Actually, you are able to sort your blueprints already. There are sub categories in the Blueprint main folder and in all the others smaller Blueprint folders. Were they got sortet depends on wish tagging you give your creation. [happy]
However, the create/edit a blueprint UI doesn't have a sorting system at all for some reason. [where is it]
The sorting and tagging system is for finding it when to build/use it only.
Own folders would be great addition I welcome anyways! If you have a group of creations, you could put them together in this folder. [happy][up]
Most of my creations belongs to some sort of family that I need to have an overview on.
Yeah, it would be handy to be able to create custom tags for our blueprints... (That way I could have all my steampunk stuff put together under one tag, all my mechs/robots under one tag, all my custom lights/supports under one tag... you get the idea right?)
As for other stuff I'd love to see added: Perhaps the ability to "Favorite" individual pieces that we use all the time like we can with music in the game... (Like just being able to look under favorites to get a full selection of barrels, boxes, and generally a mix of all the stuff from each theme that I use all the time grouped together so I don't have to do quite as much extra clicking to save time on scrolling through lists...)
I'm also hoping that they fix those white iron pieces soon...(I liked to use them but not in their current state... Still holding out hope that it's just a transitional bug caused by them re-texturing them to use flexi color that will be fixed eventually.)
Midway and carnival games complete with prizes, both as buildings and path extras...
Interest point triggers.(Basically an interest point, but one that can activate trigger-able scenery when interacted with by guests so that we can set things up so that something happens when a group interacts with it...) Though I wouldn't mind being able to add triggers to benches and waste bins too... (Like have a trigger sequence play every time someone sits on a bench... Though perhaps with a set cooldown timer on how often it can be triggered.)
I think that timeline UI improvement people have been requesting for the sequencer would be nice too.(Even if it's a separate visualization tab.)
As for animatronics:
Pirates:
-Sword fighting pirates(We got knights sword fighting so I know it's possible, we just need some pirates to do some swashbuckling... Perhaps two or three variants of them, one with a boy and girl pirate fighting, one with a pirate fighting a redcoat, and one with two male pirates fighting... maybe make it four if we want two pirate girls fighting.)
-Dancing pirates(Several variations, both alone and in pairs just to fill out that jovial pirate celebration scene)
-Looting pirates(Basically a few pirate variations carrying crates/barrels/chests/and armloads of treasure.) Because lets face it, when a pirate isn't relaxing, fighting, or dancing they're probably looting.)
-Swimming pirates(Because admit it, a shipwreck scene just isn't complete without some pirates in the water They move in mostly the same patterns as the sharks so that you can have them being chased by sharks or crocs or whatever...)
-Floating pirates(Pirates just floating there hanging onto bits of driftwood, crates, or barrels as they float there... Possibly with a few variants that "Sink" when triggered.)
Fairy tail animatronics:
-Mermaids sunning(They can be set on the beach or on a rock... the idea is they're sitting on the ground more of less)
-Swimming mermaids(So you can have them moving about the water.)
-Breaching mermaids(So you can have them poping up to the surface...)
-Floating mermaids(So you can have them just chilling in the water when they aren't on the move or sitting on the beach.)
-Vine gate(Vines that retract out of the way, probably with an off to the sides, up, and down variants)
-Animated vines(Vines that twist and move as though alive... probably a few variants both with and without thorns)
-Carnivorous flower(Think something like a rip off of the pirahna plants from Mario or Audrey II from little shop of horrors)
-Enchanted flowers(Flowers with cartoony happy faces on them that move and sing a less scary alternitive to the carnivorous flower for your enchanted forest.)
-torch bearing peasant(A peasant farmer holding a lit torch, comes in both calm and angry variants)
-Pitchfork bearing peasant(A peasant farmer holding a pitchfork comes in both working and angry variants)
-Milk maid(A female peasant that walks around carrying a milk jug)
-Milk maid milking(A female peasant that is milking a cow.)
-Ball room dancers(Can't have a fairy tail ball without dancers now can we?)
-Ball room guests(These are your wall flowers, the guests who've come to the ball but are not dancing)
-glowing mushrooms of various sizes.
Sci Fi animatronics
-Giant Gorilla(Basically your King Kong knockoff)
-Gulpizilla(Basically a T-Rex/Godzilla knockoff)
-Asteroid rocks
-Glowing/collorable water effects.
-collorable water effects
-Female aliens
-female space rangers
-Alien plantlife/flowers
-Glowing vines.
-Alien eggs(Perhaps also glowing)
-Giant mushrooms
-More spaceship parts/wreckage pieces...
-Alien creatures(of the non sentient variety)
-glowing mists(Recolorable of course.)