ED D&D? Oh god no!![]()
Well, this wouldn't be for everyone. No one would say you had to do a wipe, but some want the added risk. Keeps them from making rash (stupid?) choices.
And when it's finished, a dialog will pop up telling you the result. It won't be a yes/no dialog, just an OK button. You'd have to do the wipe manually; if you really wanted to play in that mode. And there will be a warning saying if you wipe you can't get the character back.
Roll a 1 and your ejector seat, upon launch, had a fracture in it's built in fuel cell and caused a self immolation upon activation. No amount of rescue is going to help if your seat torches itself while it's strapped onto you.
Exactly. For some of us it's the level of challenge we've been looking forDeath is just too inconsequential as it is (unless you're one of those pilots who own an Asp or higher and fly without enough for insurance
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Good idea, cover your butt in that regard![]()
Your character has died. There was no chance to retrieve your RemLok life pod from the strong gravitation of the object that destroyed your ship. If you really wish to play in conditional Ironman mode, you will need to manually wipe your save. Warning: If you do wipe your save, you will not be able to retrieve it. Neither Frontier Developments nor the author of this program is in any way responsible if you do choose to wipe the save.
Yeah, I've got several different dialogs, but an example is below. The scenario where you died from a black hole or neutron star.
And there will then be an Ok button that will take you back to the main interface. The program will only write 1 tiny file to disk. And that's just to save the interface's screen position.
There are other dialogs for catastrophe, death with the insurance corp finding a loophole, etc.
Just an update. Work is proceeding on the application, but it is proving more complex than I realized. There are a lot of permutations with what should be greyed out and what should be active given which option is checked. I'm shooting for a release date no later than March 4th. No guarantees, however.
I've been using this method since I saw it first appear on the forums, its really good.
although it has been rather costly at times haha
Example:- https://forums.frontier.co.uk/showthread.php?t=117385
Okay, I got the program to work but had to turn off my Panda anti-virus to do it (it automatically deleted it when I tried to run it)
It works fine, but noticed one glitch of sorts - when you're entering data if you enter in the Scanner type, it will automatically change your In-System Location to Unpopulated and untrafficed system, and Location of System 25+LY from populated space.
I figure the best way to rejigger this is to have it so the Scanner type can be filled in regardless of circumstances but only actually applies to the roll if it meets those categories - OR that it only becomes clickable when those minimum requirements are met
I'll add this to the main page as a work in progress![]()
Actually, that was the way I set it. To change the in-system location and set the system location to +25 light years. But I can change it. No problem. Hey, that's why this is in the Beta stage. I also found something else that's not an actual bug, but is contrary to your table. I got to looking at the table again and thought, DoHHH!!! How could I have mis-read that. The Crash into another ship (they explode) is a checkbox that is greyed out when Crash into another ship is un-ticked. Just a goof on my part for not reading the table closely enough. That will be fixed in the next release to change it to a radio button instead of a check box.
Thanks for putting it up on the main post. One question, right now there is a Debug option, which will, after the results are shown, show you your raw dice roll and the modifier total. It's not active by default, but it can be enabled. It's on the File menu. Should I leave that in calling it something like 'Show roll and modifiers after result'? I got to thinking that some might want to actually see what they rolled and what modifiers their choices produced.