Option to not participate in PP v0.2 beta via Tech Broker

Simple: Option to obtain the special modules from power play via tech brokers until such a time as Fdev can finish work on the Power Play 0.2 Beta

Even if the cost is very high, I'd prefer not to have to deal with Power Play or its current beta state of version 0.2 (but it is still vastly superior to the older version)

I'm bit of a casual. I want the modules. Even if it costs me 600 void opals to unlock pack hounds.

And me playing power play activities in solo makes me feel like I am griefing the hardcore-dedicated powerplay community.
at the core I could probs get to max rank in a week if I just loot and slaughter 100 surface settlements. (its not that hard, can do 1 in an hour, if I do 4 or so a day I can be done with this in 2 months.)
But it would involve having to be forced to grief the rest of the community.

Hence... a request to be able to get the modules via tech broker... whilst Fdev work on Power Play 0.2 Beta.
I have a compromise solution. I just do weekly PP tasks, and only the ones which are legal and for reinforcement. I assume that no-one will care what mode I do these in. The rest of my play time is for my usual mix of non-PP activities.

I would say that none of the special modules I've unlocked so far have really improved my ships much. Packhounds are fun and Prismatic shields have niche uses, but most don't achieve anything dramatic.

My main motivation for serving LYR is to get the exploration data bonus in place before DW3, so I have plenty of time. :)
 
I would say that none of the special modules I've unlocked so far have really improved my ships much. Packhounds are fun and Prismatic shields have niche uses, but most don't achieve anything dramatic.
Someone clearly hasn't put a Cytoscrambler and a pair of Enforcers on an Eagle MkII yet...
But on the whole, the powerplay modules aren't designed to be better, but fill a niche and be fun.
 
Frontier have made clear in their recent patch notes that they think there is far too much peaceful building and too little actual attacking going on. If the hardcore-dedicated powerplay community was left to its own devices there'd be walls of strongholds invincibly staring each other down and no actual fights.

Picking one of the bigger powers and giving their systems a good kicking if you're able to do so on your way to unlocking the modules won't do a lot in the big picture but it'll be moving Powerplay closer to having some actual contest to it. That's not griefing, it's a public service.
Well, if PP 2.0 needs the module shoppers with zero actual interest in the thing to get any action, then it's obviously time for PP 3.0 with an entirely new concept.
 
some of the modules are not very op and must have. Even back when I had prismatic shields eons ago before I reset my save file.... I had slowly begun swapping over to either Bi-weaves or D class shields as it just fits my builds more.
But there is a lot of various fun ideas that can be done with the different modules. They are very unique in a way, and its what the game needs. more quirky and fun things that can cause different fun combos.

And even then... and I know I am repeating myself... and said this on livestream several times too... Powerplay 0.2 currently gives A LOT of useful bonuses and care packages that honestly are worth it, we don't need the power pay modules stuck in there too
 
Yes, but that's on Fdev. Players, as a group, will always go for what's most optimised. If Fdev want PP to be more offensive, they have to balance the incentiveses accordingly.
I loved fighting the SLFs at stronghold carriers, an undermining activity.
Guess what FDev nerfed into the ground shortly after PP2.0 launch
:(
 
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