Personal Narrative

Ahoy there,
i keep reading and hearing this term from FD and on the forums.
But i think people confuse what it means (from the wiki):
"Personal narrative (PN) is a prose narrative relating personal experience usually told in first person; its content is nontraditional.[1] "Personal" refers to a story from one's life or experiences. "Nontraditional" refers to literature that does not fit the typical criteria of a narrative."

So it is my own story to be told.
I wonder why FD confuses my own story with grinding.
Tech-brokers are coming and they are there for my own "personal narrative"?
Sure if i work with them, i get special stuff, if not i don't get that reward.
But that is no personal narrative, that is a single choice to grind stuff.

My CMDR's personal narrative is this in a short summary:
- born in Psamathe - Kapp Dock
- learned of his lust for adventure and the stars on his first orbital flight
- spent his time refining his piloting skills and earning money for the pilot's license
- started out with some deliveries, until he discovered that the big companies steadily supply his home system with goods that are not necessary
- he learned that some of the household machines were wired and used for espionage, Psamathe always was a troubling system
- left to learn more about the companies, eventually ended up framed by authorities and labelled pirate, investigating the cerberus plague
- sticked to the pirate role and started robbing transports to interrupt resupply lines
- plans got foiled, as soon as hudson became president and sent a kill squad to psamathe, subduing the independant system under his baleful gaze
- had to leave and run for his life, making new aquaintances and finding new hideouts, eventually pestering alliance and empire systems aswell
- investigated in the abduction of Halsey and Palin, found clues, that the cerberus plague was bio-engineered and used to alter the memory
- aquired funds to invest into better equipment and a larger ship, rigged for stealth approaches while retaining survivability
- found out about the global diamond reserves of the federation in DS Leonis and started to trace the transports' origins
- found the Diamond Depot and started a raid on it and the transports, until the whole system was wanting him dead, severely hampering federal expansion and the presumed shadow council

What we get from FD is just a bland interaction that requires grind as enabler.
There is no achievement in "harvesting" engineer materials,
becoming hostile to a whole system and having a bounty that rises above your own
reserves however is something, that is personal narrative.
Why is the "personal narrative" always the GRIND?!

Personal narrative should tie into REPUTATION.
Allow us to make friends for real and have NPC wings
that aid us or tip us off.
Make REPUTATION matter, make it do something.
Grinding is boredom.
 
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The personal narrative is what you do, how you do it, and why you do it, within and without the realm of pure mechanics. If you think that the new stuff is "OMG just more grind", then the broker may not become part of yours.

Look at how the mechanics tie into each other.
It is grind, because FD decided to NOT include personal milestones
and achievements to unlock the stuff instead.

Additionally i question why becoming a known criminal
and severely damaging the faction you have military rank in,
doesn't renounce that rank in an instant.
 
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I am beginning to come to the conclusion that some people have got themselves into a self-perpetuating circle of dissatisfaction. Everything is considered "grind".
Its game play, and if you cant break the circle, accept what FD are trying to do after acting on all the "input", and enjoy playing the game, maybe its time to admit its not the game for you.
 
Don't worry they'll get the picture and stop calling it a narrative just like they stopped calling engineers crafting once we all knew that engineers were just another outfitting screen gated by a currency other than credits.
 
What does the tech broker have to do with personal narrative according to FD?
They did say on the stream that is allows a personal narrative. Personally, I think that was a bit too strong a word for it, but it does allow choice (as long as you accept the concept that a CMDR is not intended to unlock EVERYTHING)
 
I don't see it as a "personal narrative" so much as optional gameplay advancement opportunities.

I'm perfectly fine with that though, as I prefer to play out my own personal narrative within the game on my own terms. :)
 
I couldn't agree more. Of all the inappropriate buzzwords that fly around this industry, this one is particularly ill-fitting.
 
"Personal Narrative" in this game is entirely limited to what is inside your own head. That isn't entirely a bad thing. A lot of people play video games because they like to play video games. Others play to immerse themselves in the game universe via role play.

There's no way that Frontier can EVER deliver a "personal narrative" within this game that scrapes the surface of my imagination.
 
What does the tech broker have to do with personal narrative according to FD?

Watch from 32:45
[video=youtube;cGZ4GfR09uo]https://www.youtube.com/watch?v=cGZ4GfR09uo[/video]

Don't get me wrong, the megaship related stuff
they are going to implement sounds really good so far,
not really paying the bills, but it adds a layer of interaction.

Having personal grind as "personal narrative" instead of CGs
as "global narrative" still is not what the "narrative" IMO should be.
Why don't we just allow achievements, criminal careers
and useful reputation related rewards?
 
As we do not know if there will be any grind or how we go about the personal narative, I really can't comment until we see it in action. There is stuff regarding the personal narative that they haven't talked about as they want us to experience it. The Tech Broker is just a part of that narative and not the narative from what I can gather.
 
Agreed. New modules to grind out is not a personal narrative. I'm fine with them adding new things to grind out, but don't pretend it's a story.
 
Ahoy there,
i keep reading and hearing this term from FD and on the forums.
But i think people confuse what it means (from the wiki):
"Personal narrative (PN) is a prose narrative relating personal experience usually told in first person; its content is nontraditional.[1] "Personal" refers to a story from one's life or experiences. "Nontraditional" refers to literature that does not fit the typical criteria of a narrative."

So it is my own story to be told.
I wonder why FD confuses my own story with grinding.
Tech-brokers are coming and they are there for my own "personal narrative"?
Sure if i work with them, i get special stuff, if not i don't get that reward.
But that is no personal narrative, that is a single choice to grind stuff.

My CMDR's personal narrative is this in a short summary:
- born in Psamathe - Kapp Dock
- learned of his lust for adventure and the stars on his first orbital flight
- spent his time refining his piloting skills and earning money for the pilot's license
- started out with some deliveries, until he discovered that the big companies steadily supply his home system with goods that are not necessary
- he learned that some of the household machines were wired and used for espionage, Psamathe always was a troubling system
- left to learn more about the companies, eventually ended up framed by authorities and labelled pirate, investigating the cerberus plague
- sticked to the pirate role and started robbing transports to interrupt resupply lines
- plans got foiled, as soon as hudson became president and sent a kill squad to psamathe, subduing the independant system under his baleful gaze
- had to leave and run for his life, making new aquaintances and finding new hideouts, eventually pestering alliance and empire systems aswell
- investigated in the abduction of Halsey and Palin, found clues, that the cerberus plague was bio-engineered and used to alter the memory
- aquired funds to invest into better equipment and a larger ship, rigged for stealth approaches while retaining survivability
- found out about the global diamond reserves of the federation in DS Leonis and started to trace the transports' origins
- found the Diamond Depot and started a raid on it and the transports, until the whole system was wanting him dead, severely hampering federal expansion and the presumed shadow council

What we get from FD is just a bland interaction that requires grind as enabler.
There is no achievement in "harvesting" engineer materials,
becoming hostile to a whole system and having a bounty that rises above your own
reserves however is something, that is personal narrative.
Why is the "personal narrative" always the GRIND?!

Personal narrative should tie into REPUTATION.
Allow us to make friends for real and have NPC wings
that aid us or tip us off.
Make REPUTATION matter, make it do something.
Grinding is boredom.

The suggestion you describe would be best with a chain of story-driven missions. Then that info gets added to an auto-generated character biography. I also thought that the "personal narrative" would be story-driven missions. So each mission is part of a big story that unfolds based on player choices. Each mission shows more of the story. It can be text-based storytelling with errands.

I made a thread about adding rank names to notoriety levels. Such as:

Petty Criminal
Felon
Outlaw
Villain
Marauder
Scourge
Assassin
Terrorist
 
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The suggestion you describe would be best with a chain of story-driven missions. Then that info gets added to an auto-generated character biography.

I made a thread about adding rank names to notoriety levels. Such as:

Petty Criminal
Felon
Outlaw
Villain
Marauder
Scourge
Assassin
Terrorist

Aye, that would be a part of it,
aswell as being able to pledge to a minor in-system faction,
dedicating work, trade rewards, transactions and other endeavours to their
agenda.

Example:
I work for anarchy faction A and pledge for it,
in Open that also will allow PvP to affect the BGS
as i am a player of that minor faction, and my death
will impact the BGS.

But i also would directly strengthen my chosen
faction with everything i do, other than being stuck
at the current means:
trade -> governing faction
smuggling/theft -> black market -> governing faction
missions -> being tied to the state of the faction issuing them

Rewards?
Npc-wingmen
Raids
Co-op with the faction
maybe influencing their expansion directly, selecting a target system
 
It's a "personal narrative" in the sense that you decided to dedicate a notable ammount of play-time (see how it is perfectly possible to avoid the biased wording?) to the goal of gaining access to the special weapon/equipment.

Every time you'll see this otherwise unobtainable piece in your outfitting screen, youl'll remember: "Oh yes, I spent the whole weekend of my partner's birthday hunting materials for this beauty. I'm single now again, but it was totally worth it!"

Completely personally narrative right here! This won't happen with the 27th generic multi-cannon from spaceport XYZ.
 
Agreed. New modules to grind out is not a personal narrative. I'm fine with them adding new things to grind out, but don't pretend it's a story.

Yeah but come on .. the tech broker (and engineers) is a start.

Link to wordy mission narratives later .. fine but get it operational first!
 
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