Perfect Specs for Planet Coaster ?

It takes two years for the hardware to catch up.

Why is this such a big drama? id Software did this on every release on the doom engine for 20 years. A game that pushes the limits often needs some hardware lifecycles to come into full awesomeness. Better this than dumb it down and have us yelling for better graphics in 6 months. Better hardware is inevitable, most players over the lifetime of this product are going to upgrade their hardware and be able to run on ultra eventually. And everytime they buy new hardware they will get a pleasant surprise that PC runs even better.
Just be patient for now. The game runs fine with small parks. Would it be better if they restricted our park dimensions? I think not. I'd rather not have that constraint and put up with constraining myself to a size appropriate for my hardware. Upgrade later.

Thanks for making sense. People who say the game is badly optimized don't know what they are talking about.
 
I do hope this could be true, but even on current high end systems it can be a bit of a drama if you really build whatever you want. I did upgrade to a 6700k last summer mainly for planet coaster. This was, and still is a high-end processor. It's the same as the 7700k eventhough the 7700k is clocked higher by default. But even with this processor the game struggles. And normally you don't buy a few hundred dollar processor every 2 years, at least I don't. So I really doubt in 2 years the game will run as smooth as butter. Right now i'm waiting for mods to fix some performance issues, by turning some stuff off etc. This is also how it was done for some other games. Sims 3 for example is an unplayable mess eventhough it's the best one in the series, you just need mods for it so it runs smooth. I do hope with planet coaster we will get similar mods that make the overal experience smoother.

It unfortunately is just the only thing that really stops me from fully enjoying the game and continue playing with the same park for more than a day. I'm more than happy content wise (sure some extra transport rides are always nice) and the last few updates that remove collisions etc are a true gift and i'm happy with that, but right now everytime your park starts filling up it just becomes a slideshow. I don't expect miracles but I do think it deserves more attention.

Totally agree...Take hours to "be a gamer" as much as one can be called a "Gamer" with Planet Coaster. I love hours of getting my park completed, staff hired, prices set etc....Then open up the park and watch a couple frames at a time.
 
Ahhhh, so I dont think its the game, (but since I really dont know what I am talking about) and it appears as if you are the one that has the knowledge. They created a game that requires years as opposed to hardware? We are playing the game that has yet the ability to be played. I hope not.
 
could be multiple languages and some interpretation errors.
apologies.

i am only suggesting that building a game today, that expects to last ten years, it makes sense to create the game in anticipation that hardware will improve a lot over the lifetime of the game. so allow the game to have settings that won't run effectively today, but will be fine after a few years have passed and people upgrade their hardware.

so yes, you might indeed need a $10k computer today to run 10k guests in a full sized park with special effects on ultra.

but that same park on a computer released in 2020 might be fine and only cost $2k
 
Ahhhh, so I dont think its the game, (but since I really dont know what I am talking about) and it appears as if you are the one that has the knowledge. They created a game that requires years as opposed to hardware? We are playing the game that has yet the ability to be played. I hope not.

But you can play the game today. In fact, I am playing it right now! The thing with Planet Coaster is, it allows you to add as many objects/guests to your parks as you want. So no matter how strong your computer is, eventually the game will bring it to its knees. And since the game allows you to do all that it can be hard to stop adding details to buildings. [tongue]
 
Also please keep in mind everybody's definition of if the game runs great/good/smooth differs alot.

If you are a PC gamer and have been for some years your standard is probably 1080p @ 60fps, while someone that doesn't have much experience with games or only plays on consoles is satisfied with 20 - 30fps and maybe can't even tell the difference.

The thing is there is no way to benchmark it yet, to come up with hard facts and numbers.

An easy way to solve this is to include a benchmarking option like some other games have. There should be an ingame demo where the game plays a scenario for you that is everywhere the same, the same camera positions, the same ride animations, the same guests walking the same routes etc and then after 2 minutes it will give you a result about average/max/min framerates and temperatures. At least this is how I think it works for most games. That way we can truely know what the best bang-for-your-buck build is for planet coaster.
 
16GB Intel Optane Memory..... is anyone familiar with this new type of memory? i am torn between 2 very similar computers. the other one ((CYBERPOWERPC Gamer Supreme Liquid Cool SLC8600A)) has a SSD harddrive that i really want (spoiled now) and is probably strong enough without optane...... and this computer ((CYBERPOWERPC Gamer Supreme SLC8602OPT Desktop Gaming PC)) with the optane memory.... my thought is wait longer with the boot time and have a smoother gaming experience as a trade off.
the longer i look at computers the stronger and more expensive they get. $2k is my absolute limit after taxes because that is becoming a very expensive game, and i would not be doing this if not for this game.
i would be ok limiting my guests to 3K, probably even 2K no matter how big the park or big the computer was. i want the 8600A more but i want my parks to be as big and still run well as possible even more though.
thoughts?
 
16GB Intel Optane Memory..... is anyone familiar with this new type of memory? i am torn between 2 very similar computers. the other one ((CYBERPOWERPC Gamer Supreme Liquid Cool SLC8600A)) has a SSD harddrive that i really want (spoiled now) and is probably strong enough without optane...... and this computer ((CYBERPOWERPC Gamer Supreme SLC8602OPT Desktop Gaming PC)) with the optane memory.... my thought is wait longer with the boot time and have a smoother gaming experience as a trade off.
the longer i look at computers the stronger and more expensive they get. $2k is my absolute limit after taxes because that is becoming a very expensive game, and i would not be doing this if not for this game.
i would be ok limiting my guests to 3K, probably even 2K no matter how big the park or big the computer was. i want the 8600A more but i want my parks to be as big and still run well as possible even more though.
thoughts?

So this Intel Optane memory is just a caching drive basically, so for initial loading of files/games you are still limited by the speed of your slower HDD. If you were to play the same multiplayer map or something over and over again it could speed up the loading since it can be cached at that point. I'd rather take an SSD over this since SSD's make programs load extremely fast already.

I don't think it will make the game perform any better either. The only time storage affects the performance is when the storage is so slow it can't keep up with data streaming (often textures for games), but this doesn't really happen to modern HDDs, let alone SSDs.

Also, have you thought about building your own PC instead of buying one pre-made? It is often cheaper to build your own machine.
 
I do hope this could be true, but even on current high end systems it can be a bit of a drama if you really build whatever you want. I did upgrade to a 6700k last summer mainly for planet coaster. This was, and still is a high-end processor. It's the same as the 7700k eventhough the 7700k is clocked higher by default. But even with this processor the game struggles. And normally you don't buy a few hundred dollar processor every 2 years, at least I don't. So I really doubt in 2 years the game will run as smooth as butter. Right now i'm waiting for mods to fix some performance issues, by turning some stuff off etc. This is also how it was done for some other games. Sims 3 for example is an unplayable mess eventhough it's the best one in the series, you just need mods for it so it runs smooth. I do hope with planet coaster we will get similar mods that make the overal experience smoother.

It unfortunately is just the only thing that really stops me from fully enjoying the game and continue playing with the same park for more than a day. I'm more than happy content wise (sure some extra transport rides are always nice) and the last few updates that remove collisions etc are a true gift and i'm happy with that, but right now everytime your park starts filling up it just becomes a slideshow. I don't expect miracles but I do think it deserves more attention.

I don't think this is the case. The main limitation to performance is the engine, not people's hardware. So unless they rework/optimize the engine, I'm afraid there won't be any improvement. You just have to build smaller or less dense parks if you want to maintain a decent performance.
 
I don't think this is the case. The main limitation to performance is the engine, not people's hardware. So unless they rework/optimize the engine, I'm afraid there won't be any improvement. You just have to build smaller or less dense parks if you want to maintain a decent performance.

The engine is actually optimized to handle large amount of objects, which it does rather well I must point out. Better hardware will give better performance. And since AMD is back into the CPU game we can hopefully expect some actual improvements to CPUs. The last few generations of Intel have been disappointing.
 
I thought the real issue was guest brain and maybe ammounts of objects.

Ammounts of objects can be easily fixed using mods. Just turn multiple objects into a single object.

Maybe for the guest brain there is a way to make them dumber (if the player desires). What a dumb guest will do is just walk around the paths and go in rides randomly, buy stuff randomly untill the money is gone. Now maybe this is "swearing in church", since they promoted guest brain so much and they value it alot, but if it could help alot performance wise I personally would pick that over smart guests.
 
thank you.

So this Intel Optane memory is just a caching drive basically, so for initial loading of files/games you are still limited by the speed of your slower HDD. If you were to play the same multiplayer map or something over and over again it could speed up the loading since it can be cached at that point. I'd rather take an SSD over this since SSD's make programs load extremely fast already.

I don't think it will make the game perform any better either. The only time storage affects the performance is when the storage is so slow it can't keep up with data streaming (often textures for games), but this doesn't really happen to modern HDDs, let alone SSDs.

Also, have you thought about building your own PC instead of buying one pre-made? It is often cheaper to build your own machine.

i am leaning back more towards the SSD over OPTANE, if i went the optane way i would have to 'jerry-rig' my own SSD and clone it and so on which scares me a bit. i have an extra 750GB SSD drive for this soon to be gone laptop that i can use on my new desktop with a cheap cord. (but then i will have 3TB of traditional hard drive i wont use) -- i have tried 'configuring' 3 different cyberpower desktops and they all came out several hundred more than the '8600' is.
 
i am leaning back more towards the SSD over OPTANE, if i went the optane way i would have to 'jerry-rig' my own SSD and clone it and so on which scares me a bit. i have an extra 750GB SSD drive for this soon to be gone laptop that i can use on my new desktop with a cheap cord. (but then i will have 3TB of traditional hard drive i wont use) -- i have tried 'configuring' 3 different cyberpower desktops and they all came out several hundred more than the '8600' is.

I meant buying the individual pieces of hardware yourself and use them to build a desktop. No pre-made.
 
I meant buying the individual pieces of hardware yourself and use them to build a desktop. No pre-made.

I agree with Chems and do not, I repeat, do not buy at big online stores (for example Amazon (in the NL we have bol.com)) but go to a store specialized in computers. You can get really good machines for descent prices.

And don't be fooled by brand named complete computers (Acer, MSI, HP, Apple) because these pre-build machines are not (always) so good as they seem to be. I used to have an Acer and it was already outdated after 1 year and needed an upgrade.
 
thanks guys, i have replaced RAM in both desktops and laptops, and thats about it. simply not, no where near comfortable building from scratch. i was just on newegg.com and was adding components and it was almost up to what the 8600 costs. i was only about half done plus i dont know what all i need or know for sure if certain parts will work together or how to run/configure cooling systems and so on. i doubt i will buy or create a rig of that power/caliber for much less not to mention the time to build it, and not knowing if it will be quiet or not, where as there are several reviewers claiming how powerful, cool and quiet the CP 8600 is. its already on sale and i am just waiting for it to go on sale just a little bit more.
i7, 32GB ddr4sdram, nvidia geforce1080Ti w/ 11GBddr5vram, quad core/8threads, liquid cooled, zero bloatware, good customer service and more...... i think $1800ish is pretty good, even for the parts alone. cant wait to play PC on high or higher with a park twice the size that i am used to on low setting. i am actually surprised how well my i5 laptop does with this game but its very frustrating to have to give up and start over just when your park is starting to shape up.
 
thanks guys, i have replaced RAM in both desktops and laptops, and thats about it. simply not, no where near comfortable building from scratch. i was just on newegg.com and was adding components and it was almost up to what the 8600 costs. i was only about half done plus i dont know what all i need or know for sure if certain parts will work together or how to run/configure cooling systems and so on. i doubt i will buy or create a rig of that power/caliber for much less not to mention the time to build it, and not knowing if it will be quiet or not, where as there are several reviewers claiming how powerful, cool and quiet the CP 8600 is. its already on sale and i am just waiting for it to go on sale just a little bit more.
i7, 32GB ddr4sdram, nvidia geforce1080Ti w/ 11GBddr5vram, quad core/8threads, liquid cooled, zero bloatware, good customer service and more...... i think $1800ish is pretty good, even for the parts alone. cant wait to play PC on high or higher with a park twice the size that i am used to on low setting. i am actually surprised how well my i5 laptop does with this game but its very frustrating to have to give up and start over just when your park is starting to shape up.

This site should help you with what fits together and what is the best bang-for-your-buck

http://www.logicalincrements.com/
[video=youtube;YIK9qRKmXuU]https://www.youtube.com/watch?v=YIK9qRKmXuU[/video]

$1800 seems a bit high though, you can probably do it with less. I dont know if 32gb really makes a difference over 16gb. 8gb is not enough these days though so remember to not limit yourself to only 8gb

If I look at your budget (which seems pretty generously for a nice system) I would probably go a bit with like an i5 7600k or i7 7700k processor, Z270 motherboard, 16gb ddr4 around 3000mhz and as for GPU a gtx1060/1070/1080
 
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Thanks Ramm, i went to the link and assembled one, $1805 and i didnt like the case as much plus no OS or cooling system yet. i cant see my self going down to an i5 (which i have now) which does not support Hyper-Threading Technology like the i7, the whole point of upgrading is to go A LOT stronger, not a little stronger. this was the 5th time assembling/configuring a DIY computer and was way more than the CP 8600a costs. i do appreciate your guidance and links.
(i was told by someone at Frontier back before i bought the game and he said 16GB is good but 32 would be better/safer for really big parks.)

( https://www.amazon.com/gp/product/B06XGXDXZF ) the 8600 i have seen lesser computers that cost more.

i have 2 relatively big parks going right now with little 'added' scenery (naked shops and stalls and such), i use teraforming instead of rocks, zero guests, and they are both getting to 'that point' of being unplayable. i cant spend $1,500 instead of $2,000 and risk running into this problem again. the GTX1060 is a lesser GPU plus has less Vram. i already have 16GB ddr4 ram (and 2 ddr5Vram) and am still having issues so i cant tell if that is part of my issues or not, if i have 32GB than i wont have to worry that that was the problem.,

i have read several times that this 'type' of game will eventually bring ANY computer to its knees its just the nature of the structure of it. i cant see going less than what the 8600 is for a game like this. i would be a lot more comfortable if it had 8 cores, but that seems hard to do and even more expensive than this.

i appreciate you trying to saving me money or making a mistake, but building it myself is simply not an option. hopefully this will be the last computer i have to buy.
 
If I look at your budget (which seems pretty generously for a nice system) I would probably go a bit with like an i5 7600k or i7 7700k processor, Z270 motherboard, 16gb ddr4 around 3000mhz and as for GPU a gtx1060/1070/1080

dont know where my reply went from earlier so here goes again shorter and sweeter: i do appreciate you trying to save me money or from me making a big mistake. i did check the site out and tried it out. came out to over $1800 and i wasnt even done yet. this now makes the 5th time ive tried assembling one. way more money and the work of doing it. have you even looked at the specs for the 8600? i am not watering my new rig down with an i5 and a GTX 1060 because it will only be slightly better, not A LOT better. and PC needs a lot of power and ram, no getting around that.
https://www.amazon.com/gp/product/B06XGXDXZF/
CYBERPOWERPC Gamer Supreme Liquid Cool SLC8600A Desktop Gaming PC - this is hardly expensive for what you get, and i think i will need every drop of power from this for planet coaster to run a bigger park smoothly. trying to match or only slightly higher the 'recommended' requirements for PC is a joke, folly, a pipe-dream... people with much stronger rigs than the 'recommended' hardware are still getting bogged down.
 
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My current rig is a i7-3770k (which has a base speed of 3.5 GHz but autoboosts to 4 without overclocking), a GTX 1070, and 16 gb of RAM.
I run fairly detailed parks without problem until I hit about 5000 guests. I've been meaning to overclock the processor (its why I got the k in the first place), but have no experience in such things and have been procrastinating, and the game's lack of content is already kind of boring me as it is, so I haven't been terribly motivated to see how it runs after OCing.

PS: when I see people talking about having like 64 gb of RAM, is just wonder, why? Can anyone give me an example of what you are doing that is actually using more than 16?

I have a 7th gen i7 with 32GB of RAM, a GTX 1080 FTW OC'd. I have issues when hitting around 6-7k guests. The advantages of having such a high amount of RAM that some games do actually utilize the system RAM along with the GDDR RAM, so my 8GB combined with 32GB is a total of 40GB RAM that the system can use to butter out any games. I also do a lot of 3D Video Rendering, so the RAM helps speed up the export work.
 
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