I got blown up by some stupid Python(!) a few days ago. Which is what happens when you underestimate the opponent just because you've tackled many similar ones in the past. No problems whatsoever to keep him in the crosshairs, but I was flying with huge and large Beams I didn't test before and poor Connie didn't quite have the juice to keep them shooting. Oh well, 9M less and lesson learned. Switched back to Pulse lasers. So yeah, unless your Anaconda is equipped for combat, it's best to pay attention to whom you are taking on and where. High intensity CZ is not the place to be for sure.
Funny thing. Yesterday I re-fitted my Conda for exploration. And the jump range dropped to 36 with some change

This is the link to the current build (except engineering):
https://eddp.co/u/WBzH87fN So it looks like I will have to skip a few QoL improvements (collector limpets) and make other changes (lighter shield) as well as do some research on shaving off some mass through engineering. Generally it seems that getting jump ranges over 40 would require quite a bit of retrofitting and getting rid of several things I don't really want to get rid of (i.e. weapons). I can only keep my fingers crossed and hope that with premium FSD boost I can get out of sticky places.
On the bright side, I used to use 5A Fuel Scoop, which I found quite sufficient when just flying around trading and whatnots. Even if it wasn't incredibly fast, but I could also fit it in my other ships if need be. Yesterday I tried 6A and the difference is significant. My scooping technique is to jump out, throttle down to 50%, go around the star to align with the next target and scoop during that time. When 5A never quite managed to refill the tank after a jump, 6A has more than enough time for that.
As for AspX, I have one and I'm not a fan of it. When I started, I wanted to have one and thought it will be the best ship ever, but I didn't want to buy it until I had enough creds to equip it properly. So focused on making creds and somehow went through Cobra, T6, T7, Python and then Conda. I already had the Conda when I got my AspX. Apart from one trip to Horsehead Nebula AspX wasn't really used much. Nothing wrong with it, I just prefer Conda. Which again shows that really a lot depends on your personal preferences. I like having compartments to spare and I like flying big and heavy ships, somebody else might find it tedious and too slow.