For me, having a single mode is not a problem. But it is a problem that players who do not share space with us, they change the results of the game to online players. I think that should reduce or cancel its contributions to the powerplay, by perform in a hidden way for the rest, without possible that other players can interfere with their actions "undermining / fortification / preparation." Must have different rules itself to different modes of game play, frontier is favoring solo mode, meaningless, if they wanted a way only to have made the game offline, but no, they give us an unfair game for the clashes which awards for the solo a and promotes inequality between players. If this will continue and which seems pretty likely.
It might be a good idea to add much more difficulty to the NPC giving them greater combat capability, increasing their number and classes of ships, especially favoring large multiple wings born and very very very difficult. But something must be done, enough of this inequality.
Currently the artificial intelligence of NPCs is very very very basic, too, easy knock down a wing of 3 ships with a single ship well prepared.