Ever since Cycle 2, Power Play has used an Overhead formula, which the renowned veterans like John Casey spent weeks dissecting and evaluating. Originally, Overhead had one calculation which essentially instigated a brick wall for every Power around 700 exploited systems. At that point, the Overhead costs would exceed almost all probable incomes of Command Capital. Densely populated regions of the galaxy could squeak out more income than others, thus pushing the brick wall for Powers like Hudson (Sol) to about 800 or 900 exploited systems.
In July, the powers that be revised the Overhead calculation so that it no longer used the exact number of exploited systems, but leveled an average exploited system count of 13 systems per control system.
The other changes from July were possibly more impactful.
A month or so later, the average was reduced to 11.5 systems, and the 'max' formula multiplier reduced to 5.4.
I've lost the original Overhead formula, but because it didn't have a 'max' option, and Sandro himself likes the idea of impossibly large bubbles, it had to go. The new formulas, with their 'average exploited system' count, leave much to be desired. At this point, every Control System, whether it be Sol (with over 20 exploited systems) or Peraseii (with 4 exploited systems) cost exactly the same in Overhead.
If Overhead is presumably the cost of maintaining an exploited or contested system, then simplifying it to an 'average' which appears more arbitrary than mathematical winds up making the entire system of Power Play over-simplified, abstract, and essentially pointless. Expansion strategy becomes over-simplified, and the innate imbalances of galactic population become the driving force behind which Powers take the lead.
In order to facilitate a discussion, I'm going to run the numbers for Overhead using both formulas, but substituting the averaged exploited system count with the exact exploited system count. I'm going to use the count from every Power's Dominion, as that includes Contested Systems as well as every Exploited System.
This will be known as Averaged Formula 2, and the tweak with 13 changed to 11.5 and 5.8 changed to 5.4 will be Averaged Formula 3. Averaged Formula 3 is the Current Overhead Formula. Since each formula is two formulas, both results will be shown, but know that only the lowest number would be the result of the calculation.
Arissa Lavigny-Duval controls 65 systems with income coming in from 723 exploited systems, but a total of 890 exploited systems, and an Overhead calculated at 4036cc. That puts ALD control systems with an average of 13.69 exploited systems each, but only an average of 11.12 exploited systems contributing income.
I used Arissa Lavigny-Duval as a test case, because I'm overly familiar with her development as a Power, and our changes in strategy brought about by understanding the Overhead changes. This test, and the first round of calculations tells me that we haven't been paying Overhead for Contested Systems since August. Interesting. Still, the purpose of this test was to show how using the 'averages' is increasing the standing deficit for Powers who prepare control systems without many exploited systems. To solidify that, I'll only run 'Formula 3' with averaged, total exploited, and uncontested exploited system counts.
Next up, I'll use Mahon and Hudson, those large Powers with the highest standing surpluses, and Aisling, a large Power with the deepest standing deficit.
Edmund Mahon controls 107 systems with income coming in from 1223 exploited systems, but a total of 1447 exploited systems, and an Overhead calculated at 6644cc. That puts Mahon control systems with an average of 13.52 exploited systems each, but only an average of 11.42 exploited systems contributing income.
Zachary Hudson controls 82 systems with income coming in from 918 exploited systems, but a total of 1134 exploited systems, and an Overhead calculated at 5092cc. That puts Hudson control systems with an average of 13.83 exploited systems each, but only an average of 11.1 exploited systems contributing income.
Aisling Duval controls 61 systems with income coming in from 649 exploited systems, but a total of 748 exploited systems, and an Overhead calculated at 3788cc. That puts Aisling control systems with an average of 12.26 exploited systems each, but only an average of 10.64 exploited systems contributing income.
Now, since Antal is way out in the sticks and has successfully controlled Maia, let's see what happens with his numbers. Pranav Antal controls 53 systems with income coming in from 567 exploited systems, but a total of 631 exploited systems, and an Overhead calculated at 3056cc. That puts Antal control systems with an average of 11.91 exploited systems each, but only an average of 10.69 exploited systems contributing income.
So, what can we see from this case study of half of the Powers?
The Overhead tweak FDev pushed through changing the average from 13 to 11.5 exploited systems per control system appears to have been a sly way for them to remove Overhead from Contested Systems. It also seems to be accurate for about half of the Powers, and starkly inaccurate for others.
The differences between 'Uncontested Exploited' and 'Averaged' Overhead calculations is around 200cc, but is remarkably less once a Power dips under 55 Control Systems.
Personally, I like the idea of shifting the Overhead calculation again, if only so that it means something, rather than being an abstract 'cost' that doesn't appear to convey any sort of reality.
Thoughts?
In July, the powers that be revised the Overhead calculation so that it no longer used the exact number of exploited systems, but leveled an average exploited system count of 13 systems per control system.
The other changes from July were possibly more impactful.
- There were two calculations, one gave smaller powers lower overhead, while one applied to powers exceeding 55 control systems, reducing their Overhead to manageable levels.
- If an Expansion would take a Power into deficit, that expansion would automatically fail, whether or not its expansion goals were met. (This specific 'fix' took several months to firmly take hold, with occasional bugs/inconsistencies popping up as recently as May.)
A month or so later, the average was reduced to 11.5 systems, and the 'max' formula multiplier reduced to 5.4.
I've lost the original Overhead formula, but because it didn't have a 'max' option, and Sandro himself likes the idea of impossibly large bubbles, it had to go. The new formulas, with their 'average exploited system' count, leave much to be desired. At this point, every Control System, whether it be Sol (with over 20 exploited systems) or Peraseii (with 4 exploited systems) cost exactly the same in Overhead.
If Overhead is presumably the cost of maintaining an exploited or contested system, then simplifying it to an 'average' which appears more arbitrary than mathematical winds up making the entire system of Power Play over-simplified, abstract, and essentially pointless. Expansion strategy becomes over-simplified, and the innate imbalances of galactic population become the driving force behind which Powers take the lead.
In order to facilitate a discussion, I'm going to run the numbers for Overhead using both formulas, but substituting the averaged exploited system count with the exact exploited system count. I'm going to use the count from every Power's Dominion, as that includes Contested Systems as well as every Exploited System.
This will be known as Averaged Formula 2, and the tweak with 13 changed to 11.5 and 5.8 changed to 5.4 will be Averaged Formula 3. Averaged Formula 3 is the Current Overhead Formula. Since each formula is two formulas, both results will be shown, but know that only the lowest number would be the result of the calculation.
Arissa Lavigny-Duval controls 65 systems with income coming in from 723 exploited systems, but a total of 890 exploited systems, and an Overhead calculated at 4036cc. That puts ALD control systems with an average of 13.69 exploited systems each, but only an average of 11.12 exploited systems contributing income.
Averaged Formula 2 | Averaged Formula 3 | Exact Formula 2 | Exact Formula 3 |
8143, 4901 | 5637, 4036.5 | 9515, 5162 | 9515, 4806 |
I used Arissa Lavigny-Duval as a test case, because I'm overly familiar with her development as a Power, and our changes in strategy brought about by understanding the Overhead changes. This test, and the first round of calculations tells me that we haven't been paying Overhead for Contested Systems since August. Interesting. Still, the purpose of this test was to show how using the 'averages' is increasing the standing deficit for Powers who prepare control systems without many exploited systems. To solidify that, I'll only run 'Formula 3' with averaged, total exploited, and uncontested exploited system counts.
Averaged | Total Exploited | Uncontested Exploited |
5637, 4036.5 | 9515, 4806 | 5101, 3904 |
Next up, I'll use Mahon and Hudson, those large Powers with the highest standing surpluses, and Aisling, a large Power with the deepest standing deficit.
Edmund Mahon controls 107 systems with income coming in from 1223 exploited systems, but a total of 1447 exploited systems, and an Overhead calculated at 6644cc. That puts Mahon control systems with an average of 13.52 exploited systems each, but only an average of 11.42 exploited systems contributing income.
Averaged | Total Exploited | Uncontested Exploited |
25147, 6644.7 | 40893, 7813 | 24690, 6604 |
Zachary Hudson controls 82 systems with income coming in from 918 exploited systems, but a total of 1134 exploited systems, and an Overhead calculated at 5092cc. That puts Hudson control systems with an average of 13.83 exploited systems each, but only an average of 11.1 exploited systems contributing income.
Averaged | Total Exploited | Uncontested Exploited |
11318, 5092.2 | 19683, 6123 | 10441, 4957 |
Aisling Duval controls 61 systems with income coming in from 649 exploited systems, but a total of 748 exploited systems, and an Overhead calculated at 3788cc. That puts Aisling control systems with an average of 12.26 exploited systems each, but only an average of 10.64 exploited systems contributing income.
Averaged | Total Exploited | Uncontested Exploited |
4659, 3788.1 | 5648, 4039 | 3689, 3504 |
Now, since Antal is way out in the sticks and has successfully controlled Maia, let's see what happens with his numbers. Pranav Antal controls 53 systems with income coming in from 567 exploited systems, but a total of 631 exploited systems, and an Overhead calculated at 3056cc. That puts Antal control systems with an average of 11.91 exploited systems each, but only an average of 10.69 exploited systems contributing income.
Averaged | Total Exploited | Uncontested Exploited |
3056.1, 3291.3 | 3391, 3407 | 2460, 3061 |
So, what can we see from this case study of half of the Powers?
The Overhead tweak FDev pushed through changing the average from 13 to 11.5 exploited systems per control system appears to have been a sly way for them to remove Overhead from Contested Systems. It also seems to be accurate for about half of the Powers, and starkly inaccurate for others.
The differences between 'Uncontested Exploited' and 'Averaged' Overhead calculations is around 200cc, but is remarkably less once a Power dips under 55 Control Systems.
Personally, I like the idea of shifting the Overhead calculation again, if only so that it means something, rather than being an abstract 'cost' that doesn't appear to convey any sort of reality.
Thoughts?
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