Turns out Nvidia had vsync turned on in the control panel so i disabled it and enabled the 60FPS cap through the game menu. When i went to a planetary base it seemed to run nicely (not running at 25FPS) but i need to do some more tests.
Turns out Nvidia had vsync turned on in the control panel so i disabled it and enabled the 60FPS cap through the game menu. When i went to a planetary base it seemed to run nicely (not running at 25FPS) but i need to do some more tests.
Thanks for the info, ill test mine out in a minute just to see what difference it has made. Currently i have vsync off but have the game capped at 60hz (my current resolution only displays at 50hz tho)
Tried it with nvidia vsync off and i now get about 50fps on planets however i get considerable screen tearing. I then turned nvidia vsync to fast which did nothing so i decided to try elites vsync which again did nothing.
So basically for me its either 25FPS on planets or 50FPS but with screen tearing
Edit: just after writing this i have no more screen tearing so a restart of my pc must have sorted out nvidias fast vsync
You need to restart Elite after changing the V-Sync setting. Just a little heads up.![]()
I'll tell you on Xbox as well.
Elite had already been restarted (because it crashed as usual) which is why i made this post, but thanks for the tip on seting it to fast becaue i think that whats fixed it.
Have you used geforce experience to "optimise" the game?? This may have enabled vsync via the Nvidia control panel, what you describe does sound like vsync being dumb.
Open up the Nvidia control panel and see if there is a profile for Elite, set vsync to off or adaptive, see if that helps. Also while you're there, on the global settings but, make sure you have "multi display/mixed GPU acceleration" set to "single display" unless you are actually using multi monitor, also make sure "power management mode" is set to "prefer max performance", these settings tend to get reset on driver updates.
*Edit, sorry didn't read that you already got it sorted![]()
My game went from a consistent 50 FPS to a cap of 25FPs for no apparent reason, after checking my game settings vsync was off and there was no FPS limit on (i have a 1050ti)
Does anyone else have this issue or does anyone have a solution?
If you have VSync on, your framerate will likely drop by half, as soon as you overload your graphics card. Planets and stations are far more demanding to draw, compared to other places.
Possible solutions:
You should set the in-game framerate cap to "unlimited" or 120 or so. Setting it to 60 will fight with your VSync on/fast setting. When I had it set to 60, I found that I hardly ever got a full 60 frames-per-second.
- In the NVidia control panel, set to "Fast", if available. That will use an extra backbuffer to give you "near GSync" framerates, with no tearing. Be sure to set the in-game vsync setting to "off".
- Reduce the graphics quality.
- Reduce the in-game screen resolution or Super Sampling factor.