Hello! I'm a ganker and I'll take a moment to address some of your points.
Like perma bounties. No really, perma bounties, that allow a player to be attacked without repercussion by authorities in public server high security, forever.
No more of this regen, and criminal record clean crap. If every random person that wants to play the game on public, has to accept ganking. Than gankers can be labeled for endless bounties, that encourage attacking them.
We don't care about bounties, notoriety or anything related to crime and punishment.
I litterally have bounties in the billions on several ships, I'm never going to bother paying them off.
Why should I? The punishment only relates to PvE mission/station access and that doesn't concern me at all.
You can't apply a punishment on me that would only apply to you. It just ends up being irrelevant.
Loss of engineering mods and access would also start to make it fair. They get back their base insured modules when they have their ship destroyed. And that is all. All the engineered components need to be unlocked, and made again. Community goal reward equipment, power play stuff, gone to.
I'm not a griefer but I know their playstyles. If this truly was implemented, I'm sorry to say but the game mechanics are not solid enough to prevent griefing. The consequences you suggest would affect innocent CMDR's that have been flagged wanted with a bounty on them by griefers.
Nevermind that PvE'ers make illegal actions constantly, by intent or mistake that doesn't matter. Fact is it happens. Mission boards for both Horizon and Odyssey are FILLED with illegal activities.
Can you really not see the potential disaster in the making here?
Lastly, this would scare massive proportions of the community away and I guarantee you that not only gankers would turn to griefing in protest, making Open Play unplayable and game reviews would tank. Horribly business decision overall, never going to happen.
You can just shoot every suspect and call it case closed, you need to find the bad guy. Get my drift?
Wanna play a criminal, than suffer actual consequences, like a criminal, where for your enjoyment of the game coming at others loss, they can in turn see you lose a good deal.
Ganking has been around since day of open world MMO's and Elite is actually one of the games that attempts to inflict the highest levels on punishment for such playstyles overall.
Overall game design philosophy is tied to player progression. Losing progression sucks and will in most cases cause the client to quit. Gamers don't want that. Publishers/Investors or even developers for that matter, don't want that (unless they are specifically creating a hardcore challenge game with permadeath).
By the way, playing non consensual PvP in a game, just to destroy others time and effort, just means you're a sociopath too afraid to engage in real life criminality.
That is beyond silly. Kinda funny... like twitter psychology. Is that what we should call the Grand Theft Auto community then?
PvP in Open Mode can, is and will at some point introduce you to PvP without consent. Out of curiosity... why'd you think it would not?
And you're just the sort of player many game designers cynically build for. Much like social media does with 'outrage engagement' design. Your encouraged, incentivized even, to act like a sociopath, because rather than develop out engaging game play FDev would rather put in the lower effort of setting up 'Ha Ha, get gud' ganking content.
I think... I'll let FDEV speak for themselves on this one but personally I think you're just lashing out.
Listen, if you remove gankers from the game you'll also end up removing all players that exist because of gankers
- Bounty Hunters
- Player Driven ATR (Police/Military)
- Players in Squadrons that actively protect their non-combat members
- Pirates
Yes pirates too, because no one will comply with your commands if the pirates aren't allowed to pose a threat.
That's quite a big portion and think about what you're left with? Essentially what Mobious PvE is right now. So why waste developer resources on something that is already available?
Your whole low effort rant is basically asking to unrealistically punish several playstyles which will make a lot of players quit the game. You completely took the wrong approach here.
Hypothetically, presume that you had started the topic differently like in the example below
Topic: I got ganked!
Text: "Hey guys, so I just poked my head into Open Mode and got ganked. It all happened so fast and I'm not gonna lie, I'm pretty upset and my ego is bruised.
I don't want it to happen again so I turn to you, esteemed forum PvP'ers and basement dwelling neckbeards. Can you teach me or give pointers as to how I can protect myself from ganks and/or how to escape them? Share your wisdom!"
The tone in this thread would have been so different. Instead of becoming more frustrated, you would have become smarter.
If you're willing, come fly with me. I'll teach you everything about ganking and how to avoid it in Open Mode. Provided you take back all the garbage you said about us in this thread

Happy Halloween <3