Pad Hogging

Is this a glitch with the game? Should this be allowed? Should their not be a timer per pad.

Stuck at Nordenskiold with another 8 ships all waiting to dock, have been for 20 minutes now. Unfortunatly their is a ship on the pad not moving (I guess he has gone). Twice this has happened now, and twice i have failed a mission because of this. Anyone else have this problem? Anyway around it?
 
Actually, I was rude to a docked ship the other night.

Out of pads... I hovered in front of his windscreen flashing my lights on and off until he left.

:)
 
Is this a glitch with the game? Should this be allowed? Should their not be a timer per pad.

Stuck at Nordenskiold with another 8 ships all waiting to dock, have been for 20 minutes now. Unfortunatly their is a ship on the pad not moving (I guess he has gone). Twice this has happened now, and twice i have failed a mission because of this. Anyone else have this problem? Anyway around it?


Simple answer is no.

Why, because you have a choice to play the game in which ever mode you like, and you are free to change that mode at any point during the game.
 
To be perfectly honest, I think this shows up a poor design with the pads.

You're lowered from the pad into a garage, so why is there only one garage per pad? It would have been a more economical use of space to have multiple garages stacked vertically per-pad, especially on outposts, otherwise there is almost no point in the garage in the first place. Doing that could increase the landing capacity of any station tenfold.

The pad is then just used for landing and take off, so as soon as you're landed it should lower you into a garage, and once the "return to surface" option should be removed, so you're basically unable to sit on the "surface".

You could even take that further by adding an additional type of landing pad that doesn't have an attached garage but also doesn't have a restriction on how long you can stay on "the surface" (for players that like to sit there and watch the other ships) and let the player pick what type of pad they intend to land at when requesting clearance.
 
Is this a glitch with the game? Should this be allowed? Should their not be a timer per pad.

Stuck at Nordenskiold with another 8 ships all waiting to dock, have been for 20 minutes now. Unfortunatly their is a ship on the pad not moving (I guess he has gone). Twice this has happened now, and twice i have failed a mission because of this. Anyone else have this problem? Anyway around it?

Log out and back in, hopefully you'll load into a different instances and be able to land.
**Remember if you use solo at any point, you'll not be eligible for the elite competition.
 
To be perfectly honest, I think this shows up a poor design with the pads.

You're lowered from the pad into a garage, so why is there only one garage per pad? It would have been a more economical use of space to have multiple garages stacked vertically per-pad, especially on outposts, otherwise there is almost no point in the garage in the first place. Doing that could increase the landing capacity of any station tenfold.

The pad is then just used for landing and take off, so as soon as you're landed it should lower you into a garage, and once the "return to surface" option should be removed, so you're basically unable to sit on the "surface".

You could even take that further by adding an additional type of landing pad that doesn't have an attached garage but also doesn't have a restriction on how long you can stay on "the surface" (for players that like to sit there and watch the other ships) and let the player pick what type of pad they intend to land at when requesting clearance.

I think when you go inside the docking bay you leave the server and go somewhere else. It only becomes a problem at small stations where people are stupid and cannot be bothered to go inside the station to give others a chance to land
 
its something i have thought of before... ill park on a landing pad and disappear from the game, have a bathroom break, watch a youtube video, leaving my game on and my ship docked... i highly doubt im the only player that does it... (thankfully for the rest of the world, i mostly play in solo...)
 
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I think when you go inside the docking bay you leave the server and go somewhere else. It only becomes a problem at small stations where people are stupid and cannot be bothered to go inside the station to give others a chance to land

When you are in the hanger you hold up the pad. You need to save exit to free it up.

You can also save exit and come back (without going solo) and you may come back to a less crowded instance that has available pads.
 
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**Remember if you use solo at any point, you'll not be eligible for the elite competition.

I for one do not care about the ELITE COMPETITION as I want to enjoy the game and not be in a race with people who do not care for what it is, a game

- - - - - Additional Content Posted / Auto Merge - - - - -

Then if that you are saying is true, then nobody will be docking at some stations due to people being docked, also if somebody else is located in the same dock as I am when I log on, then we will both be in the same dock, which is physically impossible. The game, as you will find, locates ships in multiple docks inside a single dock. Unless they expect people to wait 10 mins + just to dock anywhere.
 
I think when you go inside the docking bay you leave the server and go somewhere else. It only becomes a problem at small stations where people are stupid and cannot be bothered to go inside the station to give others a chance to land

I don't think so. You are still occupying the pad when you go down to the hangar. I have been denied landing at some outposts where there wasn't any ship visible, only to see one emerging some minutes later from below a pad, and then take off, which in turn allowed me to have my landing request granted.
 
I think when you go inside the docking bay you leave the server and go somewhere else. It only becomes a problem at small stations where people are stupid and cannot be bothered to go inside the station to give others a chance to land

Nope the inside, even the hanger itself, is still the same instance. So you can watch another player enter the docking bay, land on a pad, go into the hanger, return to the surface, and take off - and the landing pad is occupied for the duration.

And it's not just players that hog it, either. NPC ships that land at pads and enter the hanger also occupy the pad for the duration, which is especially frustrating at outposts (especially when in a medium ship and there's only one pad - made all the more frustrating when a tiny Sidewinder then takes off from it).

NPC pad hogging is actually more of an issue as occiasionally they seem to get stuck. This appears to happen when a player is allotted a landing pad that an NPC is already sitting on. Hasn't happened to me for a while, but seen other players still complaining about it.

Point is, if a single pad offered multiple garages, and if you're then forced into the garage upon landing (so you can't sit on the surface) it would be less of an issue.

On a side note, I would also really like to see docking tubes added to the exterior of stations, especially outposts, to add an additional docking method that takes up less space (and obviously has no hanger). That way there wouldn't need to be a size restriction on stations any more, and since they have limited function (basically just access to refuelling and the market) ships are less likely to remain docked to them for long. You could even add a docked timer to this type to ensure it. FD appears to have added docking hatches to the models of most, if not all, of the player ships as well - so they've clearly already considered this to some degree.

Simply put, if you don't need to use the hanger it would be nice to have the option to dock in a different way that doesn't take up a landing pad for someone else that might need it.
 
Simply put, if you don't need to use the hanger it would be nice to have the option to dock in a different way that doesn't take up a landing pad for someone else that might need it.

I kinda wish large stations had hidden surface pads for smuggling, instead of the current somewhat gamey system. And no, no rotational correction for you.

As a bonus, you'd get more pads.
 
I kinda wish large stations had hidden surface pads for smuggling, instead of the current somewhat gamey system. And no, no rotational correction for you.

As a bonus, you'd get more pads.

I wish they would do something about the Docking and escaping a station.

Yes we have docking computers, Great, but have you tried to get out fo a station when its full, I think they should make a docking/leaving computer system so you can get in and out of stations. A bit like the old days lol lol
 
I think their is a time limit, I returned to surface on a small outpost and had to answer a call of nature, so I stepped away from the keyboard. When I came back, my ship was being lowered back in to the hangar (i didn't notice if their was a queue). This was in Durius as it was getting lively though, so it's likely.
 
Even if you are in the hanger the pad is NOT freed up.

Once you are docked the pad is unavailable unless you undock or log off.
 
Not sure it's pad hogging but I was allocated a pad the other day only to find an Eagle already sat on it. Tried to land and sat on top of it!

Lifted up (quite high) then came down 'HARD', landed that time - not sure what really happened to the Eagle though - I did raise a ticket.
 
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