I don't know anything about the historical situation you describe, though your views on it are coming through loud and clear.
I'm just suggesting one possible way that PowerPlay could contribute to the stated desire for more PvP encounters with IM(H)O a better chance of success than tinkering with game modes.
lol, "loud and clear" will be etched on my headstone I think. Even IRL I get told I'm "loud and clear" a lot
Despite the history, it is nice to see people making fresh suggestions and trying to meet various communities halfway.
Yes, those tools exist. However the problem is this at that point: what use are such tools if the folk you are flying there to meet are using the various modes/block mechanics to avoid engaging in PvP in such hotspots to maximise their ability to impact on the Powerplay system?
The entire game was built on an indirect PvP system. Even Power Play was built on the same indirect PvP system.
So when you say you're flying somewhere to meet people, you can only meet people who have agreed to meet you.
If others do not want to play with you, they don't have to play with you.
This is not "a problem" it is the main feature of the game, as described before you bought it.
The only aspect of the game that was made purely for PvP, where no one can "hide" is CQC/Arena.