Dear god, keep it via PM, no more open lettersit seems you need help. should i write you a letter with suggestions?

Dear god, keep it via PM, no more open lettersit seems you need help. should i write you a letter with suggestions?
Can you be ARXed by ganking noobs perhaps?Like Frontier I dont read suggestions.
Like Frontier I dont read suggestions.
Pls. Ppl are asking for immersive gameplay and you come with such trivialities for gameplay!from the main menu![]()
Are you a Frontier Dev promising more communication, PTS and bug fixes?
Ooh, romantic thread is developing. Let me quickly get my VR set.i can fake that if that's what turns you on, naughty boy!
Exploration data aren't Exploration data until others know that data exist.If you are suggesting that Exploration is lazy gameplay then how selling data would make it any meaningful?
Currently it isn't balanced for exploration.but if you die with your data before sell it, you have won arx for doing absolutely nothing, don't you think that is a bit unfair to the other players?
I am not judging your way of playing, however you want a single way of playing to benefit you, and also,
without completing such way of play/mechanics.
Currently it isn't balanced for exploration.
Selling data after a long run shouldn't be where you get the majority of Arx.
It should be earned during regular exploration.
I disagree. Arx were sold to us as something earned by playing the game, as you went along, not just as rewards at the end but for performing the activity itself. Rewards only at the "end" works for activities like Trade and Combat but not when they can't be completed for weeks or months. Exploring has been lumped in with every other activity without any thought given to why it is distinctly different.
It just needs rebalancing, is all. Take the emphasis off "completion" i.e. handing in the data. That's an arbitrary definition anyway, performing the activity is also completing it. Handing in the data afterwards is a secondary activity to that. I wouldn't object to removing the Arx reward completely for handing in data if the time spent gathering the data, the much longer task, was incrementally rewarded in a more balanced way. The reward for handing it in would still be the credits and explorer rank, so I don't care if I get no Arx for that part at all.
Rebalance for small amounts awarded in real time for performing the activities - travel, scanning, mapping etc. Whether the player goes on to hand in the data or not they have still performed the activity. It's the time spent playing that is supposed to be rewarded, not just the last bit.
To claim explorers have done nothing to earn it is nonsense when they have spent more time in game than anyone else to do the activities involved, simply because the devs haven't considered the impracticality of being able to hand in the data when you're 40k ly from anywhere, a situation that does not happen in combat or trade.
It's simply unrealistic to compare exploring to activities which can be completed in minutes, and something the devs should have thought of before deciding that handing in data from thousands of light years away was no different to hopping next door to collect a bounty or trade reward.
Exploration data aren't Exploration data until others know that data exist.
Ence your request is dismissed.
Currently it isn't balanced for exploration.
Selling data after a long run shouldn't be where you get the majority of Arx.
It should be earned during regular exploration.
Exploration data aren't Exploration data until others know that data exist.
Ence your request is dismissed.
Currently it isn't balanced for exploration.
Selling data after a long run shouldn't be where you get the majority of Arx.
It should be earned during regular exploration.
If you PvE, you can die before handing in bounties but you will have still earned far more ARX than exploration. Your point is invalid.but if you die with your data before sell it, you have won arx for doing absolutely nothing, don't you think that is a bit unfair to the other players?
If you PvE, you can die before handing in bounties but you will have still earned far more ARX than exploration. Your point is invalid.
It's not unfair, since it's between the player and FD. It doesn't take anything away from other players.but if you die with your data before sell it, you have won arx for doing absolutely nothing, don't you think that is a bit unfair to the other players?
It's not unfair, since it's between the player and FD. It doesn't take anything away from other players.