Outpost spawned INSIDE a Coriolis!

I christen thee - Noobgrinder!

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This is one of those things where I'm just really impressed that the game doesn't immediately crash into oblivion.
Shows that there's still a lot of unrealised potential in what the game engine can/could do, while we're often focussed on the limitations.

eg. If it can handle this, could it handle a Fleet Carrier being parked a few KM away in the same instance? Could it handle 10 Fleet Carriers in the same instance? At what point is it an engine limitation and at what point is it a decision due to it being too big a performance drain for an 'average' PC build.
 
Wondering, no one asked yet... if you wanna land at the outpost, do you have to get permission from both? :ROFLMAO:
I got permission to land on the Coriolis, got inside, then cancelling permission and requested permission to dock on the outpost, which worked without complaint from the Coriolis flight control. Disembarking inside the outpost was a fun experience! (fixed by an escape to main menu). Visit the bar inside the outpost to encounter some odd people...
 
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