Passenger mission failed at final station

I just flew a three week long passenger mission, and when I finally got them back home I scrapped up my hull a bit and they wanted to get off to "find a new pilot" Seriously? There needs to be an "eject from ship" button on the mission screen, I'll deal with the bounty, but that is some serious bull.

I lost out on a 26 million credit reward because they didn't want to be scanned, and the default landing gear control requires that I press the boost button foe just the right amount of time! I will not ever waste any more time on these bull passenger missions!

Also I would have understood if I was on the frontier and dropped near a star and damaged my ship, but at the very last possible moment to get nothing? What good are any of these in game governments if a customer can just stiff me like that.
 
I just flew a three week long passenger mission, and when I finally got them back home I scrapped up my hull a bit and they wanted to get off to "find a new pilot" Seriously? There needs to be an "eject from ship" button on the mission screen, I'll deal with the bounty, but that is some serious bull.

I lost out on a 26 million credit reward because they didn't want to be scanned, and the default landing gear control requires that I press the boost button foe just the right amount of time! I will not ever waste any more time on these bull passenger missions!

Also I would have understood if I was on the frontier and dropped near a star and damaged my ship, but at the very last possible moment to get nothing? What good are any of these in game governments if a customer can just stiff me like that.

So details to be gleaned here:

- You took a long-range passenger who doesn't like hull damage or being scanned
- You boosted to avoid a scan, hit something and knocked out your shields and took hull damage.

Either that or you run shieldless and dinged your ship? Can you fill us in on the details? Unfortunately that's what can happen - wanted passengers can get you blown up at the end of the mission, hull damage can fail you the mission, being late can fail you the mission, getting scanned too much can fail you the mission. You just need to learn from this and be more careful next time, the missions are all perfectly doable, they just require you to pay a little more attention. For example, passengers who don't like being scanned can take one scan without bailing, they'll just give you a warning. You may have been better in this case to take the scan rather than risk taking hull damage.

Still, at least you've got all your exploration data right? 3 weeks and you should have tens of millions there...
 
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The passenger missions are custom built to provoke instant rage. Long range smuggling are no different. I've failed a pair of of the sightseeing trips which you can do in a play session easily, and I still got pretty, um, er...think family friendly here....agitated upon getting scanned upon arrival at the destination.

As such, I only occasionally do these anymore. They're too time consuming, and frankly, there's far more money to be made in cargo missions in Boom locations if you're looking at CR/time invested. The frustration factor on them is way lower, too.
 
Some people can be so dammed picky!!!

Personally, I would sue them; for breach of contract.
 
and the default landing gear control requires that I press the boost button foe just the right amount of time!

Did I read that right? Your landing gear and boost button are the same control, just pressed for different amounts of time? Because that seems...unwise.
 
Some tips for passenger missions generally:

Scan-shy Passengers (including/especially Criminals)
- Take missions from stations you're allied with, they don't scan you very often
- Watch for gaps in the security ships circling the station - if they eyeball you, they will scan you. Try to sneak in when the last ship is travelling away from you and the lead ship is still fairly far away from you. It's a good idea here to approach side-on.
- Go fast and request docking as late as possible to avoid the station itself having time to scan you.
- At tourist beacons, drop in, scan it and jump out as quickly as possible to avoid being scanned - don't stick around. Especially on surface beacons like at geysers, where system security can be patrolling (got a bounty from this one myself)
- Evade interdictions from NPCs - it's gotten a lot easier now - don't submit and boost, because they will scan as they target you.
- Decline all extra requests for commodities - it's not worth the risk of getting scanned at a station more than you need to.
- Passengers can take one or two scans before failing the mission.
- Criminals will get you blown up in nanoseconds if you get scanned by authority ships.

Damage-shy passengers
- Evade interdictions.
- Have a good awareness of your surroundings - make sure you don't smack the ground, or run into the toast rack, or hit other ships, or get caught out by some psycho firing on you.
- 4 pips to shields - don't run shieldless.
 
100% your fault. But why learn and improve when one can whine on the forum and blame the game and devs?
 
I don't take the longer distance passenger missions, for a number of reasons.

The longer it takes to do something, the greater the risk of failure or things going wrong.
I don't have the time to commit to the game, or can guarantee when I will be playing again.
They may seem to have a great pay out, but 30 million to be earned over a number of days, possibly weeks, is not that cost effective; when you can do shorter runs, for a few million each and have them done in minutes, or at most a couple of hours.
I have a low attention span.

I will take criminals and passengers that don't want to be scanned. Even those who don't like damage to my ship; basically because I don't like my ship damaged as well and I also hate to be scanned.
 
Did I read that right? Your landing gear and boost button are the same control, just pressed for different amounts of time? Because that seems...unwise.

That is the default control on Xbox One. You press and hold the boost button and press an arrow direction to lower landing gear.
 
I just flew a three week long passenger mission, and when I finally got them back home I scrapped up my hull a bit and they wanted to get off to "find a new pilot" Seriously? There needs to be an "eject from ship" button on the mission screen, I'll deal with the bounty, but that is some serious bull.

I lost out on a 26 million credit reward because they didn't want to be scanned, and the default landing gear control requires that I press the boost button foe just the right amount of time! I will not ever waste any more time on these bull passenger missions!

Also I would have understood if I was on the frontier and dropped near a star and damaged my ship, but at the very last possible moment to get nothing? What good are any of these in game governments if a customer can just stiff me like that.

I feel for you CMDR, though it seems you had failed at the point of the mission - right at the very hard bit that justifies the huge pay out.
 
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Feel your pain man, its bad when they ask for 2 tonnes of clothes to make the mission more enjoyable but i never take the fussy ones. My clipper is quick so i dont mind the "DONT GET SCANNED" ones to much but...I'd happily do the LD missions IF...they wernt so volatile.

P.S, duplicate thread; i made a thread a few months ago about jettisoning passengers :D.
 
100% your fault. But why learn and improve when one can whine on the forum and blame the game and devs?

My screen name is "El Scolio" on Xbox if you want an "opportunity" to learn from.

Aha! PC user here, so wasn't aware of that. Thank you.

Yeah I made it to Elite in combat, but that was with a Saitek X52. The Xbox controller is actually simpler in combat than a HOTAS, though I don't have a button to disable flight assist for faster tunrs. Oh well.
 
Just imagien that in reallife, you go into an airplane, fly across the entire globe and then never pay becaue you didn't liked that the landign was abit bumpy xD

yeah immersion 3303



Fd could have made thse events cut off your profts, but no they simply decided to make them FAIL for 0 income. GG well failed FD.
I wonder why ther eis a reason I have to pay my trip BEFORE doing it in RL.
 
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Just imagien that in reallife, you go into an airplane, fly across the entire globe and then never pay becaue you didn't liked that the landign was abit bumpy xD

yeah immersion 3303



Fd could have made thse events cut off your profts, but no they simply decided to make them FAIL for 0 income. GG well failed FD.
I wonder why ther eis a reason I have to pay my trip BEFORE doing it in RL.

If I paid you 20 million pounds for a trip, hell yeah I would be peevish about a bumpy landing! :p
 
Sung to the tune of "London Bridge":

Silent Running is your friend,
is your friend,
is your friend,
Silent running is your friend,
you should use it.

It helps keep you from getting scanned,
getting scanned,
getting scanned,
It helps keep you from getting scanned,
learn to use it.

When you do not want to be scanned,
do not speed
do not speed.
When you do not want to be scanned,
just do not speed.

No, really, I mean it. Silent Running is the make-or-break when it comes to these sorts of missions.
It will help you get out of stations without getting scanned (Criminal Passengers/Scan Crybabies) and help you get back in as well.
And not speeding - you look suspicious when you come barreling out of a station flying like you just stole a ship. You're going to get scanned, so don't do it.
You also look suspicious when you come barreling at the mailslot like a sailor on shore leave, and you're way more likely to get scanned there as well.

Of course, it is quite possible to come at the mail slot full-bore, slide right though and cut your throttle all in one smooth motion and dodge being scanned as well, but the best method is still:

BvwR03RCIAAcWZE.jpg


Of course, I am also very curious to know how a passenger would even know the ship they're on had been scanned. Do they have some kind of scan-detector implant?
If so, then we need an engineer for Cabins to install dampeners to block these. I'll take the extra mass for the lead-lining to dampen their scan detectors.
 
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Aha! PC user here, so wasn't aware of that. Thank you.
It's also the default binding on PC if you plug in an Xbox style gamepad. :D

It's not hard, tap to boost, hold for half a second to bring up menu.

I can dock my Anaconda without being scanned. But i also don't bother with these super long range missions. Too dull.
It's more cost effective to do short range tourist missions. Some are only a coupke of stops with 200ly~, and pay around 6,000,000cr~.
Stack a few of those, can you can have more than a single long range mission, and be done within the hour. :)
 
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