I like the idea in general, though am not overly keen on not physically being able to fire on other CMDRs outside of conflict zones. I understand that it'd be very hard to police otherwise, but something I like about Mobius is the code of honour between pilots. You know that all CMDRs have the
option of attack, but the code of the PF (in Mobius) forbids them from doing so, along of course with their own sense of honour. You do get the odd rogue pilot (it's
extremely rare AFAIK), but that only makes it more exciting, as though you can be pretty sure a CMDR won't attack, you can never say so with
absolute certainty.
Everyone's got their own way of playing the game; I personally like to role-play and take it fairly seriously, thus getting repeatedly blatted by CMDRs in Open (particularly griefers) would kind of break my immersion in the game-world and thus lessen my experience. It wouldn't matter if I was coming out on top in most of the encounters either, death (or rather ship destruction/ejecting) is a big deal in
my Elite universe, but means nothing/very little to those not role-playing who just enjoy racking up kills in their Vultures, F-d-Ls and 'Condas (which they may well have financed though Solo grinding anyway) without any real/believable consequences for their actions (in terms of game-play penalties for murder/ship destruction). FYI - I'm not against competitive MP in general in games, just some I prefer to play more as a sport (Q3-style) or in a mil-sim manner, whereas others, particularly those with a persistent player-character and universe, more as a serious RP.
That's why I like Mobius; it allows for plenty of interaction with other CMDRs (I often see loads of them when I play) and PvP combat in CZs. Sure it's not as 'dangerous' as Open Play, but it seems more like others are playing the game the same way I am, i.e. in a world where destroying another CMDR's ship isn't just a small fine and frequent destruction of one's own vessel means very little. Basically it just delivers (for me) a more consistent and believable universe. Of course some would find this as dull as dishwater; luckily we have choices

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