I guess carebear isn't a derogatory term. Whatever.
Yeah - ED has definitely been advertised as a game with PVP. It is definitely not the case that ED has advertisements that say "Unfair PVP is a core component of game design". In any game that has build mechanics and PVP, the game designers develop burst , sustain, invulnerability, stealth, stealth reveal, condition application, immobilization, snare, buffs, debuffs and condition clear features. ED is extremely heavy design-wise on the condition application, and extremely light on the condition clear and invuln side of the of the mechanics. Saying that space is "dangerous" as a design choice is B S. The problem is the designers don't understand basic PVP mechanics that have been established and refined for decades in games. Don't say some crap about how "the technology for condition clear does not exist" when you have magic corrosive effects, heal beamz, and sparky wing guardian slfs. Gaining advantage in PVP combat is legit. Designing a game that does not offer counters is lazy and stupid.