and has the right to his vote).
Then he should also get a counteroffer that it will do something bad for him and good for the other !
 
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I do not want my fc to be shot at. Its bad enough that my fc sometimes shoots at me due to nefarious activities on my part.
So no defo not make fleet carriers shootable.
If PP 2.0 went open only, it would in my opinion, be a boon.
Can you imagine the PP capitals/strongholds, a perpetual dogfight hehe.
It would change elite totally. From a peaceful ✌️ bubble, into a multifaceted war zone.
Bring it on!
 
Why, how does that help make Powerplay any better or fair? FCs don't enter combat zones. FCs can't initiate attacks.
This will give me alone to provide some resistance to your mob of people since I haven't found how to interact with others in the game.

I will chew on your PP while you sleep.

(Discord and other such third party tools I do not recognize).
 
I do not want my fc to be shot at. Its bad enough that my fc sometimes shoots at me due to nefarious activities on my part.
So no defo not make fleet carriers shootable.
If PP 2.0 went open only, it would in my opinion, be a boon.
Can you imagine the PP capitals/strongholds, a perpetual dogfight hehe.
It would change elite totally. From a peaceful ✌️ bubble, into a multifaceted war zone.
Bring it on!
Come on. The first thing I'll do when playing an open game in PP I'll add ALL enemies to the blacklist !
 
I do not want my fc to be shot at. Its bad enough that my fc sometimes shoots at me due to nefarious activities on my part.
So no defo not make fleet carriers shootable.
If PP 2.0 went open only, it would in my opinion, be a boon.
Can you imagine the PP capitals/strongholds, a perpetual dogfight hehe.
It would change elite totally. From a peaceful ✌️ bubble, into a multifaceted war zone.
Bring it on!
It would kill PP2 more then PP1 is now.
 
What would? Shootable fleet carriers or open only?
Open Only. If you think making PP2 Open Only will suddenly create this amazing new player filled pvp warzone, you are very much mistaken. Anyone playing in Solo or PG now won't suddenly decided to play in Open because of PP2. avoiding Powerplay is NOT the reason they play in Solo/PG. You MAY get a 5% drift in player into Open. But I highly doubt that. All you will do is create a situation where even less people will be playing PP2 ... which may be totally fine for the Open players, I guess we'll see. But those Open players are ALREADY playing PP1 ... making it Open only will making little to no difference in Open PP engagement.

In the short it doesn't really matter ... FDev have already stated they are releasing it as it currently is ... in Open, Private and Solo.
 
Open Only. If you think making PP2 Open Only will suddenly create this amazing new player filled pvp warzone, you are very much mistaken. Anyone playing in Solo or PG now won't suddenly decided to play in Open because of PP2. avoiding Powerplay is NOT the reason they play in Solo/PG. You MAY get a 5% drift in player into Open. But I highly doubt that. All you will do is create a situation where even less people will be playing PP2 ... which may be totally fine for the Open players, I guess we'll see. But those Open players are ALREADY playing PP1 ... making it Open only will making little to no difference in Open PP engagement.
Solo/PG power players will never be missed, I mean they can go playing with whatever alien threat FDEV will throw at their PvE environment, there's no need at all of such game mode for powerplay (even in the current PP1)... bottom line we'll have a better open mode for powerplay. 🤷‍♂️
 
That last video the devs talked about huge dogfights at the carrier stronghold points.
Can't see that happening if cmdrs are in solo/pg.
But also the p2p is gonner limit this experience too.
Client server monthly subs incoming!!
Count me in!
 
Open Only. If you think making PP2 Open Only will suddenly create this amazing new player filled pvp warzone, you are very much mistaken. Anyone playing in Solo or PG now won't suddenly decided to play in Open because of PP2. avoiding Powerplay is NOT the reason they play in Solo/PG. You MAY get a 5% drift in player into Open. But I highly doubt that. All you will do is create a situation where even less people will be playing PP2 ... which may be totally fine for the Open players, I guess we'll see. But those Open players are ALREADY playing PP1 ... making it Open only will making little to no difference in Open PP engagement.

In the short it doesn't really matter ... FDev have already stated they are releasing it as it currently is ... in Open, Private and Solo.
Currently the grinders in PG/solo contribute negatively to the feature. Solo and PG are positively, conscuously abused by players who are fine with open but perceive an advantage. The grinders are too invested to quit. The casuals can have a get-out as far as I'm concerned - they make only a small contribution, so fine to merely limit the volume that can be done in solo/PG. Or, the design of the feature can make it so it doesn't matter as much (a number of ways have been discussed), or it's not as advantageous.
 
That last video the devs talked about huge dogfights at the carrier stronghold points.
Can't see that happening if cmdrs are in solo/pg.
Have you bombed Titan in single mode ? Or participated in an AH conflict zone in space or defended a port in single mode ? There's a whole radar full of green and red dots ...
Or am I misunderstanding what you're saying?
 
Yes your misunderstanding what I'm saying.
Open only Powerplay 2.0
A system that's in conflict has 2 sides. Each trying to win control.
All the cmdrs of each side would see each other. Hollow boxes and hollow triangles.
I don't know the cap on the amount of cmdrs in a single instance maybe it's 16 or 32, 64 l don't know.
But what I do know is once they all appear buzzing around the strongholds carrier(s) the resulting dogfight would be epic!
This is what the devs eluded to in the video. This cannot happen if all the cmdrs involved are in 3 modes. Pg, solo, open. It would dilute the scale of the potential dogfight.
A dogfight is lots of flying ships whizzing about shooting one another.
Hope this clarifys what I meant.
 
Solo and PG are positively, conscuously abused by players who are fine with open but perceive an advantage.
Actually Fdev designed/delivered the game as is with pp1.0. They also said play your own way, forge your own path, etc., in open, pg or solo. Doesn't sound like abuse to me. The 'abuse' sounds like your opinion. And that opinion is not shared by all players.

I really hope Fdev do an in game (per Cmdr login) poll. Could be by CG, deliver Bio Waste for Open only, deliver Gold for Solo, Private Group and Open to be used in PP 2.0 etc. Each Cmdr could then choose to vote by delivering goods to the chosen station. Only 1 ton will count, and whatever the first ton is, is the vote. I really want to see the % breakdown.

But what I do know is once they all appear buzzing around the strongholds carrier(s) the resulting dogfight would be epic!
If the P2P instancing works. I have tried to join PG's at Tharg spire sites and been unable at times, that is no fun. Other times it works fine, and yeah 15-20 people in an instance is kinda crazy and might be super fun. Time will tell if Fdev can pull it off, and give all modes and all players viable options for pp 2.0.
 
Yes your misunderstanding what I'm saying.
Open only Powerplay 2.0
A system that's in conflict has 2 sides. Each trying to win control.
All the cmdrs of each side would see each other. Hollow boxes and hollow triangles.
I don't know the cap on the amount of cmdrs in a single instance maybe it's 16 or 32, 64 l don't know.
But what I do know is once they all appear buzzing around the strongholds carrier(s) the resulting dogfight would be epic!
This is what the devs eluded to in the video. This cannot happen if all the cmdrs involved are in 3 modes. Pg, solo, open. It would dilute the scale of the potential dogfight.
A dogfight is lots of flying ships whizzing about shooting one another.
Hope this clarifys what I meant.
I see your point, and it can happen in single mode as well. It's just the squares are colored in.

I don't get it:
A dialog between two sides:
1. Excuse me, could you please not attack today as there is an accident in the place where our main pilots live and there is no electricity.
2. Answer: We are very happy to, as we are tired of fighting at 3 am local time and tomorrow again to work.
 
Just to throw gas on fire—went to cause havoc in a peripheral Torval system for merits the other day. In open, naturally, fully expecting to get in a PvP fight or two. Never saw anyone else there, even when there was fortification progress overnight🙃

Players simply cannot be everywhere all the time. The dangers of open are vastly overstated, you can always find a place no-one is paying attention to. And in busy systems, safety-in-numbers works for you. Even if you don't wing up the other players on your side will lessen the chance of you particularily becoming a target.
 
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