Planet breaks physics ?

Okay so I found a planet.
The problem is that this planet breaks the law of physics ?
It has a surface temperature of 651 Kelvin whilst being an icy body with no atmosphere and a semi-major axis of only 0.01 AU.
Its name is Prua Drye XY-C b59-0 A 1 (EDSM link).
I sadly did not take any visual of the planet nor did I attempted to land due to the high gravity

Prua Drye XY-C b59-0 A 1.jpg
 
Observed numerous times before. While "ice" can indeed exist at such temperatures, it needs an atmosphere/hydrosphere/lithosphere above it to keep it compressed.
 
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Okay so I found a planet.
The problem is that this planet breaks the law of physics ?
It has a surface temperature of 651 Kelvin whilst being an icy body with no atmosphere and a semi-major axis of only 0.01 AU.
Its name is Prua Drye XY-C b59-0 A 1 (EDSM link).
I sadly did not take any visual of the planet nor did I attempted to land due to the high gravity


Not been to Mitterand Hollow yet then? It's certainly not the first to break physics as we know it!

But as it says in the planet description bodies like this form in the cooler regions of a star system so it does seem like a stellar forge glitch of some sort.
 

Deleted member 38366

D
It's simply one of several bugs of Stellar Forge

  • super hot Icy Planets w/o extreme Atmospheres to afford that
  • Ammonia Worlds with no trace of Ammonia
  • Water Worlds w/o Atmosphere (good luck retaining all that liquid Water on its surface)
  • Terraforming Candidates w/o Atmosphere
  • Mass-Code errors (i.e. E-Mass Systems containing less mass than a B-Mass and vice versa)

It's almost sad - but those bugs are often the only notable and interesting things created by Stellar Forge, making them sometimes the best finds.
 
Just wondering but isn't the temperature mentioned in the planets statistics the average overall temperature? Since this planet is tidally locked it's dark side should be much colder than the side that's constantly facing the sun.
 
Ice is not just the water. It could be any gas in solid phase.
"Ice", in the planetological sense, is definable as "anything that's a liquid or gas at Earth-normal temperature and pressure, but is solid at lower temperatures and/or higher pressures". Anything that qualifies as "ice" in this sense and is not solid on Earht's surface will also not be solid at 651 k and zero pressure; all ices (including water ice) will evaporate away under those conditions, leaving nothing but rock and metal behind on the surface and an atmosphere composed of evaporated ice.

Ammonia Worlds with no trace of Ammonia
An "Ammonia world" doesn't necessarily have ammonia in its atmosphere, just like a Water world doesn't necessarily have water as a major component of the atmosphere. Some do, some don't. Earth's atmosphere has about 2.5% water content, on average, though this statistic is not usually reported in lists of composition of Earth's atmosphere, because unlike other atmospheric components, it is widely variable across the Earth's surface - over 5% above equatorial jungles and oceans, down to near-zero over the poles and deserts. I do not know exactly how the Stellar Forge considers the water and ammonia equilibriums in terms of calculating atmospheric composition.

Mass-Code errors (i.e. E-Mass Systems containing less mass than a B-Mass and vice versa)
I have always assumed such systems have suffered a catastrophic event in their simulated history. In other words, they began their life with normal "E-class" mass, then have a random event in their pseudo-history that strips away most of the mass from the central star (say a very close encounter with a rogue black hole).
 
Terraforming Candidates w/o Atmosphere
Terraforming a planet involves deleting a planet's native atmosphere and replacing it with an Earth-like one. In that sense, it's probably easier to do this on a planet that has no native atmosphere to begin with. Creating a new atmosphere ex nihilo is an engineering problem, not a laws-of-physics problem. They've got machines and/or microbes to break down carbonate rock to release CO2, and convert that CO2 into biomass and oxygen. Nitrogen is trickier but finding a mostly-nitrogen comet and towing it into a decaying orbit around the planet would be a logical solution, though you might need some magical hyperscience to convert any ammonia into nitrogen gas. Finally, they could rely on players to ship in the required atmosphere, at a few dozen to a couple hundred tones per shipment. Earth has about 5.5 quadrillion tonnes of atmosphere, so it might take a while to do it that way if you're starting from scratch, but terraformers don't seem to be in too much of a hurry to get the job done.

A harder planet to terraform would be one with a surplus amount of gas - for a planet with 10 atmospheres worth of nitrogen on it, for example, you'd need to get rid of at least six of those atmospheres - and getting that much gas off a planet is much harder than putting it there in the first place. You'd need to liquefy it, then either store it in vast reservoirs underground (and hope it never leaks out), or figure out some way to solidify nitrogen in a non-toxic fashion, or ship it off-planet (again, using players buying it in one-tonne canisters). But again, all of these are engineering solutions, and not specifically prohibited by the laws of physics.
 
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