But they don't bred true, which was my point and which you have tacitly agreed. Consequently, they don't work well (IMO) in representing subspecies.Cool, they're still variants that can be achieved and thus provide representation. That's what people want at the end of the day. Just toss in a gene customiser to PZ2's Sandbox Mode and that solves the problem of consistency.
Objectively, that wolf is white (or, rather, a very light shade) - The wolf's colour is objective. I did not say that every wolf is identifiable to subspecies level visually (i did not say all white wolves are Arctic wolves). I can, however, confidently say that the wolf below is not an arctic wolf, i'd also be confident in saying that the one above isn't a mexican wolf, and neither is a Dingo.... In game terms, no one model can accurately represent all subspecies, whether it's labelled Canis lupis or not.Actually, it 100% means the differences are subjective. To prove my point, I will ask that you to please identify the wolf in this photograph at the subspecies level.
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No it's not. We can objectively measure wavelength.This is assuming all people have eyeballs that work the same way when that is objectively incorrect.
So presumably you'll be able to supply me with an objective definition of a species and subspecies that is dependent on genetics that is universally (or broadly) agreed by taxonomists?..If there is a discrepancy in how something is evaluated, then it cannot be quantified in an objective manner whatsoever. Again, this is why genetics is superior; the removal of subjectivity and bias means the differences are objective and quantifiable.
So the equivalent of that, when dealing with subspecies, would be adding only one subspecies, not adding the whole species. So, for wolves, just having the arctic wolf.I never proposed a system of just lumping all species of 1 genus altogether, that's too extreme for my liking. My thinking was that you'd just pick 1 species from each desired genus and be on your way.
But a terrible job of allowing people to make realistic(ish) zoos or selling zoo-based computer games... If you want to educate people about biodiversity as your main aim and don't care much about zoos or gameplay, then almost all the in-game animals should be insects.It would be a tantalising thought experiment that can do a wonderful job and educating people on biodiversity.
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