General Option Vibration

Many devices support vibration.
I suggest making vibration support in the game with a choice of what to include it.
For example :
  • Hitting the shield,
  • Hits the shield and body,
  • Hitting the body including rams and damage to the asteroid,
  • you are in the grip of the sight,
  • launching a rocket at YOU,
etc.

Thank.
 
Many devices support vibration.
I suggest making vibration support in the game with a choice of what to include it.
For example :
  • Hitting the shield,
  • Hits the shield and body,
  • Hitting the body including rams and damage to the asteroid,
  • you are in the grip of the sight,
  • launching a rocket at YOU,
etc.

Thank.

Hit the shield no, what's the point of the shield if the impact comes through to the ship?
Anything that hits the body if it's above a certain kinetic energy in relation to the ship mass.
Hitting an asteroid should damage the ship if it gets through the shield so yes.
Um, in the sight, no, why on earth would you do that? A vibration should only be felt if it affects the sip itself, it will also reduce accurace in fixed weapons, so no vibration in if sight.
Again no, why would the ship vibrate when someone fires a missile at you, if it hits and damages the ship sure, but not just firing at you.
 
Hit the shield no, what's the point of the shield if the impact comes through to the ship?
Anything that hits the body if it's above a certain kinetic energy in relation to the ship mass.
Hitting an asteroid should damage the ship if it gets through the shield so yes.
Um, in the sight, no, why on earth would you do that? A vibration should only be felt if it affects the sip itself, it will also reduce accurace in fixed weapons, so no vibration in if sight.
Again no, why would the ship vibrate when someone fires a missile at you, if it hits and damages the ship sure, but not just firing at you.
If YOU do not need this additional feature, there is no problem, YOU in the control configuration just choose VIBRATION - NO.
 
If YOU do not need this additional feature, there is no problem, YOU in the control configuration just choose VIBRATION - NO.

And of course the use of vibration when missiles are fired at you or you are targetted would give you an advantage over players without vibration, nice.
 
And of course the use of vibration when missiles are fired at you or you are targetted would give you an advantage over players without vibration, nice.
Using a keyboard and mouse also provides advantages.
1. Faster access to additional functions.
2. Enabling mouse autocentering makes it easier to aim in FA-OFF mode.
etc.

And there are people who control the voice ...

I think that your argument is bad.
 
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