Well FD made wing missions, which can be soloed today. Who were these missions made for now?
It's kinda neat to watch NPC crew do them with no more assistance than target designation:
Source: https://www.youtube.com/watch?v=cIyxdgsJWSY
If what is the presumably the same AI can use CMDR gear to steamroll some of the the most difficult (human) AI encounters with trivial difficulty, it should be no surprise that direct CMDR vs. AI matchups are even more lopsided.
The friends list also affects instancing - those seeking to instance with gankers can send friend invitations to those they'd like to instance with.
Unless they changed it recently, friends listing cannot override blockings, no matter how many friends are in the instance. Not even wings (of friends) could do that last I checked.
Wing of four encounters a malicious blocker, whom they don't know is a blocker because they're not advertising this fact, at a Haz RES with great spawns. One goes back to rearm/repair, blocker (who is apparently minding their own business mining or also fighting NPCs) blocks the one that just left. Five minutes later that individual finds it impossible to rejoin their wing; they drop in to an instance that is either empty, or doesn't contain the same CMDRs as before. Now their wing has to stop doing what they were doing and enter that other instance, which may be more crowded, or have inferior spawns...and a fast troll could always beat them to the punch, unblocking and relogging themselves, possibly getting in the new instance in time to block one of the other CMDRs they saw in the group they didn't like. They may not even consider what they're doing to be underhanded as 'blocking is part of the game'.
I'm convinced I've seen such antics used against me (or someone I was playing with), and I've tested such permutations of block and wing, and one block is (or was) stronger than four mutual wing weights.
As we've both acknowledged in prior discussion, the overwhelming weight of block was probably implimented at some point to counter the perception that block wasn't doing anything. Back in the early game, maybe it was worth two or three friends...but when you have five wings of mutually hostile CMDRs who are playing cops and robbers and murderhoboes at a CG and they are ALL friended with eachother, is easy to see how a weak or modest block weight could easily be overwhelmed...so, instead of actually tackling any issues, they just turned that dial up to 11, and block became an instance wide wing-breaking exclusion aura.