Dude, using only one hardpoint on your courier is not exactly giving you the best data to base your opinion on. I'm also rather flabergasted that you aren't going for the powerplant. Not to mention that the addition of a pair of cytos, and a switch to super penetrator on the rail would probably make that courier more fun in combat.My apologies, I read your comment wrong, I though you said you were using one of the big three.
I did my math using Coriolis, and it said one short-range oversized enforcer would need a whole nother minute of ammunition to kill a reactive armor conda. However, Coriolis can be incredibly wrong about some things, so my math may be super off. I've used scramblers, but I've never used enforcers.
My favorite ship to fly is a courier with one short-range plasma slug railgun. So I am quite familiar with the concept of wailing on a conda for 10 minutes. To me that's not very fun, more frustrating than anything. Sitting there trying not to hit modules so they won't halve my dps while this poor npc flails wildly felt like an accomplishment the first time, but after that it got boring.
When I dabbled in minor-faction politics I'd occasionally have to take a mamba out to finish massacre missions within a reasonable time, but I haven't flown it in a while.
Also, why did you only do the math with one Enforcer cannon in mind? The Eagle has 3 hard points, you know.
The massacre missions aren't balanced with you doing them in a small ship in mind. And, sadly, there are no missions that are designed for small ships, or even the less powerful medium ones.*
One solution to this could be missions that are only avaiable if you are in certain ships as the one hiering you want to keek it low key, witch is somewhat hard when you're stomping around in a corvette or an FDL. Or you could have systems that doesn't even allow cmdrs to enter if they're flying anything but small ships and, possibly, some of the weaker medium ones because they don't a bunch of cmdrs roving araound in heavily armed warships.
*true enough for what's being discussed here.