Orca to go

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Icky planet

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Wouldn't want to live there

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Pink eye! Maybe Fluttershy's home planet...

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4.7 million atmospheres....oi vey

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Very close binary stars. Luckily not at the jump in.

Just a few pics from progress so far. Still only about 600ly out. Just found my first undiscovered planetoid - icy moons around some gas giants. Evidently whoever came before couldn't be bothered to scan them.

Had a small emergency when I tried to scoop from a T-Tauri by mistake - one of those that looks like an M class. That's what you get for playing with your phone while driving. Anyway just some minor module damage, easily repaired. Ship still in good shape.

Regarding fuel - due to the very small tank on this thing I am scooping from every star. I have enough for two unscoopables in a row but if there is a third I'm in real trouble. So far so good.
 
Its been really slow progress due to RL, work and being so tired I cant get the energy to load up the game. I'm currently stuck in the doldrums as well, system after system after system of Brown Dwarfs with nothing interesting there. I cant scoop them so I am having to be really vigilant on the galaxy map. I can only afford to not fuel scoop for two jumps. I have to scoop on the third. So brown dwarf stars are really making this even slower.

No interesting planets or views tonight. Just endless snowballs...Id actually like to see a gas giant :eek:
 
Made it to leg 1 marker - 3 X Sagittarii - White Supergiant star. Not that bonkers huge but big n bright at any rate. Next leg - couldn't find an interesting star so just chose one at random - Aucocks sector.

Travelled around 1,100 LY so far. I've only found two unexplored systems. Both Y class dwarves with only snowballs orbiting. Hoping I am past the Brown Dwarf cluster of misery and can actually go forward without needing to find fuel every other planet.

Ship still in good shape. I've decided I really need to cherry pick planets to scan if I am to make this trip in a reasonable time frame.
 
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Ammonia World

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Backlit gas giant

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This little bleeder ALMOST got me killed as I tried scooping from it while distracted by I player. Looks just like a K type until you fly into it fruitlessly trying to scoop. Luckily I noticed at the very last moment before I hit atmosphere...

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Interesting cute little 3 moon partaaaayyy. Though its a bit cold on the limits of the system's sun's influence.

Still making painfully slow progress. I estimate this trip is going to take at least two months. I have to scoop after every jump. Also double scans are continually hampering me - to the point where if I see a body count over 30 I groan :\
 
Should I turn back?

Its now nearly two weeks since I set off and I have only managed 1600ly out. The rate I am going its going to literally take 6 months just to get there.

Or should I ignore every single detailed scan and only jump & honk?

Any ideas? I had a thought with 1.3 That I could swap out the miniscule fuel tank so I don't have to refuel at every star. Just in a quandary at the moment. :(
 
Should I turn back?

Its now nearly two weeks since I set off and I have only managed 1600ly out. The rate I am going its going to literally take 6 months just to get there.

Or should I ignore every single detailed scan and only jump & honk?

Any ideas? I had a thought with 1.3 That I could swap out the miniscule fuel tank so I don't have to refuel at every star. Just in a quandary at the moment. :(

Extra fuel tanks are a double edged sword since that weight lowers your max jump range the same as a loaded cargo rack.
Personally I'd honk and jump checking the system maps for interesting stuff such as earth likes, Water worlds, ammonia etc but be prepared for the drop in profits.

I went from scanning everything
then to close bodies & ELW/WW only
then to scanning nothing except ELW/WW but scanning the whole system
and finally to only scanning ELW/WW


Edit: As for turning back now is the time to do it if you are going to since the further you get out the longer it takes to get back.

Just remember even with your jump range the honk & jump method can get you over 1000LY per hour if you want to get back in a hurry. 40LY Anacondas can do 2000LY/hr+ if the Buckyball stats are right (25,000LY to Sag A in 12 hours).
 
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A bit worried that this talk of much harder NPC's on your way in could be an issue. My ship is unarmed with a fairly weak shield although its pretty fast.

I think I might head back and refit when 1.3 hits then set out armed with the intention to only scan undisco'd WW & Earthlikes. What with the rumour of Thargoids as well as the pond life that has been sighted at Sag A it may be wise to be armed for bear and just hope scanning discipline doesn't slow me down more than the reduced jump range.

Or maybe just accept the Orca is rubbish and get a better ship lol.
 
A bit worried that this talk of much harder NPC's on your way in could be an issue. My ship is unarmed with a fairly weak shield although its pretty fast.

I think I might head back and refit when 1.3 hits then set out armed with the intention to only scan undisco'd WW & Earthlikes. What with the rumour of Thargoids as well as the pond life that has been sighted at Sag A it may be wise to be armed for bear and just hope scanning discipline doesn't slow me down more than the reduced jump range.

Or maybe just accept the Orca is rubbish and get a better ship lol.

I'd be willing to bet my Anaconda that thargoids don't appear in 1.3, their going to let the powerplay factions fight it out a bit first and get humanity into a real state like in Mass Effect before they have to band together to save the galaxy or burn and fail. And that isn't idle truth it's cold hard speculation!


Just set to fastest route when inside 100LY of civilisation and pick a system early on that has a station within 300LS of the star, you'll be fine.
I got into Zaonce with an 80% ASP in Open play without a single interdiction on my last trip. Just keep a close eye on the radar and use the drop to normal space tactic if it looks like you may get caught out.


Edit: My next trip build for setting off just after the 1.3 update:
http://www.edshipyard.com/#/L=706,m...S9Y8S2CD88I,53w0PK0PK0PK0Nm0Nm0Nm0MC0MC2jw2UI

No defence, no shields, no weapons. Just a ton of AFMU's that don't repair hull, powerplant or canopy damage. All other modules will remain pristine though. :)
#nofear
 
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Should I turn back?

Its now nearly two weeks since I set off and I have only managed 1600ly out. The rate I am going its going to literally take 6 months just to get there.

Or should I ignore every single detailed scan and only jump & honk?

Any ideas? I had a thought with 1.3 That I could swap out the miniscule fuel tank so I don't have to refuel at every star. Just in a quandary at the moment. :(

Took me more than 3 months (31-Jan to 7-May) to cover my first 10 kylies. Did another 6 or so in the three weeks after that when I had broken my scan-everything compulsion (still scanning all gas giants, HMCs, metal rich, AWs and potential ELPs).

Then I accidentally engaged silent running, overheated and blew up but that bit's not compulsory.
 
On all my trips in exploration, I put 100,000Ls as the maximum distance to travel for detailed scans. I only scan stars/suns, gas giants, and interesting looking planets. I they are pink, they are more than likely icy planets and not worth much for a detailed scan, so I don't scan them.

My furthest trip out, so far, is about 1,800LY, when I went to VY Canis Majoris.
I really want to go to Sagittarius A*, but 25,000LY is an awfully long way to go, so I keep putting it off. :(
 
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