Paint, paintjobs, Livery and Decals discussion thread.

I want the paintjob on my ships to show -

  • More, LOTS more wear, grime and chipping!

    Votes: 77 64.7%
  • LESS wear. I want it pristine!

    Votes: 5 4.2%
  • It's fine as it is.

    Votes: 26 21.8%
  • I don't care

    Votes: 11 9.2%

  • Total voters
    119
  • Poll closed .
With the current amount of piracy...
And with the increased NPC strength....
Perhaps the TARGET logo ? make it easier for them :p


Someone please attach a TARGET stores logo since I do not know how
 
Well for me in the repair panel the Paintwork item was listed as 98% since the latest update. Today I managed to fix it by clicking the "Ship integrity" button in the top right corner. The 10 Cr "repair all" still persists though. It is truly annoying.
 
I would be happy with a pattern based ship painter like Homeworld 2 or Dawn of War had.

Is this something like crafting banners in minecraft? Yeah, with only a few base patterns, positions, and colors, you could come up with all kinds of unique pattern combos and take up minimal resources, unlike saving and propagating an entire skin image.
 
The paint jobs for the SRV

There will be the paint jobs ? The skin of your SRV could be also identical to the skin of your spaceship ? (This thread is stupid, perhaps ?)

:) :)p)
 
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I honestly think they should change the way these works in the first place. Divvy up the hull into a few sections that can each have a swappable color, then you let players choose those colors in-game for free. With such a system in place you then charge them for unique colors and decals; so if you wanted a black and yellow Asp that's free, but if you wanted reflective chrome bits with jolly roger stickers on top, well, head to the store and drop some cash.

That kind of a system is not unheard of (pretty much the norm in MMOs and single player RPG's alike), it's proven, and it lets people customize their characters / ships in this case beyond just buying a paintjob and applying it. I'd rather they implemented that before they expand the store to include SRV stuff.
 
I honestly think they should change the way these works in the first place. Divvy up the hull into a few sections that can each have a swappable color, then you let players choose those colors in-game for free. With such a system in place you then charge them for unique colors and decals; so if you wanted a black and yellow Asp that's free, but if you wanted reflective chrome bits with jolly roger stickers on top, well, head to the store and drop some cash.

That kind of a system is not unheard of (pretty much the norm in MMOs and single player RPG's alike), it's proven, and it lets people customize their characters / ships in this case beyond just buying a paintjob and applying it. I'd rather they implemented that before they expand the store to include SRV stuff.

While it would provide for more options with colour, it would mean few options in terms of style/shape of patterns of the ships.

OP - wait and see. One step at a time i would say.
 
Poor Quality of Recent Paint Packs, Particularly on the Asp.

I recently purchased the Vibrant, Military, and Tactical paint packs for the Asp, as the Asp is probably my favourite ship in the game, and want to support Frontier's continued development of Elite. I've noticed, however, that these particular packs have--in comparison to the other paintjobs I've purchased--a number of flaws. I've included a number of pictures to illustrate the issues I've found in hopes maybe FDev will notice and fix them. The flaws are the exact same across all the various colours in all the various flatshaded packs, so I chose Tactical Ice, as that shows the greatest contrast. These issues kind of surprise me, as the artistry in the rest of the game is absolutely superb and these are so uncharacteristic of their typical work.



http://steamcommunity.com/sharedfiles/filedetails/?id=537659555

In this picture, you can see a number of issues. The rear entry bay, which opens downwards when the ship is landed, is rather messily painted grey. The corners are white, and some grey has managed to make it to the hull, as if a grey trapezoid vector was cut out and only sort of shaped to match the actual piece it was supposed to cover. There are similar issues on the four ports that open for the landing gears. I'd like to note how jagged and uneven the grey line is on the inner hull on either side of the white centerline, only vaguely following the lines of the ship--and nowhere near a panel line.



http://steamcommunity.com/sharedfiles/filedetails/?id=537661864

​The same jaggedness between body colour and the grey panels is apparent here, with the grey "oversprayed" beyond the panel line boundaries here. This is a common occurrence throughout this particular paint scheme, regardless of colour.


http://steamcommunity.com/sharedfiles/filedetails/?id=537662952

​Every retractable hatch on the ship is painted gunmetal with the exception of the two small weapons bays below the cockpit. Why? Additionally, the grey underbody colour just stops at the front of the ship at an edge with no panel line, despite a viable panel line just a bit above the headlights and vents.



http://steamcommunity.com/sharedfiles/filedetails/?id=537664162

​Despite the location of distinct panel geometry present (the rectangles with the vents and "danger" just below the main engines), the grey inexplicably covers one angled portion of the main engine housing, but not the sides. It also covers the back, and not the sides of the engine pods, leading to kind of a messy look where areas of the ship are arbitrarily assigned colours.



http://steamcommunity.com/sharedfiles/filedetails/?id=537665522

​At the rear of the ship, the gunmetal portion just "ends" at a corner, with no panel, inexplicably, exactly as it does in the front. Why isn't the entire indented section between the engines and top of the ship greyed in?



​All of this may seem like nitpicking, but each one of these paint packs is $7, which is a pretty fair proportion of the total cost of the game. They stand out precisely because the game's artistry and design is otherwise unparalleled. Hopefully they can fix this, as it's not really that difficult to make corrections to these kinds of things, but this can serve as both a notice to them and a warning to people that notice these kinds of things (probably the same sort of people willing to pay money for virtual space ship paintjobs) that these particular sets aren't very well executed. Anybody have any information or advice as to whether this is a widespread issue with these packs? I'd love to know.
 
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Been talked about since Beta, the skins are of low quality and overpriced. People buy them regardless, but Frontier have been told time and time again that they'd make more money if they lowered the price and improved the quality.

They've also been told they'd make significantly more off of them if they copied Valve's community content program. They won't listen, and we get stuck with crappy skins. Such is life.
 
Been talked about since Beta, the skins are of low quality and overpriced. People buy them regardless, but Frontier have been told time and time again that they'd make more money if they lowered the price and improved the quality.

They've also been told they'd make significantly more off of them if they copied Valve's community content program. They won't listen, and we get stuck with crappy skins. Such is life.


The ones I have from Beta are pretty fantastic, actually. I've scrutinized them quite a bit (for a ship to ship comparison, I own the Asp White Pharaoh and the Asp Green Apollo) and notice none of the issues I see with these.
 
I have recently noticed that these pure colour skins can actually have some z buffering issues like this:
Z_buffer-Z_fighting.png

(need to get a screenshot of it in game)
So you can see the original ship colour rip through the skin.
That might mean the skin is actually a model for these, which could explain the jaggy edges too.

If you can give it a go, try to do and compare screenshots of this skin at different model details.
 
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If it were to FD, we wouldnt even be able to look at the ship's exterior (yet).
At least not until they've come up with another money drain aka. Hangar Bay Walk DLC.
 
The ones I have from Beta are pretty fantastic, actually. I've scrutinized them quite a bit (for a ship to ship comparison, I own the Asp White Pharaoh and the Asp Green Apollo) and notice none of the issues I see with these.

There were others in the Beta that were just as bad. Take a look at the flame paint jobs on all of the ships that they were made available on.
 
There were others in the Beta that were just as bad. Take a look at the flame paint jobs on all of the ships that they were made available on.


I never really got into the flame ones as those were late beta, but the early Sidewinder/Eagle/Viper/Cobra geometric/striped skins and some of the initial Asp ones were superb.
 
Eek someone didn't take much care in painting your ASP. Not really great considering you paid for it, hope it gets looked at for you.
 
There's a few sloppy textures on the Python and Clipper, but not as bad as the Asp pictured. FD - this is pretty bad form. You're asking us to pay £5 for a pack of plain coloured skins, you should at least get the quality sorted.
 
There's a few sloppy textures on the Python and Clipper, but not as bad as the Asp pictured. FD - this is pretty bad form. You're asking us to pay £5 for a pack of plain coloured skins, you should at least get the quality sorted.


Yeah, if I could get a refund on them, I would, but Frontier doesn't seem to allow refunds on digital items. There is an exception for 'defective' items, but I don't think this would qualify as 'defective'; it just has very shoddy worksmanship.

I'd really just rather them fix the skins, as they have the potential to be really nice; but I imagine this particular bit of content is already dead and buried.
 
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​Every retractable hatch on the ship is painted gunmetal with the exception of the two small weapons bays below the cockpit. Why? Additionally, the grey underbody colour just stops at the front of the ship at an edge with no panel line, despite a viable panel line just a bit above the headlights and vents.

​At the rear of the ship, the gunmetal portion just "ends" at a corner, with no panel, inexplicably, exactly as it does in the front. Why isn't the entire indented section between the engines and top of the ship greyed in?

I just wanted to say that paint by panel paint jobs are dull and boring, so I'm glad that they're not doing that.
 
Be lucky, at first the interior view of the ASP hull color didn't even matched the Paint Job color. It was always the default blue.
The worst thing as it goes for paint jobs was the flag paint jobs for the viper. Those are painted asymmetrical (Especially the Union Jack one). And they were 6€ or something each!
I've refused to buy them, but did it anyway as they returned them with a major discount for black Friday last year.
But Paint Jobs in general are one the most disappointing things in Elite Dangerous. So many ships with no ones at all,
and then the effortless color scheme packs and except a few mediocre ones at the beta stage, no real custom made ones.
And no decals to buy. So much not used potential there...

Edit: The thing under the Thrusters can be a design decision for worn off due heat or something. It's on all and even present in the standard skins.
 
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People buy them regardless,

but Frontier have been told time and time again that they'd make more money if they lowered the price and improved the quality.

Umm... aren't those two comments mutually exclusive or something?

People buy them now at their current price, even those who have issues. So increasing quality and lowering price would.... ummm... cost more to make and bring in less money?

To be honest, while i've seen some issues (i think the worst was the imp eagle base paint where there was a big smudge on top) generally have no isssues with the paint packs.

From OPs screenshots i'd say some were simply preferences (plates painted white instead of grey), some are really minor and not even worth noting except to drop a report to FD to let them know it could do with some tidying, and one or two im not convinced from the screenshots that there is even anything wrong.

Only 1 (second to last i think) seemed to be a real issue, and ill try and look for that myself when i get back in an Asp in a month or two. I think i have that paintjob.

Sure, quality, care, and attention to detail are nice, but let's not go overboard on the nitpicking.

- - - Updated - - -

the effortless color scheme packs

I've got 6 of those packs. :D

What is the saying? A fool and his money ..... :D
 
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