Horizons Planet Surface has unplayable fps

Have got 30+ fps with my gtx660 on surface driving.
Bottom terrain switch is on high. On Low i have 40+ fps.
Other settings at high, not ultra.
 
The Solution for cards that have only 2Gb VRAM to have more than a few frames/sec
--------------------------------------------------------------------------------------------------


texturequality=medium
terrainquality=medium
restart the client

------------------------------------------------------------------------------------------------------------------

I can set the rest to ultra but these two settings has to be medium

to further save vram consider to go from

triplebuffer->>doublebuffer (a few mb)
and
fxaa->>smaa (a few mb)

------------------------------------------------------------------------------------------------------------------

consider I am using 2xGTX770 if you use one your increase will go from

15frames/sec->>45frames/sec
instead of
15frames/sec->>60frames/sec
 
The Solution for cards that have only 2Gb VRAM to have more than a few frames/sec
--------------------------------------------------------------------------------------------------


texturequality=medium
terrainquality=medium
restart the client

------------------------------------------------------------------------------------------------------------------

I can set the rest to ultra but these two settings has to be medium

to further save vram consider to go from

triplebuffer->>doublebuffer (a few mb)
and
fxaa->>smaa (a few mb)

------------------------------------------------------------------------------------------------------------------

consider I am using 2xGTX770 if you use one your increase will go from

15frames/sec->>45frames/sec
instead of
15frames/sec->>60frames/sec

I have a 2GB GTX750 Ti, and it's fine with texture quality and terrain quality set to High. It's actually not too bad on Ultra, but certainly fine on High. Maybe I am playing a lower resolution than you (can't remember offhand what my settings are, but I my supersampling is only at x1.0).
 
I have a 2GB GTX750 Ti, and it's fine with texture quality and terrain quality set to High. It's actually not too bad on Ultra, but certainly fine on High. Maybe I am playing a lower resolution than you (can't remember offhand what my settings are, but I my supersampling is only at x1.0).

The Solution is for 1080p (1920x1080) without supersampling and works on windows 10

It would be intereseting what kind of resolution you use
 
Out of interest Steve50, what CPU are you running?

I have just upgraded from an original Core i7 920 with 6GB RAM to a Core i5 6600K with 16GB RAM.
And a single GTX 970 4GB in both cases.

The result was a jump from a massively variable FPS of anywhere from 24-60.
To a solid 60+ in all cases on Ultra settings.

Suffice to say my machine was considerably CPU bound
So I would say if your CPU is less than the recommended (Intel Core i7-3770K Quad Core CPU or better) you might need to upgrade that
Or any other part of your system for that matter.

AMD FX6300 (3.6ghz, 6 cores)
not "state of the art" but not obsolete either.
 
Well, playing last day with all those settings, i've found best one configuration for my GTX 660.
EFoq.png


30+ fps approaching planet, 30+ fps in SRV, 60fps in other places.

i5 3570k 3.4GHz, 16gb ram. CPU is not a bottleneck.
 
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It isn´t enough to list your EDH settings, CPU and GPU. RAM could also have an effect and the resolution alone makes a huge difference.
 
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