Hi folks,
I have finished modding my Corvette and would like to hear your opinions on it. I would like to explain that I use it primarily in PvE but would like to be able to hold my own in PvP.
That said, I'm quite happy with the performance. No heat problems or power problems and 2 pips on weapons are anough to keep firing almost infinitely.
I already had some rare PvP encounters in which I usually lost and sometimes even got destroyed in a matter of 2-3 minutes or less which makes me wonder, if there is something terribly wrong with my build. So maybe you can help me out fellow commanders.
UPDATE:
Funny, just now I had an PvP encounter with a Cutter (random CMDR just interdicted and attacked me without warning) that basically killed my shields within 2 minutes while I did nothing to it's shields. Also I had almost no chance to escape since the Cutter was flying circles around me as if it were a fighter. I just don't get it how that can be. I mean sure, my Corvette is not the fastest ship and I'm certainly not a great PvP pilot but come on! I have the feeling that I have the same chance of surviving in a Cobra or Viper.
It feels like all my shield strenght and Hull is worth nothing.
Here's my build:
Top speed: 251
Boost speed: 327
Manoeuvrability: 2/10
FSD unladen: 15.11ly
Armor: 4206.9
Shield strenght: 3555.2
Hull Mass 900T
[Federal Corvette, Federal Corvette AL33] [+1]
H: 4A/G Multi-cannon [+1]
*: Overcharged 5 - Corrosive shell
*: Mass -6.3%; Damage +44.5%; Distributor Draw +43.2%
*: Thermal Load -41.2%; Burst Interval -1.0%
*: Ammo Clip Size -23.3%; Ammo Maximum -20.0%
H: 4A/G Multi-cannon [+1]
*: Overcharged 5 - Corrosive shell
*: Damage +44.5%; Distributor Draw +40.5%; Thermal Load -2.0%
*: Armour Piercing +4.4%; Burst Interval -1.0%
*: Ammo Clip Size -21.1%; Ammo Maximum -20.0%
L: 3C/G Beam Laser [+1]
*: Efficient 5
*: Power Draw -24.4%; Distributor Draw -40.9%; Thermal Load -38.2%
*: Armour Piercing +4.0%
M: 2E/T Beam Laser [+1]
*: Efficient 5
*: Integrity +37.3%; Power Draw -40.9%; Damage +11.3%
*: Distributor Draw -34.3%; Thermal Load -57.5%
M: 2E/T Beam Laser [+1]
*: Efficient 5
*: Power Draw -20.4%; Damage +8.7%; Distributor Draw -30.1%
*: Thermal Load -51.8%
S: 1F/T Beam Laser [+1]
*: Efficient 5
*: Mass +3.5%; Integrity +7.5%; Power Draw -29.8%; Damage +7.4%
*: Distributor Draw -31.8%; Thermal Load -66.7%
*: Armour Piercing +5.6%
S: 1F/T Beam Laser [+1]
*: Efficient 5
*: Integrity +37.5%; Power Draw -38.6%; Damage -9.3%
*: Distributor Draw -25.8%; Thermal Load -50.0%
*: Armour Piercing +5.6%
U: 0I/T Point Defence [+1]
*: Ammo Capacity 3
*: Mass +172.0%; Ammo Maximum +43.4%; Reload Time +25.0%
U: 0I Heat Sink Launcher [+1]
*: Ammo Capacity 3
*: Mass +100.0%; Ammo Maximum +50.0%; Reload Time +94.0%
U: 0A Kill Warrant Scanner [+1]
*: Wide Angle 3
*: Mass +116.9%; Integrity +4.2%; Max Angle +118.0%
*: Scan Time +56.0%
U: 0A Shield Booster [+1]
*: Resistance Augmented 5
*: Integrity -14.6%; Power Draw +34.2%; Kinetic Resistance +14.00
*: Thermal Resistance +13.00; Explosive Resistance +13.00
U: 0A Shield Booster [+1]
*: Resistance Augmented 5
*: Integrity -18.8%; Power Draw +44.2%; Kinetic Resistance +14.00
*: Thermal Resistance +14.00; Explosive Resistance +15.10
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +290.9%; Integrity +14.6%; Power Draw +21.7%
*: Shield Boost +177.0%; Kinetic Resistance +0.20
*: Thermal Resistance +0.20; Explosive Resistance +0.20
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +334.6%; Integrity +14.6%; Power Draw +20.8%
*: Shield Boost +176.5%
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +294.3%; Integrity +14.6%; Power Draw +24.2%
*: Shield Boost +177.0%; Kinetic Resistance +0.50
*: Thermal Resistance +0.80; Explosive Resistance +0.50
BH: 1A Military Grade Composite
**: Heavy Duty 5
**: Mass +35.1%; Hull Boost +40.2%; Kinetic Resistance +5.90
**: Thermal Resistance +5.00; Explosive Resistance +7.20
PP: 8A Power Plant
**: Overcharged 5
**: Integrity -30.3%; Power Capacity +37.4%; Heat Efficiency +50.0%
TH: 7A Thrusters [+1]
**: Dirty Tuning 5
**: Mass -3.9%; Integrity -22.9%; Power Draw +15.7%
**: Optimal Mass -12.4%; Optimal Multiplier +28.0%
**: Thermal Load +84.6%
FD: 6A Frame Shift Drive [+1]
**: Increased Range 5
**: Mass +41.9%; Integrity -21.3%; Power Draw +13.3%
**: Optimal Mass +46.6%
LS: 5A Life Support [+1]
**: Shielded 4
**: Mass +1.2%; Integrity +184.3%; Power Draw +112.9%
PD: 8A Power Distributor [+1]
**: Charge Enhanced 5
**: Power Draw +4.2%; Weapons Capacity -9.0%
**: Weapons Recharge +43.3%; Engines Capacity -9.0%
**: Engines Recharge +43.3%; Systems Capacity -9.0%
**: Systems Recharge +43.3%
SS: 8A Sensors [+1]
**: Wide Angle 5
**: Mass +0.4%; Integrity +5.5%; Power Draw +81.2%
**: Max Angle +178.1%; Typical Emission -99.9%
FT: 5C Fuel Tank (Capacity: 32)
MC: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +39.9%; Hull Reinforcement +63.1%
*: Kinetic Resistance +13.70; Thermal Resistance +14.50
*: Explosive Resistance +13.70
MC: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +43.9%; Hull Reinforcement +61.5%
*: Kinetic Resistance +14.40; Thermal Resistance +14.40
*: Explosive Resistance +14.40
7: 7A Prismatic Shield Generator [+1]
*: Reinforced 5
*: Optimal Multiplier +28.7%; Regen Rate -18.2%
*: Broken Regen Rate -2.4%; Distributor Draw +15.0%
*: Kinetic Resistance +10.40; Thermal Resistance +17.80
*: Explosive Resistance +7.40
7: 7B Shield Cell Bank [+1]
*: Specialised 3
*: Mass -0.5%; Integrity -21.3%; Power Draw +27.4%
*: Boot Time -24.0%; Thermal Load -16.7%
7: 7D Fighter Hangar [+1]
6: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +31.6%; Hull Reinforcement +58.5%
*: Kinetic Resistance +14.10; Thermal Resistance +14.10
*: Explosive Resistance +14.10
6: 5D Hull Reinforcement Package
*: Mass +47.9%; Hull Reinforcement +68.2%
*: Kinetic Resistance +14.30; Thermal Resistance +14.30
*: Explosive Resistance +14.30
5: 5D Module Reinforcement Package
5: 5D Module Reinforcement Package
4: 4D Module Reinforcement Package
4: 4A Auto Field-Maintenance Unit [+1]
*: Shielded 4
*: Integrity +120.7%; Power Draw +92.2%
3: 1E Standard Docking Computer [+1]
I have finished modding my Corvette and would like to hear your opinions on it. I would like to explain that I use it primarily in PvE but would like to be able to hold my own in PvP.
That said, I'm quite happy with the performance. No heat problems or power problems and 2 pips on weapons are anough to keep firing almost infinitely.
I already had some rare PvP encounters in which I usually lost and sometimes even got destroyed in a matter of 2-3 minutes or less which makes me wonder, if there is something terribly wrong with my build. So maybe you can help me out fellow commanders.
UPDATE:
Funny, just now I had an PvP encounter with a Cutter (random CMDR just interdicted and attacked me without warning) that basically killed my shields within 2 minutes while I did nothing to it's shields. Also I had almost no chance to escape since the Cutter was flying circles around me as if it were a fighter. I just don't get it how that can be. I mean sure, my Corvette is not the fastest ship and I'm certainly not a great PvP pilot but come on! I have the feeling that I have the same chance of surviving in a Cobra or Viper.
It feels like all my shield strenght and Hull is worth nothing.
Here's my build:
Top speed: 251
Boost speed: 327
Manoeuvrability: 2/10
FSD unladen: 15.11ly
Armor: 4206.9
Shield strenght: 3555.2
Hull Mass 900T
[Federal Corvette, Federal Corvette AL33] [+1]
H: 4A/G Multi-cannon [+1]
*: Overcharged 5 - Corrosive shell
*: Mass -6.3%; Damage +44.5%; Distributor Draw +43.2%
*: Thermal Load -41.2%; Burst Interval -1.0%
*: Ammo Clip Size -23.3%; Ammo Maximum -20.0%
H: 4A/G Multi-cannon [+1]
*: Overcharged 5 - Corrosive shell
*: Damage +44.5%; Distributor Draw +40.5%; Thermal Load -2.0%
*: Armour Piercing +4.4%; Burst Interval -1.0%
*: Ammo Clip Size -21.1%; Ammo Maximum -20.0%
L: 3C/G Beam Laser [+1]
*: Efficient 5
*: Power Draw -24.4%; Distributor Draw -40.9%; Thermal Load -38.2%
*: Armour Piercing +4.0%
M: 2E/T Beam Laser [+1]
*: Efficient 5
*: Integrity +37.3%; Power Draw -40.9%; Damage +11.3%
*: Distributor Draw -34.3%; Thermal Load -57.5%
M: 2E/T Beam Laser [+1]
*: Efficient 5
*: Power Draw -20.4%; Damage +8.7%; Distributor Draw -30.1%
*: Thermal Load -51.8%
S: 1F/T Beam Laser [+1]
*: Efficient 5
*: Mass +3.5%; Integrity +7.5%; Power Draw -29.8%; Damage +7.4%
*: Distributor Draw -31.8%; Thermal Load -66.7%
*: Armour Piercing +5.6%
S: 1F/T Beam Laser [+1]
*: Efficient 5
*: Integrity +37.5%; Power Draw -38.6%; Damage -9.3%
*: Distributor Draw -25.8%; Thermal Load -50.0%
*: Armour Piercing +5.6%
U: 0I/T Point Defence [+1]
*: Ammo Capacity 3
*: Mass +172.0%; Ammo Maximum +43.4%; Reload Time +25.0%
U: 0I Heat Sink Launcher [+1]
*: Ammo Capacity 3
*: Mass +100.0%; Ammo Maximum +50.0%; Reload Time +94.0%
U: 0A Kill Warrant Scanner [+1]
*: Wide Angle 3
*: Mass +116.9%; Integrity +4.2%; Max Angle +118.0%
*: Scan Time +56.0%
U: 0A Shield Booster [+1]
*: Resistance Augmented 5
*: Integrity -14.6%; Power Draw +34.2%; Kinetic Resistance +14.00
*: Thermal Resistance +13.00; Explosive Resistance +13.00
U: 0A Shield Booster [+1]
*: Resistance Augmented 5
*: Integrity -18.8%; Power Draw +44.2%; Kinetic Resistance +14.00
*: Thermal Resistance +14.00; Explosive Resistance +15.10
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +290.9%; Integrity +14.6%; Power Draw +21.7%
*: Shield Boost +177.0%; Kinetic Resistance +0.20
*: Thermal Resistance +0.20; Explosive Resistance +0.20
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +334.6%; Integrity +14.6%; Power Draw +20.8%
*: Shield Boost +176.5%
U: 0A Shield Booster [+1]
*: Heavy Duty 5
*: Mass +294.3%; Integrity +14.6%; Power Draw +24.2%
*: Shield Boost +177.0%; Kinetic Resistance +0.50
*: Thermal Resistance +0.80; Explosive Resistance +0.50
BH: 1A Military Grade Composite
**: Heavy Duty 5
**: Mass +35.1%; Hull Boost +40.2%; Kinetic Resistance +5.90
**: Thermal Resistance +5.00; Explosive Resistance +7.20
PP: 8A Power Plant
**: Overcharged 5
**: Integrity -30.3%; Power Capacity +37.4%; Heat Efficiency +50.0%
TH: 7A Thrusters [+1]
**: Dirty Tuning 5
**: Mass -3.9%; Integrity -22.9%; Power Draw +15.7%
**: Optimal Mass -12.4%; Optimal Multiplier +28.0%
**: Thermal Load +84.6%
FD: 6A Frame Shift Drive [+1]
**: Increased Range 5
**: Mass +41.9%; Integrity -21.3%; Power Draw +13.3%
**: Optimal Mass +46.6%
LS: 5A Life Support [+1]
**: Shielded 4
**: Mass +1.2%; Integrity +184.3%; Power Draw +112.9%
PD: 8A Power Distributor [+1]
**: Charge Enhanced 5
**: Power Draw +4.2%; Weapons Capacity -9.0%
**: Weapons Recharge +43.3%; Engines Capacity -9.0%
**: Engines Recharge +43.3%; Systems Capacity -9.0%
**: Systems Recharge +43.3%
SS: 8A Sensors [+1]
**: Wide Angle 5
**: Mass +0.4%; Integrity +5.5%; Power Draw +81.2%
**: Max Angle +178.1%; Typical Emission -99.9%
FT: 5C Fuel Tank (Capacity: 32)
MC: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +39.9%; Hull Reinforcement +63.1%
*: Kinetic Resistance +13.70; Thermal Resistance +14.50
*: Explosive Resistance +13.70
MC: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +43.9%; Hull Reinforcement +61.5%
*: Kinetic Resistance +14.40; Thermal Resistance +14.40
*: Explosive Resistance +14.40
7: 7A Prismatic Shield Generator [+1]
*: Reinforced 5
*: Optimal Multiplier +28.7%; Regen Rate -18.2%
*: Broken Regen Rate -2.4%; Distributor Draw +15.0%
*: Kinetic Resistance +10.40; Thermal Resistance +17.80
*: Explosive Resistance +7.40
7: 7B Shield Cell Bank [+1]
*: Specialised 3
*: Mass -0.5%; Integrity -21.3%; Power Draw +27.4%
*: Boot Time -24.0%; Thermal Load -16.7%
7: 7D Fighter Hangar [+1]
6: 5D Hull Reinforcement Package
*: Heavy Duty 5
*: Mass +31.6%; Hull Reinforcement +58.5%
*: Kinetic Resistance +14.10; Thermal Resistance +14.10
*: Explosive Resistance +14.10
6: 5D Hull Reinforcement Package
*: Mass +47.9%; Hull Reinforcement +68.2%
*: Kinetic Resistance +14.30; Thermal Resistance +14.30
*: Explosive Resistance +14.30
5: 5D Module Reinforcement Package
5: 5D Module Reinforcement Package
4: 4D Module Reinforcement Package
4: 4A Auto Field-Maintenance Unit [+1]
*: Shielded 4
*: Integrity +120.7%; Power Draw +92.2%
3: 1E Standard Docking Computer [+1]
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