I'd like them to focus on management of the game, specifically the path and movement of guests. For example if you have a prestige exhibit e.g. Lions. But the only access to viewing points of their enclosure is small paths. I'd like them to cause bottlenecks around the zoo. Which will effect guest ratings and the overall zoo's prestige as guests struggle to navigate the zoo and view animals without there being mass crowds.
I feel it will add an extra implement to the game, and will cause the user to probably plan their enclosurs as you can just plonk an exhibit and have a very long queue like in PlanCo
I feel it will add an extra implement to the game, and will cause the user to probably plan their enclosurs as you can just plonk an exhibit and have a very long queue like in PlanCo