It's not a bad feature, you just need to show you've done the requisite research into it, the suggestion just needs show that it's a benefit to the game; and not an "easy mode" for example.
When you get more ships, hopping the bubble can be done in a few minutes; so it's not a biggy later on; but yes, at the start it can be a bit slow.
We have a lot of different CMDR's, but I'd say that a large portion of the playerbase treats ED something between a game and a sim.
No instant gratification. No magic teleporting. Some even push for no auto-docking, or auto-piloting.
Some, like me, are happy that we have delayed transfer, but quite frustrated that other aspects are instant, based entirely on when and where it suits Frontier; eg: telepresence. Being able to "teleport" yourself onto your friends ship on the other side of the galaxy.
To give you an idea of the sort of community we have here; Frontier did an official poll several years ago to decide on Ship Transfer. The options were instant transfer, or delayed transfer. I can't remember the exact number of players who voted, but the overwhelming majority (70%+) voted in favour of delayed transfer. So you are dealing with a majority of the community whose preference is for more plausible, realistic features. Preferably features that bring something to the experience.
When suggesting pilot transfer, I would include transfer times and costs in line with the current game. If you wanted to transfer your ship to you and it would take 3 hours, the expectation is that it would take 3 hours if you did the same thing as a passenger. Some Cmdr's won't like it, but they'll like it more than instant transfer.
The problem with solo only is that we're not limited by the mode we play on. A player could jump into solo, transfer, and then jump back into PG or Open. Plus Frontier tend to prefer to give all modes equal access.
I personally like the idea of pilot transfer. Pick a destination, pay the necessary amount, travel to my destination, log out of the game and go to bed. Next morning, log in and I'm at my destination. Of course, I'm now at my destination with no ship; so I'd have to call it to me (or, send the ship ahead of me if "sending to location" ship transfer ever gets implemented).