Open PvE

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It sounds like you are saying that Guilds are the only possible saviour of Open.... If that's the price, I would expect that some would sadly let Open pass on rather than pay it.

As to Open-PvE - yes, there would be infiltrations - with full reimbursement of adversely affected players and auto-kicking of PvP initiators, their actions could be reduced to an annoyance.

As mentioned, guilds are already there, Mobius is already a guild, there is nothing new being added to the game. If you want to deny guilds, uninstall the game.
 

Robert Maynard

Volunteer Moderator
As mentioned, guilds are already there, Mobius is already a guild, there is nothing new being added to the game. If you want to deny guilds, uninstall the game.

Of course Guilds are here - I would expect that a game without them is an almost irresistible draw - especially if they consider that the Developers could be swayed into accommodating their requests to significantly change the game.

I will agree to disagree with you on your contention that Mobius Private Group is a Guild.

I am not denying Guilds - I am against facilitating them with in-game features.

As long as there are three (or more) game modes and the ability to switch between them on a session-by-session basis (and even then, if forced to choose one mode it would be Private Groups for very obvious reasons), I have no need to uninstall the game.
 
Of course Guilds are here - I would expect that a game without them is an almost irresistible draw - especially if they consider that the Developers could be swayed into accommodating their requests to significantly change the game.

I will agree to disagree with you on your contention that Mobius Private Group is a Guild.

I am not denying Guilds - I am against facilitating them with in-game features.

As long as there are three (or more) game modes and the ability to switch between them on a session-by-session basis (and even then, if forced to choose one mode it would be Private Groups for very obvious reasons), I have no need to uninstall the game.

Well there you have it. You don't have to "call" Mobius a guild if you wanted to move it to Open and remain PvE oriented, but not calling it a guild also wouldn't stop you from taking the actions I pointed out, which is just one scenario available. I pointed it out simply because of the Goonswarm example I could use, since I know so many people here consider them to be devilspawn and the very epitome of PvP scum, despite them being the exact opposite.
 

Robert Maynard

Volunteer Moderator
Well there you have it. You don't have to "call" Mobius a guild if you wanted to move it to Open and remain PvE oriented, but not calling it a guild also wouldn't stop you from taking the actions I pointed out, which is just one scenario available. I pointed it out simply because of the Goonswarm example I could use, since I know so many people here consider them to be devilspawn and the very epitome of PvP scum, despite them being the exact opposite.

I don;t think you really understand what Mobius Private Groups is all about - it's a way for players to agree to a simple set of rules and not be subjected to non-consensual PvP.

I very much doubt that even a tiny fraction of the group would respond to a call to play in Open.
 
I don;t think you really understand what Mobius Private Groups is all about - it's a way for players to agree to a simple set of rules and not be subjected to non-consensual PvP.

I very much doubt that even a tiny fraction of the group would respond to a call to play in Open.

A simple set of rules is all any guild has. That's pretty much all that's required. Welcome to the club.
 
Open PvE will come with severe drawbacks. It'll be a shining red target in the starting menu for every griefer to aim at. You will not get away from harassment to the same degree that you have in Mobius. There will be problems and troublemakers, and it will occur frequently. Many people speaking in support of this option have accepted that inevitability and said it's still worth it simply for the convenience and to draw more players in.

So if you can accept that level of risk, then it's reasonable to assume that you can also accept the risk of moving back to open if the rate of PvP is significantly decreased through your own efforts.

Victims would be compensated and trespassers kicked so...

Why not Open with PvP flags ?
 
Victims would be compensated and trespassers kicked so...

Why not Open with PvP flags ?

PvP flags weren't implemented from the beginning simply because they detract from the gameplay and immersion. If the devs think that something minor like that isn't worth implementing for degrading the quality of the game, what's the likelihood of Open PvE?
 
PvP flags weren't implemented from the beginning simply because they detract from the gameplay and immersion. If the devs think that something minor like that isn't worth implementing for degrading the quality of the game, what's the likelihood of Open PvE?

About the same as them sticking to, no PvP arena modes.....

oh, wait.....
 
Personally, I found/find the idea of a Co-Op mode a no-brainer. I have, similarly, found the arguments against one a surprise. I will happily accept solo or private groups as an alternative to open. It is no real skin off my nose. It appears open can't stand up on it's own merit next to a choice for Co-Op gameplay.

I will then ask for a better suite of tools for managing Private Groups. There should be a way to delegate management chores. There should be a way to pass and/or share ownership of a group. And, most importantly there should be a way to inform the general population of it's presence if that is wanted. This will be my proposal to this thread. What say you all?
 
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Personally, I found/find the idea of a Co-Op mode a no-brainer. I have, similarly, found the arguments against one a surprise. I will happily accept solo or private groups as an alternative to open. It is no real skin off my nose. It appears open can't stand up on it's own merit next to a choice for Co-Op gameplay.

I will then ask for a better suite of tools for managing Private Groups. There should be a way to delegate management chores. There should be a way to pass and/or share ownership of a group. And, most importantly there should be a way to inform the general population of it's presence if that wanted. This will be my proposal to this thread. What say you all?

I'm with you, if no real open PvE to go along side the 2 dedicated PvP modes, then better tools AND adverts for private groups.
Also a way to Name / Rename a private group. The Mobius Group is elitepve.com after all.
 
No, it's very simple. I've broken it down several times in this thread, I'll do it once more.

Open PvE will come with severe drawbacks. It'll be a shining red target in the starting menu for every griefer to aim at. You will not get away from harassment to the same degree that you have in Mobius. There will be problems and troublemakers, and it will occur frequently. Many people speaking in support of this option have accepted that inevitability and said it's still worth it simply for the convenience and to draw more players in.

So if you can accept that level of risk, then it's reasonable to assume that you can also accept the risk of moving back to open if the rate of PvP is significantly decreased through your own efforts.

IF you chose to go back to open you have the largest group of players under one banner in the game. Period. By orders of magnitude. If 10% of that group decided to work together towards a common goal you could have significant influence in the game. First and foremost you have the ability to attract people. The first people you're going to attract is going to be the pirates, naturally. That's fine, because being the largest player group means you will have no problem attracting PvPers under your banner. Having your own security will reduce the rate of PvP as long as you keep your own PvPers interested in providing assistance. That comes in the form of them being entertained, so the important factor is to have someone competent organizing the PvPers. When the pressure lets up, they've got to start applying pressure of their own and spread the zone of influence until they have difficulty maintaining it. If it's challenging, they'll stay entertained.

Now you have a zone of influence in which the threat to the PvE players is significantly reduced, and they can do what they wish. If they wish to do so outside of the zone of influence that can be done one of two ways. Reputation and assistance. Reputation comes from being consistent and decisive in allowing your PvP members to commit to retributive actions. If people keep getting blacklisted for harassing your members outside your zone of influence, they'll stop harassing them, and thus your zone of influence spreads. Etc and so on....

There is a very large and popular group of players in many other games that functions on this same ethos, and has been very successful for years now. You may have heard of them as GoonSwarm. Their dirty little secret is that they are not a PvP primary gaming community, not even in Eve Online. They are PvE primary and the PvP side is just there to facilitate that. ;)

It only works AFTER you have a large group of players, because only then do you start to draw enough attention, and thus create enough content, to keep a small section of PvP oriented players busy.

So your idea boils down to get other pvpers to fight the pvpers, that is rather funny. Some PVPers complain that it is too hard for them to even organize a private group for PVP, they are getting a PVP arena.. and PVErs ask for a Mode to PVE and the reply is to suck it up, get back in open and organize PVPers to "guard" you.
 
Victims would be compensated and trespassers kicked so...

Why not Open with PvP flags ?

I'm only for victims being compensated if they can round up a posse strong enough to take down the offenders. Otherwise, no compensation, sorry. :)

I know this isn't what you folks want to here but that's just how things go in the wild wild west. Space is big. There aren't space-nannies everywhere to keep you safe.
 
I'm only for victims being compensated if they can round up a posse strong enough to take down the offenders. Otherwise, no compensation, sorry. :)

I know this isn't what you folks want to here but that's just how things go in the wild wild west. Space is big. There aren't space-nannies everywhere to keep you safe.

Offenders and victims? My, what a tough game you must be playing... :)
 
I'm only for victims being compensated if they can round up a posse strong enough to take down the offenders. Otherwise, no compensation, sorry. :)

I know this isn't what you folks want to here but that's just how things go in the wild wild west. Space is big. There aren't space-nannies everywhere to keep you safe.


And, that is exactly why we are willing to grant you the free-for-all, wild west, you've made of open. When players choose to ignore your choice of play style, each side reaps what they sow. Open earns the reputation of a barren, wasteland of griefers and PK'ers. And Mobius earns the reputation of a quite place to play space ships in space. I see no trouble with that equation.

Just allow those that don;t enjoy the open environment a way to organize on their own. Improve the tools private groups have access to. Let them share the chores between members, let them pass ownership on if a change is required. Let them advertize as accepting members on the log in screen. No harm, no foul. Open stays the spicy dream you have, and private groups can evolve to meet the demand placed on them.
 
Just allow those that don;t enjoy the open environment a way to organize on their own.

The thing is, they don't get the choice - that is why we are getting this hissy fit from them.
We can go and play without them, we can exclude them due to their actions - and they are wetting their kegs because we've asked FD for more tools to help those who may not know about an Open PvE group, learn about it or have an easy way to join it. The more we ask, the more they freak out - they scream and shout in one thread regarding modes and try to kill any suggestion in another thread that will let players have even more choice.

Heck they even try fear mongering with "Griefers will invade" - well as far as I can tell, if the forums are anything to go by. It is too late on that score.
Griefers have invaded the Open PvE group and are now wondering the Open PvP group after getting kicked from Mobius.
So what would be new then?...... oh yeah, FD having a responsibility over a real PvE mode and having to ban them.

More group tools, in game private group directory showing PvP / PvE groups and a real Open PvE mode to sit alongside Open PvP, CQC, Group and Solo.
 
The thing is, they don't get the choice - that is why we are getting this hissy fit from them.
We can go and play without them, we can exclude them due to their actions - and they are wetting their kegs because we've asked FD for more tools to help those who may not know about an Open PvE group, learn about it or have an easy way to join it. The more we ask, the more they freak out - they scream and shout in one thread regarding modes and try to kill any suggestion in another thread that will let players have even more choice.

Heck they even try fear mongering with "Griefers will invade" - well as far as I can tell, if the forums are anything to go by. It is too late on that score.
Griefers have invaded the Open PvE group and are now wondering the Open PvP group after getting kicked from Mobius.
So what would be new then?...... oh yeah, FD having a responsibility over a real PvE mode and having to ban them.

More group tools, in game private group directory showing PvP / PvE groups and a real Open PvE mode to sit alongside Open PvP, CQC, Group and Solo.


Dont' forget that PVEr's need to be more tolerant and compensating to PVPers..
 
Why waste time and effort ascribing motives behind their arguments? That lets entire threads be derailed as people go on about personality rather than the merits of the arguments. I will patiently discuss their points of view, and rebut what needs rebutting.

Rename 'Private Groups' to Groups, and list the Groups that want to accept members within. The name Private Groups suggest, you don;t belong until you belong. Have a pop up notification appear, as you mouse over the options, displaying a brief description of the mode. Open = Matched with all players. PvP allowed. Group = Player moderated groups with varied rule sets. Solo = Matched with no other players. Then each group can name their group, and add a brief description of their rule set. i.e. Mohrgantia = PvE based with consensual PvP.

GRoups should have a decent suite of administration tools like mentioned before. This would not only give the players control over whom they play with, but also give them the opportunity to find like minded players in this vast galaxy. Who could possibly have issue with an idea like this?

I'm sure I'll find out...
 
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