Painite Mining Questions?

So how many mining lasers and collectors is optimal?
As for collectors, the answer is simple: for deep core mining you need a few, for regular mining -- as many as you can install.
As for mining lasers the answer would be, actually, the same (supposing you have enough limpets to collect chunks quickly): as many as your distributor can power. On my Cutter with it's 7A weapon-focused PD I can use 3 medium lasers without draining distributor immediately. As you can use 8A, you can, probably, afford 4 lasers and still have 4 free hardpoints for deep core mining tools or whatever else you want.
 
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To answer your second question, I've done Painite mining and VO core mining quite a bit. Painite mining is AT LEAST as lucrative for your time and comes with far less headaches.

Core mining just isn't worth it imo. Too much searching for rocks/luck involved. Painite mining gets me 100 million credits per hour, consistently. And even though it can be tedious, I find it to be highly relaxing "down time" in Elite if I put on a Spotify playlist while mining. It will be over before you know it.
 
So how many mining lasers and collectors is optimal? Also, is a Corvette better than a Conda for laser mining?

I use two small and one medium mining laser on my T9 and 8 limpets still struggle to keep up. The key is getting your limpets to work as fast as your lasers.
 
Play time shift matters... with cutter...
1 hour shift, Drop cargo to 256 tons, 3 size 2 mining lasers, 16 collectors.
2 - 3 hour shift, keep cargo to 512 tons, 3 size 2 mining lasers, 12 collectors.
 
As for collectors, the answer is simple: for deep core mining you need a few, for regular mining -- as many as you can install.
As for mining lasers the answer would be, actually, the same (supposing you have enough limpets to collect chunks quickly): as many as your distributor can power. On my Cutter with it's 7A weapon-focused PD I can use 3 medium lasers without draining distributor immediately. As you can use 8A, you can, probably, afford 4 lasers and still have 4 free hardpoints for deep core mining tools or whatever else you want.

A 7A PDist with a G5 weapon-focused mod' can power 4x C2 mining lasers.
 
A 7A PDist with a G5 weapon-focused mod' can power 4x C2 mining lasers
I know, but I was too lazy to grind to G5, and besides I needed 3 hardpoints for deep core equipment and 1 for a huge beam just in case some bot makes me really-really angry ;)
 
A lot of collector controllers. Sacrifice cargo space for controllers. You can sit there waiting 2x as long for 6 limpets to gather the fragments or you can use 12 limpets and be done in half the time, and come back for more. There's a tradeoff, but I find the Anaconda good for it since it has a lot of slots.
Yes, definitely, if you have the space. Laser mining is certainly better in a big ship, whereas core mining can be a bit fiddly if you don't have the manoeuvrability.
 
Yes, definitely, if you have the space. Laser mining is certainly better in a big ship, whereas core mining can be a bit fiddly if you don't have the manoeuvrability.

I've briefly considered buying another Cutter/Corvette to see if it's worth trying to build an "all in one" mining ship but, TBH, I prefer to keep specific ships for specific roles so I probably won't bother.

I dunno if FDev deliberately planned it this way but it seems like laser-mining and DC mining are so disparate that trying to build a ship to do both means you're always going to do both things less efficiently.
I like it that way.
 
So how many mining lasers and collectors is optimal? Also, is a Corvette better than a Conda for laser mining?

How many lasers? Depends on your distributor. However, infinite power is not necessary - you can recharge when you're off to the next 'roid.

How many collectors? That's more difficult. If you're good at positioning your ship so that the chunks practically fly into your hatch, 3 collectors per C2 laser will easily keep up. The further they have to travel, the more you'll need. I usually fly (in a Krait Mk. II) with 2 lasers and 5 collectors.
 
I've briefly considered buying another Cutter/Corvette to see if it's worth trying to build an "all in one" mining ship but, TBH, I prefer to keep specific ships for specific roles so I probably won't bother.

I dunno if FDev deliberately planned it this way but it seems like laser-mining and DC mining are so disparate that trying to build a ship to do both means you're always going to do both things less efficiently.
I like it that way.
You can do both in the Anaconda pretty well. There are enough HPs to allow dual mining lasers, abrasion blasters, heat sinks and such, and I never haul any subsurface mining HPs. However I don't see a reason to do both. You can find a station close to the ring/s you want to farm and have your modules transferred there. That will allow you to swap out easily. The issue is normally the best sell is some distance away, so you need a fuel scoop. I keep one locally and swap out with a limpet controller while travelling to sell. Then of course I pick it back up when I return.

VOs are more profitable but Painite is more abundant. It seems to balance out, maybe tilting in favor of Painite if you don't dally.
 
So what I don't understand is why are there "Painite Hotspots" that have absolutely ZERO Painite in them? I'm just talking about the single hotspots in a metal rich ring. What's the point, to make new players go insane? Seriously, it shouldn't be a hotspot unless it's actually a "hot spot". It's really annoying IMO.

It's not just Painite. I've yet to find anything in a hotspot from which said hotspot is named... These things should be called, "Fooled ya, sucker!" spots.
 
So what I don't understand is why are there "Painite Hotspots" that have absolutely ZERO Painite in them? I'm just talking about the single hotspots in a metal rich ring. What's the point, to make new players go insane? Seriously, it shouldn't be a hotspot unless it's actually a "hot spot". It's really annoying IMO.

It's not just Painite. I've yet to find anything in a hotspot from which said hotspot is named... These things should be called, "Fooled ya, sucker!" spots.
Yeah, the Painite hotspots in Metal rich is a weird one. But you're also unlucky.
 
I use my Corvette to mine, because of getting interdicted by pirates. Here is my procedure
1. I mine in a double painite hotspot that has a starport close by. I then equip my Corvette with 2 cargo pins with a capacity of 256 tons, plus a small bin with 16 giving me 272. I then use a 3A refiner with 10 bins, so I max out at 282. When mining it takes at least 2 hrs to mine that much painite. That all the time I can stand to mine at. I have my two 4A beam lasers plus a 7A shield recharge. I can easily handle any pirates in the asteroid field.
Once I have my load of painite, I fly to the starport. I then re equip my ship with a 3A beam laser, 2 2D seeker missle battery's 2 1D seeker missile battery's. I use Eds mining tools to see the best price for painite, usually 7 to 8 jumps away. Now when I get interdicted, I just blown them away, Don't mess with my Corvette. Once I sell my load, usually 222,000,000 credits I return and re equip with mining tools at the starport, reload 240 limpets and go mining. Works great.
 
Re 2 - you probably already know this, but just in case anyone doesn't: you still need prospector limpets. You get more stuff out of a prospected rock (plus it saves you mining rocks that are worthless).

Basically, for purely painite mining, you need mining lasers, prospectors, collectors, and cargo space. Nothing else.
How do you know you get more out of a prospected asteroid?Is that a RNG thing or just a guess?
 
How do you know you get more out of a prospected asteroid?Is that a RNG thing or just a guess?

Game design thing, actually. A prospector limpet attached to an asteroid will let you get every last bit of useful stuff out of it.
 
Deep core mining equipment can slightly increase outcome of "regular" mining if you have enough free hardpoints. And as you are mining in Anaconda -- I guess you don't use 8 mining lasers simultaneously :) So, you can install those pew-pew blasters and mine every single asteroid as before, but get a few tons more if you meet ones with surface and subsurface deposits, or dozen of tons more from the ones with core deposits.

I tried Deep core mining but found it to be too hit or miss, so I just use a 576T Imperial Cutter and I get 450 Million Credits per trip from a Double Painite ring and I now have 13 Billion + in credits ready for the Fllet Carriers when it arrives. So I would say just find a double painite ring and mine to death, it's easy.
 
I went through about 100 prospectors before I realized that I had to hit the roid with lasers first then if panite dropped then send the prospector.Hot spots have either been nerfed or mined out.
 
I went through about 100 prospectors before I realized that I had to hit the roid with lasers first then if panite dropped then send the prospector.Hot spots have either been nerfed or mined out.

U wot?

I'm afraid nothing about that statement is correct. 🤨
 
I went through about 100 prospectors before I realized that I had to hit the roid with lasers first then if panite dropped then send the prospector.Hot spots have either been nerfed or mined out.

Are you actually targeting the prospector after you launch it? You have to target it to see what's inside the rock.
 
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