Well... I remember that from beginning idea was to be as close to newton physics as possible (with exception of over light speed - for a certain reason).
So guys - one thing I can't bear is the way thrusters are working in the normal space, yet I know that this change would be dramatic in terms of overall play.
I bet - you know what I mean?
WHY THE HELL there is limit of speed in normal space? That is simply NOT correct. Assuming - thrusters are producing certain thrust, the difference between different modules shall be obviously the maximum thrust - in other words - acceleration. But that does not limit maximum speed! Even more - you can obviously introduce the limit as ~0.999 c - as relativity effects would start to occurs (which does not occur when using FSD - due to - lets' say - different technology).
By that you'd be able to introduce several other interesting aspects...
I know - it might be a huge change, but then you'll be more correct than ever.
(not to mention that speed is just measurement to agreed reference system
)
So guys - one thing I can't bear is the way thrusters are working in the normal space, yet I know that this change would be dramatic in terms of overall play.
I bet - you know what I mean?
WHY THE HELL there is limit of speed in normal space? That is simply NOT correct. Assuming - thrusters are producing certain thrust, the difference between different modules shall be obviously the maximum thrust - in other words - acceleration. But that does not limit maximum speed! Even more - you can obviously introduce the limit as ~0.999 c - as relativity effects would start to occurs (which does not occur when using FSD - due to - lets' say - different technology).
By that you'd be able to introduce several other interesting aspects...
I know - it might be a huge change, but then you'll be more correct than ever.
(not to mention that speed is just measurement to agreed reference system