Pirates combat logging in open

I've also noticed some people vanish when you start approaching them in SC, if they don't leave a high/low energy wake then they saw you coming and logged.

Why they can't just take evasive manoeuvres at that stage is beyond me.

that one is a zoning problem caused by flying around in supercruise, you can never see everything in a system and some things pop in and out as you receive data for them, if somebody disappears right in front of you chances are they will reappear on the same path further down. For example yembo had two "zones" i'll call them, the station side, and the sun side with about 1000l's in between, if you were at the sun you couldn't see people at the station and the reverse. If you flew chasing somebody from the sun they would disappear when they got to the station side and you were still in the sun side, but then transition back out when you also entered the sun side.

Bit of a vague explanation it works sort of like that, but it does mean targets pop in and out a great deal.
 
that one is a zoning problem caused by flying around in supercruise, you can never see everything in a system and some things pop in and out as you receive data for them, if somebody disappears right in front of you chances are they will reappear on the same path further down. For example yembo had two "zones" i'll call them, the station side, and the sun side with about 1000l's in between, if you were at the sun you couldn't see people at the station and the reverse. If you flew chasing somebody from the sun they would disappear when they got to the station side and you were still in the sun side, but then transition back out when you also entered the sun side.

Bit of a vague explanation it works sort of like that, but it does mean targets pop in and out a great deal.

I thought that had to do with sensor range changing depending on your SC speed. Seem to remember Sandro explaining it a while back.. you can never see a whole system but as you speed up your sensor range increases. That would sometimes produce a similar effect, if you start off chasing a ship that's already accelerating faster than you it will move off your sensor range. As it slows nearer its destination (and you are now traveling faster) it pops back up again. Would depend on how large the system is obviously. Or I may be describing something totally different :p
 
I've been playing mostly in a group, but have been reading alot about pirates complaining about other cmdrs combat logging in open.

So I took my tooled up Python into open to see what all the hubbub was about. Flew out of Leesti, and sure enough I got interdicted by cmdr x in his Clipper: "Drop your cargo, or you die!" He cried. I'm not carrying any cargo fool...

I go at him, stocked up on shield cells and chaff.

Guess what he did the minute his shields depleted? Yeah. He combat logged. Sheesh.

Fly safe commanders. :)

No he didn't. His cat just accidentally pulled out the power plug at that time...
 
Combat loggers are all 12 year old(or grown ups with the same mentality as a 12 year old) little wusses born into the age of entitlement. I would love to see a mechanic where anyone who combat logs gets there name displayed in big, bold letters for everyone in open to see. It would read " Player so and so is a confirmed combat logger and has been banned from open play for 1 week for his first offense."

Of course this would lead to hundreds of combat logging little girls coming into the forums and crying about how they never combat log and have been wrongfully accused. Such is gaming these days.

Name and shame the combat loggers.. that would certainly send a pretty substantial message wouldnt it? what a totally thoughtless suggestion. Naming and shaming an adult, someone who should know better, someone who may even be deserving of such negative attention is a bad idea, you can never know the mental state or stability of another person. As for suggesting the same course of action for a child, a minor, someone who 'would' very likely experience an extremely negative emotional reaction to such a thing.. you arnt a parent are you? There is a very good reason why naming and shaming is not allowed.. mainly, and i can't express this enough, it is extremely stupid, often harmful and can have the same effect as being horribly bullied! even if a person is guilty of combat logging, this is just a game!! If FD can prove that someone has broken the rules, they warn them, restrict there activity or ban them, it should never be any different.

Oh, and some of those little girls, would be little girls, and could have been wrongfully accused.
 
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If FD has evidence someone is cheating (be it hacking, combat logging, or otherwise) then they should publicly shame them to the point that the player quits playing the game if they're not outright banned anyway. They're a cancer that must be cut out, not rehabilitated.
 
How does ed work then?
Theres gotta be a way to punish regardless its just not on the devs priority list to punish a large segment of the player base..?
 
Anyone who does that should be and will be penalised once Frontier figures out how to do it. Combat logging is old old problem in other games as well. First time I encountered this exploit was Arma 2 DayZ mod years and years ago. Anyone who combat logs is absolute, worst .
 
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