Open-Only in PP2.0?

But you are still missing the point I was making.

If a player wishes to join in PP, in any incarnation, it should exist as a single mode, which isn't Open (for obvious reasons), which will contain solely PP invested players - I'd surmise that those who get their jollies blowing up unarmed traders would not find an actual PvP environment terribly attractive to remain if for long...

Yeah, tough for those who want to do their PP activities in PG or Solo, but, as you have pointed out so often, PP isn't a PvE mode in its design, it is just that FD have been reluctant to alienate players who have no wish to actively play PvP - but, who, strangely, are happy to play (literally) PvP from the security of a mode where other players are unlikey to either exist, or to be hostile to their intentions.
The issue is that Powerplay is not (currently and mostly not for V2) 'blowing up unarmed traders' for no reason. You are expanding and helping maintain a power, meaning your destruction / evasion has meaning- this is why it needs opposition to 'work' as an eleven way struggle.
 
You are exactly right, making PP 2.0 OO would be a poor move.

PP 2.0 should have a mode of its own, with no PP activity playable outside of that mode.

Then folk wanting to actually play PP will only meet like-minded indivduals / groups

I'm sure there will be dozens of players in the mode!

This I'd support.

@RN. That looks like a Facebook Poll to me, I'm going to have a scroll on his FB page.
Because if it is his FB page poll, then;

Screenshot from 2024-08-05 16-12-52.png


447 isn't exactly a great sample size.

Whereas;

Screenshot from 2024-08-05 16-14-25.png


I know who'd I trust to represent the overall player base.
 
The issue is that Powerplay is not (currently and mostly not for V2) 'blowing up unarmed traders' for no reason
I know that
You know that

It is just that there appears to be a sentiment among some that this is rampant...

Which is why I included the opinion that 'gankers' would be very unlikely to bother with a mode where 'easy victims' would be few & far between.
Also acknowledging that PP is at its heart a PvP activity, and PvE players should realise that.
 
Ahhh... More Elite melodrama with my morning coffee. Thanks folks! :LOL:

(sounds like the same people saying the same things I heard back in late '16...)
 
I know that
You know that

It is just that there appears to be a sentiment among some that this is rampant...

Which is why I included the opinion that 'gankers' would be very unlikely to bother with a mode where 'easy victims' would be few & far between.
Also acknowledging that PP is at its heart a PvP activity, and PvE players should realise that.
V2 is more of a mix if I read the tea-leaves right, hence why there will be more NPCs in the mix. IMO weighting will be required if the NPC response is still weak, however from what was said about strongholds FD might at least have beefier defences. We will have to see.
 
Better tell FD that, then:

View attachment 398740

I did, and they replied:

1722871184278.png


No, it isn't.
PP is PvP activities, it is just that FD permits players to use all modes, which was a mistake, in my opinion.

And no, I have little interest in PvP or ganking. before it is suggested I'm looking for new victims also.

Agreed 100% here. Both you and RN are right.

It is a PvP activity, I agree it's not fair to be able to undermine Open efforts from the safety of Solo or Group - RN, make no mistake, I'm with you there - but it would be fair to be an Open-only mode on it's own. And all the PP domination will be solved there.

In Solo/Group players would still be able to make merits for themselves only for enticing modules or other benefits from that Power, but it would have no effect on spreading/shrinking the regions.
 
'blowing up unarmed traders' for no reason
But this fly's in the face of Open having a greater reward for higher risk, where's the risk for the guy in the murder boat vs trader?
Are we saying if i fly my cutter reinforcing then i can get twice as many merits as mr murder boat due to the risk?

O7
 
I did, and they replied:

View attachment 398743



Agreed 100% here. Both you and RN are right.

It is a PvP activity, I agree it's not fair to be able to undermine Open efforts from the safety of Solo or Group - RN, make no mistake, I'm with you there - but it would be fair to be an Open-only mode on it's own. And all the PP domination will be solved there.

In Solo/Group players would still be able to make merits for themselves only for enticing modules or other benefits from that Power, but it would have no effect on spreading/shrinking the regions.
My only complaint about a mode on its own is that it reduces the galaxy down into more boxes. Both weighting and INF muting are seamless to everyone.
 
Then why did BP have 2300 votes, and OA 7700?

Anyone can vote on social media posts, even if they don't own the game or have any interest in it.
You can easily share the poll with friends and family asking them to vote your way. It's not an honest measure.
Hence I keep saying those polls are meaningless.

Frontier have the numbers, they know who plays in each mode.
They could send out a poll to all owners of the game, via the launcher.

But as people who are adamant they don't want PvP and made an in-game group of how many?
Screenshot from 2024-08-05 16-33-38.png


These are;

a) people who own the game and
b) even taking the lowest of the 2 numbers on its own, there still are more people who do not want to force PvP than both of your numbers combined.

So at no point do you have any sort of majority, not even if I give your polls the benefit of the doubt versus the lowest number of in-game registered accounts I can choose.
 
But this fly's in the face of Open having a greater reward for higher risk, where's the risk for the guy in the murder boat vs trader?
Are we saying if i fly my cutter reinforcing then i can get twice as many merits as mr murder boat due to the risk?

O7
It depends on what the INF gain is to risk over, or that risk in Open provides more personal merits. It might be that fortification hauling is twice as rewarded in Open as it is solo, or that the BGS database looks at how many PP players have been shot down. Conversely, attackers might have a different reward level, given that its not going to be Space Invaders and not every attack will be successful- not every ship is going to be a T-9 min maxed with no shield for long. Couple that with a more graded NPC presence you'd then have a sytem that actually works- bread and butter is done against escalating NPCs (based on effort) and that to get a Golden Snitch Open is the place to go all in.
 
My only complaint about a mode on its own is that it reduces the galaxy down into more boxes. Both weighting and INF muting are seamless to everyone.

Maybe it is because people who are interested in doing Power Play just for power play sake are so few.

All the other players dip their feet in PP only to get a module, then they leave and forget about it. And if we really want to be fair, it is not fair to force A HUGE MAJORITY of players to do something they don't like for the sake of the few.
 
Anyone can vote on social media posts, even if they don't own the game or have any interest in it.
You can easily share the poll with friends and family asking them to vote your way. It's not an honest measure.
Hence I keep saying those polls are meaningless.

Frontier have the numbers, they know who plays in each mode.
They could send out a poll to all owners of the game, via the launcher.

But as people who are adamant they don't want PvP and made an in-game group of how many?
View attachment 398744

These are;

a) people who own the game and
b) even taking the lowest of the 2 numbers on its own, there still are more people who do not want to force PvP than both of your numbers combined.

So at no point do you have any sort of majority, not even if I give your polls the benefit of the doubt versus the lowest number of in-game registered accounts I can choose.
So people did vote then? In the end its interest that matters and to be honest I can't see (given the numbers) it being gamed. If YT keeps the livestream logs BP had that running while the poll was active.

Plus, out of all of those in Mobius, who play Powerplay (as in, make a significant contribution)? Because its easy enough to estimate and its not that many (best guesses were <2000).

If FD sent a poll out, that would be cool with me.
 
I've said this from the begining the modules were put in so that people would "try PP . If you get rid of the modules and then let those who enjoy the PP aspect in anymode they want .
 
It depends on what the INF gain is to risk over, or that risk in Open provides more personal merits. It might be that fortification hauling is twice as rewarded in Open as it is solo, or that the BGS database looks at how many PP players have been shot down. Conversely, attackers might have a different reward level, given that its not going to be Space Invaders and not every attack will be successful- not every ship is going to be a T-9 min maxed with no shield for long. Couple that with a more graded NPC presence you'd then have a sytem that actually works- bread and butter is done against escalating NPCs (based on effort) and that to get a Golden Snitch Open is the place to go all in.
But there is still no risk at all for that attacker, yes my cutter is heavily engineered and will probably get away, but i have zero chance of destroying that murder boat (or wing), where's the balance?
The attacker has nothing to lose but time, i have a full load of cargo which at the moment costs me credits.

O7
 
Maybe it is because people who are interested in doing Power Play just for power play sake are so few.

All the other players dip their feet in PP only to get a module, then they leave and forget about it. And if we really want to be fair, it is not fair to force A HUGE MAJORITY of players to do something they don't like for the sake of the few.
The issue is (which we will have to see how it pans out in V2) was that for it to work / provide an actual game players had to do the NPCs job.

We still have yet to know the fate of the modules, if they become part of the unlock tier chain or go to brokers.
 
Plus, out of all of those in Mobius, who play Powerplay (as in, make a significant contribution)?

Here, here's the problem - they make significant contributions merely to get a module or something and then they go on, forgetting all about PP.

You can't count them as PP interested participants.

That's why Open Only PP Mode is needed, with PP influences and whatnot happening only there.
 
I probably won't construct the phrases correctly and they won't translate correctly.
But I remember the first video about PP2, there was a dialog and said that the developers saw how popular the war with Thargoids and the same principle will make PP2.
That's how I understood it.
But I can't understand, because the war with the Thargoids is PvE, cooperative PvE - that's why it's so popular. ALL people only win in private group and in solo and open.

How on this information can we conclude that PP2 will be popular because it will be essentially PvP, even without direct combat. Everyone will be looking to win at the expense of the other side.

I don't understand it
 
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