Please Prioritize Anti-Aliasing Solutions

I finally played the Odyssey tutorial today...and I almost immediately was thrown off by the horrendous aliasing issues present, which are especially bad while in motion.

I refunded a game on Steam recently for the same reason (Sniper Ghost Warrior Contracts 2) for much the same reason; the game's 'jaggies' were incurable no matter what combination of graphics settings I attempted, making the experience unbearable.

Horizons has always had some aliasing problems as well - especially those orbit lines - but still wasn't this bad.

There was enough going on with the tutorial that kept my interest (exploring the base, the surprisingly good gunplay [though the AI barely felt alive and entirely unthreatening], the narrative immersion, and the immersion with the ships) that I pressed on until the tutorial was finished, but I have no urge to continue playing the game if it means continuing to endure the aliasing problems.

Notably my performance felt fine...granted it was just a tutorial zone and not a more involved conflict zone or something.

p.s. Lately every time I press Backspace while typing on these forums, it eliminates any spacing I put between lines (using the Enter key). It's very annoying, please remedy that soon as well.
 
I installed the game for the first time in about 6 years today (took a while to remember where to get the installer, and it's still marked as the Alpha Client on my Frontier Downloads page).

I complete agree with the above, I was freaked out by how bad the flickering of what should be solid lines in the distance. I've seen it before in other games, but just changing the AA options normally sorted it out. Nothing really with this game.

On the plus side, even at high resolution Ultra Settings plays well, so I'll try super sampling and see if that helps. I do get the impression though that this kind of thing is never going to get fixed or improved given the home grown nature of frontiers engine.
 
This is a very common and well known problem, in fact.
Many people say the AA is bad. I do not agree because, in principle, for something to be bad, it has to exist in the fist place, and it looks to me as though AA has not been implemented at all (aside from a drop down menu in the settings screen).

I am talking from a bottom end machine, so I might not be the most significant contributor here, but even FD have acknowledged the limits of the anti-aliasing, although no real news about the progress on this issue have emerged ever since. 🤷‍♂️
 
I finally played the Odyssey tutorial today...and I almost immediately was thrown off by the horrendous aliasing issues present, which are especially bad while in motion.

I refunded a game on Steam recently for the same reason (Sniper Ghost Warrior Contracts 2) for much the same reason; the game's 'jaggies' were incurable no matter what combination of graphics settings I attempted, making the experience unbearable.

Horizons has always had some aliasing problems as well - especially those orbit lines - but still wasn't this bad.

There was enough going on with the tutorial that kept my interest (exploring the base, the surprisingly good gunplay [though the AI barely felt alive and entirely unthreatening], the narrative immersion, and the immersion with the ships) that I pressed on until the tutorial was finished, but I have no urge to continue playing the game if it means continuing to endure the aliasing problems.

Notably my performance felt fine...granted it was just a tutorial zone and not a more involved conflict zone or something.

p.s. Lately every time I press Backspace while typing on these forums, it eliminates any spacing I put between lines (using the Enter key). It's very annoying, please remedy that soon as well.

If you have an nvidia GPU, you can override the settings with the driver. Get "NVIDIA Profile Inspector" to edit far more options than there are in the normal control panel.
Image shows what I am trying out atm (still tweaking for optimal framerates).
 

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If you have an nvidia GPU, you can override the settings with the driver. Get "NVIDIA Profile Inspector" to edit far more options than there are in the normal control panel.
Image shows what I am trying out atm (still tweaking for optimal framerates).
The only setting I'm seeing that isn't in the normal control panel is "line gamma".
 
I refused to login, even after the latest developments, just because of that darn awful AA implementation(or lack of). I find the game beautiful even with old graphics but my mind simply refuses to get used to that flickering mess.
Why is Frontier completely ignoring this issue is beyond me................
 
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