You'd think so, but it really isn't. Griefers hate PvP as much as PvE players do. They don't want heavily armed and skilled players around because those tend to pop their ships. They want to be left alone with their favorite prey, the inexperienced PvE players. And that's exactly what you would give them, sans the option groups like Mobius have, namely to ban them from the group. It would be a magnet for griefers. Going on a safari to carebear land? No "game keepers" to worry about? Perfect.
What you want is for groups like Mobius to get more administrative options. Self-administration is the only way to keep a game clean of players who don't fit it.
I could live with better admin tools for groups, as long as there are group discovery mechanisms that advertise the options to the 460,000 players (assuming 500k players total) not reading the forums.
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So to sum it up :
- Flag to set pve only
- Mechanics to remove pvp weapons damage under players flagged pve (outside of conflict zones)
- Possible look at the ramming mechanics (I personally think this would have to be dealt with via the reporting system the way combat logging currently is)
I'm pretty sure all players regardless of their stance on pvp could get behind this.
The only problem I can see with adding another mode/flag would be the impact on war like (Lugh style) community goals. I personally believe that's a different discussion to be had in a different thread as that tends to sway more to the open vs solo debate.
Yup. I would rep you again if I could