I think I heard in one of the livestreams that they're going to fix some graphics/performance issues on planets with 2.1. Could someone please confirm this?
I think I heard in one of the livestreams that they're going to fix some graphics/performance issues on planets with 2.1. Could someone please confirm this?
I'm really glad to hear this..Thank youConfirmed!
Higher resolution textures and better performance!![]()
do they? I suppose they shouldn't...you know..gravityofftopic but....
when planetside, are mines dropped by ships supposed to float?
Confirmed!
Higher resolution textures and better performance!![]()
... and better performance!![]()
Next patch they add time dilation so when you log off after flying near a black hole you realize your 6 and 9 year old kids have already finished their Ph.D.
you mean the strobing of the light?Hopefully they fix the weird starfield lighting issues too...
Landed on a moon facing the sun afew LS away, and the starfield was far too bright. As soon as I took off and got to about 100km high, it went dark, despite me not changing course....? It also flashes alot lol
Asteroid rings are being pimped up too
I also hope that the shadows and multiple light sources will be added at planetary surfaces. Now, most bases and ground structures look like from 15 years ago. Shadows are really important for the subjective impression of volume and realism.
Indeed, this is certainly one of the main hopes in my opinion, a return.. or close to, what we had before the optimisation malarkey old wound. I doubt we'll get an extended draw distance (one can hope) but at least a return of some of the fog/mist to hide this rather obvious 2d to 3d transition we have currently.
Yeah, as we all know it's all about shadows/lighting. I personally don't think the textures are particularly in need of improvement though I'll take it if it's coming, like you say it's all about the shadow effects on planetary surface that brings out the perspective and dependent on the light source's position, the higher the star on the horizon the more bland the textures look it seems. Of course any performance gain planned is also welcome, I currently run a resolution of 3440x1440 and see a frame rate of about 30fps at worst with srv lights on, playable.. just.
Exciting times!!
Oh yeah.. has anything been mentioned about multiple light sources or is that coming later? Perhaps we'll be getting coloured light sources (in the red spectrum specifically that we only seem to get from nebulae, not red stars)?
No what i mean is a bug, the shadow is strobing on and off. Even if im on the dark side of a planet it will go bright to dark.
But i dont fps issues, got a rock solid fps where ever i go.. planets, stations all the same 60fps. And i run the game on 7680x1440 on ultra.