Passenger Missions Beluga vs Anaconda

That's pretty much the jist of why I went to the Python;

Beluga: https://eddp.co/u/8NBVw1tv
24 First-Class
64 Economy
250/350 speed
31 jump
no weapons
1k shields, 900 hull
heat issues

Python: https://eddp.co/u/i179C8vM
24 First-Class
64 Economy
340/443 speed
21 jump
good weapons
1.3k shields, 866 hull
almost no heat issues

So outside Luxury missions which are better in Orcas or Dolphins anyway - bulk works out quite well in the Python.
 
Conda and beluga are for bulk passenger missions, not for sightseeing single missions. The dolphin and Orca are better suited. Re annie vs beluga; de beluga is faster and more agile, can escape the interdiction minigame a lot easier. But for your missions I would not use either :)
 
The most obvious problem to me is that the big 3 haven't had their larger compartments converted to combat slots.

No, it's that there's no value to passenger cabins above economy; it's the missions system and what it offers, that drives what people use, it's not the other way around.

In all relevant other ways, the Anaconda is a better passenger ship.

FTFY.

The entire missions system basically ignores the value of lux cabins; this is primarily because Commanders wanted to use anything, because this is more useful. When lux was first hinted at, there was a lot of protest. Probably because we had one (and only one) passenger ship at the time, and it had truly god-awful range.

Frontier don't always do things for their own interests. A rather large percentage of reasons for why, are down to commander input, to some degree or other. Lux cabin use, is one. Equal parts Frontier not wanting to box people into a corner and partly because of "but what about my anaconda/ python?" complaint.

Best passenger ship, is currently Anaconda, because of course it is. I don't believe we can claim this is unintentional. It's this way, because it's pretty much what people asked for.
 
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I prefer the Beluga, just 'cos I bought the bloody thing so I might as well use it for something.

Besides, it enhances the RPing thing to be doing passenger missions in a shiny passenger ship rather than a beat-up freighter.
 
I prefer the Beluga, just 'cos I bought the bloody thing so I might as well use it for something.

Beluga has wicked yaw, and actually turns in supercruise (something Anaconda doesn't seem to believe is relevant). It's a great ship that has some slightly odd (but understandable) internals choices. You would think it'd be the goto ship for most any passenger mission.

It is, sort of. It's just that Frontier seems to believe generalists should be the strongest option, always, and tend to struggle seeing the value of purpose designed ships, actually being very good for the thing they were designed for, lest they be OP or something.

So we have situations where Python and Anaconda, really massively outplay Beluga and Orca; just in a bit of a silly way. And this just, to me at least, seems to be a lot of wasted potential.
 
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Beluga has wicked yaw, and actually turns in supercruise (something Anaconda doesn't seem to believe is relevant). It's a great ship that has some slightly odd (but understandable) internals choices. You would think it'd be the goto ship for most any passenger mission.

TBH, I do actually like flying the Beluga a lot.

I've tried using it for a variety of things but I always seem to get it 75% built and then realise that those restricted slots screw up my plans. [sad]
 
This is great and all but why isn't anybody talking about the REAL king of Passanger missions:

galnet-lakon-type-7.jpg


In all seriousness. My T7 has spoiled me for choice so badly I'm thinking about taking up three of them all for non-combat roles. One for passangers, one for cargo, and one for mining.

This thing is a real versatile Space Bus!
 
This is great and all but why isn't anybody talking about the REAL king of Passanger missions:

http://galnet.fr/wp-content/uploads/2015/02/galnet-lakon-type-7.jpg

In all seriousness. My T7 has spoiled me for choice so badly I'm thinking about taking up three of them all for non-combat roles. One for passangers, one for cargo, and one for mining.

This thing is a real versatile Space Bus!

i can understand transport and passenger - but not mining. its a large ship, that can only fit small mining laser, and its PD cannot even handle those.
 
Agreed. All ships should get this treatment, but for other things too, just to classify and restrict THAT ship to its own field. e.g. Cutters class 8's for cargo only seeing as its a trader, make certain slots on Asp only allow fuel scoop, scanners and AFM, etc. Things like that.

There's enough restrictions in this game, we don't need more. What they need is to make ships do what they're meant to. Passenger ships, even the smallest, should carry FAR more passengers than the Anaconda or even a Corvette because THEY ARE PASSENGER SHIPS. T-series ships should carry more cargo than non-transport ships BECAUSE THEY ARE TRANSPORT SHIPS. Idgaf if they have to hard mount passenger cabins and cargo bays in them they need to sorely fix this rudimentary mediocre design flaw that should have been COMPLETELY sorted by the end of the beta. It is unforgivable that there is only one ship in the game worth bothering with for five years with only now arguably two additions added since. It would take a good modeller an afternoon to make a new ship's model in even a free chatty tool like Blender. There's no excuse that this many years on there has been an utterly ridiculously poor addition of ships.
 
I prefer the Beluga, just 'cos I bought the bloody thing so I might as well use it for something.

Besides, it enhances the RPing thing to be doing passenger missions in a shiny passenger ship rather than a beat-up freighter.

This is why I have a Beluga. And a Cutter. The Beluga is parked in one system and the Cutter is in another. My Conda is set up for cargo because yeah it looks like an old freighter. I have an Orca set up for sightseeing missions.
 

Deleted member 169557

D
It's simple...
Just as they have made gaps of exclusive military use, do the same with ships intended for passengers. Once this is done, you can increase the number of hollows for cabins without fear of making an Orca / Beluga full of utilities for war.

I think we all agree that the ships destined for passengers are not being benefited when doing their work, in fact, there are ships that perform it better.
The benefit related to the passengers, in the passenger ships, should be something more than being able to take luxury cabins, which only take them out on missions that almost nobody wants to do.

In short, in the end, it is a business, like carrying goods or doing combat missions, therefore, we always want to make the most profit, for which it "obliges" us to resort to a ship that is not for passengers, but You can take more of these.
In summary...

+ holes size exclusive for passengers
+ jump distance

This does not preclude using the ship for other purposes than passenger transport. In other words, if someone had a Beluga equipped for battle, there will be no difference, because the exclusive spaces for passengers will not interfere in this case, and they would be empty
 
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Hello CMDR's

Profit from passengers aside and due to the cost and insurance of the Anaconda, I outfitted a Beluga for an alien hunt, with 64T in cargo space, a fighter bay with two fighters, and an SRV Hanger and SRV.

Jump range is 25Ly when empty, 50Ly with 3xBoost. Of course, no guns or offensive weapons needed. The fighters help with rapid surveys of planets and are useful in other ways.

Any opinions?

well, no other ship transpoprts the "buttprobe" message better than the belugas shape.
 
I'm currently running named passengers to Smeaton Orbital for north of Cr 50m per run. I'm using both my Passengaconda and my Beluga, but with the greater range of cabin types I'm finding the Beluga is easier to fill.
 
I'm really glad other people are seeing this issue with passenger missions and ships, Orca? why spend 40m on a liner when you can spend 20 on a Type-7 and do more, Beluga? don't waste your money, just get a T-9 or an Anaconda, the Orca and Beluga are so not worth buying IMO, they're overpriced and there's way better alternatives, I think the only real 'benefit' is probably jump range, but I'm too lazy to look.
 
I'm really glad other people are seeing this issue with passenger missions and ships, Orca? why spend 40m on a liner when you can spend 20 on a Type-7 and do more, Beluga? don't waste your money, just get a T-9 or an Anaconda, the Orca and Beluga are so not worth buying IMO, they're overpriced and there's way better alternatives, I think the only real 'benefit' is probably jump range, but I'm too lazy to look.

There are named passengers who will only accept a large luxury cabin, and will pay a substantial premium for the privilege. I'm seeing passengers in that category who are offering Cr 10-12 million each to get out to Smeaton Orbital.

And, as I said above, the more different kinds of passengers you can take, the faster you can fill your ship.

Of course, when bulk passengers are un-nerfed in 3.0.3, this may be academic. Or not, depending on the degree of un-nerf.
 
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