Modes "Open Play" Should be the Ideal Mode

Lehman has worked cooperatively with my group and many others doing PvE stuffs. We've had a lot of fun!

It's okay, I understand that it's probably a bit of a stretch for you to accept that those who enjoy PvP also enjoy doing PvE things with friends too.

Before you made assumptions about me,especially since I have friends who both PVP and PVE *GASP*, you maaaaaay want to look at the comment I was referring too. You know the one where he's trying to force people to PVE in OPEN.... it wasn't the PVE part that was being commented on.
 
Before you made assumptions about me,especially since I have friends who both PVP and PVE *GASP*, you maaaaaay want to look at the comment I was referring too. You know the one where he's trying to force people to PVE in OPEN.... it wasn't the PVE part that was being commented on.

Only in your world could the words "might be" be interpreted as "force people to".

Sounds like the solution might be to PvE in open.



And yet, Mouse; you don't even blink when your friends call members of the community "murder-hobo-game-rapists" or express their delight at the thought of Sando losing his job.

What strange standards you have.
 
Hmmm, another thread where the PvP enthusiasts try to persuade the PvE players that they should enjoy becoming the PvP players' content at the expense of not being able to play the game the way they like. Riiight. Not.

That is not how human psychology works. I already posted some of my views on the topic here:

https://forums.frontier.co.uk/showt...you-believe!?p=6529656&viewfull=1#post6529656

The following is to be understood as my personal opinion:

Let me emphasize one thing that apparently keeps eluding your minds - if Frontier decides to force me to play in Open PvP environment, there would be nothing here to make me play the game, therefore, not only would Frontier never ever see a single penny from me again, but you would still not be able to destroy my ship, because you would never again see me ingame. I suspect that quite a few other PvE players would choose the same option. The only result you would ever achieve with your have-your-free-time-wasted-by-us-while-you-must-learn-to-enjoy-it agenda would be the destruction of the whole game in the long run, because not only would you not be able to sustain the game on your own, but you would start whining because of the unchanged lack of targets and, eventually, you would move on to destroy another game.

You don't want to play the game with us, nor do you want to have competent opponents for PvP fights, you actually simply want more targets to destroy, preferably easy targets that are not equally equipped or trained in combat like you, and you want these targets to be controlled by humans, so that you can find more of your sick pleasure in causing discomfort and grief to people. That is the only logical explanation why you would force PvE players to have their ships destroyable by the likes of you.

It simply won't work...


Well said. It never will go the way they think it will, so they persist.
It is like arguing with a wall, a very shortsighted wall at that.

Lets hope FD have a handle on the matter.
 
So tell me:

Part of the reason why the Play Modes are controversial are because of other issues within the game. However, to make Open-Only really work for the best, a lot of those problems would need to vanish.

How do we get a realistic flight model?
How do we get a user-manageable patching system?
How do we get savegames?
How do we get realistic, time consuming tasks like repairing ships?
How do we get better wing mechanics (hireable NPCs) and "Multi-Crew" mechanics (more than 1 fighter, a wing to command)?

And these are only a few issues cause by open and pew-pew crowd. How can this be addressed?
 
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