Open PvE

Status
Thread Closed: Not open for further replies.
The decision has led to serious problems, and now you are here begging for FD to fix those problems for you because you don't want to fix them yourself.

That is a bad decision.


We are not begging at all we are asking, there is a big difference in those two things. And the decisions have not led to serious problems... If anyone can be "blamed" for anything about this mythical problem than it would be certain PVPers, you know the ones who complain about everyone else instead of looking at the real problem which is themselves.
 

Majinvash

Banned
Organized player groups can't 'blockade' a system. Bounty Hunters complain that they can't collect bounties because their targets evade them. Effectively there is no way for a player, or even a group of players to police the galaxy. Asking the players that are not interested in PvP to police the galaxy is ironic to it's core as an idea. The solution to the issues is play in the mode/group you are most comfortable in. We are only seeking a Co-Op choice at the log in screen. That is how we have chosen to to fix our problem.

The Code do pretty well at the above.

Even been on Galnet a few times about it, which is pretty much in game lore.

( Oh but you cannot stop everyone, solo, private blah blah blah )

We stop enough to be known and you know what, sometimes thats enough.

Majinvash
Player created content ambassador
 
Last edited:
And here we go again with some pvpers telling those who don't want to participate in PVP that they have problems and the way to fix it is PVP..

again what part of PVE do you not get?
 
Last edited:
Well obviously in a pirate roll, the key driver is profit. Abandoned are worth more than jettisoned, which is worth less than their ship rebuy. Simple economics.

I was referring to them learning how to fight against things other than simple AI bots.

So thats Cmdr Majinvash, mostly flying this week in an FDL but other flavours are available.

Majinvash
All round great guy and friend to Mobius!

All this bluster is just a variation on a theme. The theme being that players that choose a Co-Op play style lack skill by some measure. Nice try. Once again, it is simple choice of whom you play with that is at the core of the decision. Sometimes I don't want to play with others, even 'all 'round great guys', or 'friends of Mobius'.
 
Hello ya'll.

I haven't read all the posts in this thread, just the latest ones.
A co-oo mode for Ed? Isn't that... Well group mode? Or wings?
I mean I don't get the point in that.
We have so many possibilities to avoid PvP (though it isn't that dangerous). And why should players be a difference to NPCs? Imagine someone in a combatzone onnthe other side being in godmode.
A peaceful ED mode would actually make more sense. No combat and weapons at all. Just some trading and exploring. Woukdnt that be better?
 
Hello ya'll.

I haven't read all the posts in this thread, just the latest ones.
A co-oo mode for Ed? Isn't that... Well group mode? Or wings?
I mean I don't get the point in that.
We have so many possibilities to avoid PvP (though it isn't that dangerous). And why should players be a difference to NPCs? Imagine someone in a combatzone onnthe other side being in godmode.
A peaceful ED mode would actually make more sense. No combat and weapons at all. Just some trading and exploring. Woukdnt that be better?


The idea is to have an option on the log in screen for a Co-Op mode. Allowing the players looking for the Co-Op play style a place to form up en masse. Without having to find, and seek admittance into a private group, they may not even know exists.
 
Last edited:
Hello ya'll.

I haven't read all the posts in this thread, just the latest ones.
A co-oo mode for Ed? Isn't that... Well group mode? Or wings?
I mean I don't get the point in that.
We have so many possibilities to avoid PvP (though it isn't that dangerous). And why should players be a difference to NPCs? Imagine someone in a combatzone onnthe other side being in godmode.
A peaceful ED mode would actually make more sense. No combat and weapons at all. Just some trading and exploring. Woukdnt that be better?

Private group are not advertised and there is no in game directory or listing.
They also rely on one person to sit there and accept every request and for them to police it, to be sure all play by the same rules.
What is being asked for is one done by FD, added to the main menu for all to see - to make it easier and known for non-PvP players to find like minded people.

After all, PvPers are getting CQC added to the main menu, not hidden in a sub menu where you have to search it out.
 
We are not begging at all we are asking, there is a big difference in those two things. And the decisions have not led to serious problems... If anyone can be "blamed" for anything about this mythical problem than it would be certain PVPers, you know the ones who complain about everyone else instead of looking at the real problem which is themselves.

Really? So if Mobius' current leader decides to quit, or has health problems, or a family emergency, and abandons his post that doesn't put the other 11,000 players out a little?

The fact that he only has so much time, that the group wants more players and more accessibility isn't a problem?

Private Group UI and tools being designed by Mr. Cro-Magnon isn't a problem?

Methinks you have more problems than you realize. Some of them are in the OP.
 

Majinvash

Banned
They also have their own website Elitepve.com and a huge thread in Dangerous groups.

If their leader decided to quit, which surely he would never do due to the amazing adventure and content available to him in his private group.

But if he did...

How hard would it be for another active player to go:

"Yeh guys the king is dead, long live the king... New group... its called.. *insert players name*"

Crisis averted and they can continue not being content for anyone!

Yay!

Go PVE! Work together, achieve your goals!

Majinvash
PVE Cheerleader and believer in people!

- - - Updated - - -

Private group are not advertised and there is no in game directory or listing.

Yep its just below Open and Above Solo.

Also have some faith in your fellow PVE players, they have google and a keyboard.
 
Last edited:
Really? So if Mobius' current leader decides to quit, or has health problems, or a family emergency, and abandons his post that doesn't put the other 11,000 players out a little?

The fact that he only has so much time, that the group wants more players and more accessibility isn't a problem?

Private Group UI and tools being designed by Mr. Cro-Magnon isn't a problem?

Methinks you have more problems than you realize. Some of them are in the OP.


Sure, there are other methods suggested that could solve some of the issues with the private groups. But, at the root cause, an official group set for the Co-Op players would cover the bases. All FD would have to do is introduce the option to the main screen. Leave Open as it is, on top and all. But just offer the option of a Group that doesn't permit non consensual PvP. With a universal choice, Mobius would be free to play, rather than administer. And all of the players would know the option exists. Nothing more.
 
And here we go again with some pvpers telling those who don't want to participate in PVP that they have problems and the way to fix it is PVP..

again what part of PVE do you not get?

We get PvE well enough. However, some who are for PvE don't get "open." Open is neither--but you can make open whatever you'd like it to be through co-ordinated effort while in open play.
 
Sure, there are other methods suggested that could solve some of the issues with the private groups. But, at the root cause, an official group set for the Co-Op players would cover the bases. All FD would have to do is introduce the option to the main screen. Leave Open as it is, on top and all. But just offer the option of a Group that doesn't permit non consensual PvP. With a universal choice, Mobius would be free to play, rather than administer. And all of the players would know the option exists. Nothing more.

That's "all" they have to do, but are they willing to do it? How long are you going to wait patiently before deciding that FD has no interest in providing Open PvE?

5 months and 1100 posts, and not a single Developer post.

Edit: Silence wasn't the word I was looking for. :eek:

Second edit: Seriously though guys, why do you think I came in here and started offering alternatives? Because I was bored?

Do I bother with any of the other PvE oriented threads?
 
Last edited:
That's "all" they have to do, but are they willing to do it? How long are you going to wait in silence before deciding that FD has no interest in providing Open PvE?

5 months and 1100 posts, and not a single Developer post.


True, that is troubling. It is similar to silence found in that other thread. And the sentiment of the proponents to a Co-Op mode have similar drive to bring attention to the idea. One big difference, which keeps me posting, is that there has been no official statement on this idea. While the other has plenty of official statements that the open-only crowd fly in the face of. If FD were to make a statement, or if you could find a statement, that they won;t make a Co-Op option, I'll respect that and bow out of the discussion.
 
Really? So if Mobius' current leader decides to quit, or has health problems, or a family emergency, and abandons his post that doesn't put the other 11,000 players out a little?

The fact that he only has so much time, that the group wants more players and more accessibility isn't a problem?

Private Group UI and tools being designed by Mr. Cro-Magnon isn't a problem?

Methinks you have more problems than you realize. Some of them are in the OP.


If if if.. I could have a heart attack tomorrow, then it would be a problem, but at the moment it isn't. You are confusing the difference in a "problem" and preventative measures.
 
True, that is troubling. It is similar to silence found in that other thread. And the sentiment of the proponents to a Co-Op mode have similar drive to bring attention to the idea. One big difference, which keeps me posting, is that there has been no official statement on this idea. While the other has plenty of official statements that the open-only crowd fly in the face of. If FD were to make a statement, or if you could find a statement, that they won;t make a Co-Op option, I'll respect that and bow out of the discussion.

They're not going to make a statement if they think it'll cause a stink. They had a big enough stink over Offline mode, they don't want to keep repeating that.
 
Yes, they can't. Park some Anaconda/Python wings in a system and blast the bullies to bits. It isn't that hard. It just requires some fun effort.


Effort that doesn't interest them. They have the choice to just leave open to the combative sort, and play with others that share their interests, or no one at all. We respect that some want to struggle with other pilots, and we are not inclined to persuade you otherwise.
 
We get PvE well enough. However, some who are for PvE don't get "open." Open is neither--but you can make open whatever you'd like it to be through co-ordinated effort while in open play.


Well with your own comment you apparently don't understand PVE.. PVE means doings things agaisnt the environment, not other players. It is a real simple concept that some find hard to understand. Open is not neither.. as many pvp advocates have said.. "Once you hit the button for open you consent to pvp" If "Coordinated effort in open for PVE players includes PVP to defend themselves.. it isn't PVE in any way that is PVP.

Again what is so hard to understand that some want to PVE alongside others and NOT deal with PVP?
 
If if if.. I could have a heart attack tomorrow, then it would be a problem, but at the moment it isn't. You are confusing the difference in a "problem" and preventative measures.

No, I'm not. Unless you can provide proof that Mobius is somehow immortal and unbound by all of the foibles of the mortal world it is a problem. The only question is when that problem will surface. Your current problem is in not having reliable solutions to prepare for these eventualities.

Numbers 2 and 3 are not "if's". They are.
 
Last edited:
They're not going to make a statement if they think it'll cause a stink. They had a big enough stink over Offline mode, they don't want to keep repeating that.


Then why do they continue to cause a stink in the open/group/solo by taking a stand and holding to the multi-mode design? I'm not sure why they haven't chimed in, but we can all make assumptions. My assumption is they are waiting to make the change we are asking for, so they only have to take the flak once. Why ask for advanced ire, when they will have to take it after the change as well?

- - - Updated - - -

No, I'm not. Unless you can provide proof that Mobius is somehow immortal and unbound by all of the foibles of the mortal world it is a problem. The only question is when that problem will surface. Your current problem is in not having reliable solutions to prepare for these eventualities.

Numbers 2 and 3 are not "if's". They are.


This is exactly why we push for a 'fire and forget' solution. A Co-Op choice at the log in screen would solve this problem at its root. Not just make a new one, with a new name.
 
No, I'm not. Unless you can provide proof that Mobius is somehow immortal and unbound by all of the foibles of the mortal world it is a problem. The only question is when that problem will surface. Your current problem is in not having reliable solutions to prepare for these eventualities.

Numbers 2 and 3 are not "if's". They are.


Apparently you are as many things can be problems, but until they become them they are not problems. Preventative measures through requests to keep things from becoming a problem does not mean that there is a problem at the moment. If something happened to Mobius, yes there would be a problem... at that point.

2 and 3 are not problems either.. For 2 the group doesn't "want" more players, but it is open to those who want in and are willing to obey the rules. They may have to wait a little bit, if it can be improved on great, but it isn't a problem.

As for 3. "Private Group UI and tools being designed by Mr. Cro-Magnon isn't a problem?" never happened in the first place so how could it be a problem. As insults go it was rather weak, but apparently you forget that games never stay static, as they are played the designers tweak. Does private Group UI need tweaking? maybe, but it isn't a problem.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom