Plz add Practice

I really like Jurassic World Evolution. But I think its too hard, even on easy mode. I think if there was a new practice mode in the next update, where all the stuff is unlocked (except the DLC if the players don’t have them), that would be great for new players like myself. It could be unlocked or be unlocked from the start. I think a practice mode would be awesome. If not, then maybe make a difficulty level on Sandbox Mode. I think an easy mode would have everything unlocked, a normal mode would have the stuff from the first two islands, and the hard mode could have only the things on the first island unlocked. I think making the game easier with some sort of practice mode could help new players not get stuck on certain parts. If you do that, and it is unlocked form the beginning, it would make more sense if you remove the tutorial on Isla Mantanceros.
Please consider this idea.
 
What I was saying was a new way to get through the game easier
I got through the first island - the only problem I had was running out of power. I didn't know I could add new powerstations - once I found that out it was plain sailing. Rince and repeat :)

And you unlock Isla Nublar pretty quick - that has unlimited cash you can't go wrong.
 
What exactly is it that you are struggling with? Maybe we can give you some tipps, 'cause like the others said once you got the basics down it's already pretty easy to complete the campaign and most challenge levels. And most options you're suggesting can be edited in sandbox mode which is unlocked once you reach 3 stars on the first island, though you have to play through the campaign to unlock everything (all the dinos, buildings etc.) in sandbox IIRC.
 
The best way for dinosaurs to not escape is to make them have enough room.
In isla Matenceros, there are no storms and blue skies, so it will help to focus on dinosaur requirements.

Like your triceratops, if you have a triceratops in your park, you could select that dinosaur and see their stats.

• Hunger
• Thirst
• Comfort (40%)
• Forest (631 m²)
• Grassland (2,418 m²)
• Wetland (0 m²)
• Social (1-6)
• Population (1-16)

The game will show you also what these requirements are in the information part of the dinosaur stats if you ever get confused.

So you need to build a big enough enclosure that the grassland need is met and not in the red. Once done, use the forest tool to fill the forest need, but the more forest need you meet with the forest tool, the less grassland the dinosaur will have. So you could either increase the size of the enclosure or use the scenery trees to add some forest without losing grassland.

Then the social and population, the triceratops could live happily with up to 5 other members of the family without issue, but you may see them square off from time to time. This means that they are either competing for the Alpha position or that they are at their social limit, so any more triceratops (like 7, 8, 9 etc), and they will start fighting each other and may attempt to breakout as their comfort gets lowered.

Population is one where you could make a mistake, it is what I sometimes miscalculate from time to time. The triceratops is comfortable with 16 dinosaurs, including herself, in her exhibit. So you could have for example: 4 triceratops, 6 Edmontosaurus, and 6 struthiomimus. 4+6+6=16.

But if you make additional dinosaurs, like 4 triceratops, 6 Edmontosaurus, and 8 struthiomimus. It will be 4+6+8=18. Which is greater than her population limit. She will not show it at first but she will get angry as her comfort level gets lower over time. When her comfort has reaches below 40%, then she is uncomfortable, and will attempt to break out. To fix this, you could either separate the dinosaurs into different exhibits, or sell some unwanted dinosaurs.

So when making mixed exhibits, get to know your dinosaurs before mixing them together. The struthiomimus has a population limit of 25, The edmontosaurus has a population limit of 25, and the triceratops has a population limit of 16. So if you wish to have these 3 together, you have to make sure the triceratops is happy as she is more likely to get uncomfortable due to overpopulation.

Later on, you will unlock more dinosaurs that have different requirements for exhibit sizes, trees, populations, and social. So I recommend in your first playthrough to separate the dinosaurs you incubated first and learn what they like and dislike, then you could group them together if they re compatible. Later on, dinosaurs like velociraptor require at least 2 members to be happy as they are pack animals, or the ankylosaurus could only be with 7 other dinosaurs as they dislike crowds.

I hope this helps!
 
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Well, the stars are a combintaion of your dino and visitor ratings. So to get more stars you need more and/or higher rated dinos and food, drink and gift shops etc. and hotels. On later islands the transport rating is important as well, for that you got the monorail which needs a station close to the arrival point and anywhere that is some distance away from it that has visitor buildings as well. You can check the stats by clicking on the stars to see the exact island rating, that way you can figure out what's missing. Here's my Matanceros from my current playthrough and it's rating:

Zwischenablage01.jpg
Zwischenablage02.jpg


As you can see the fun rating's low so I need more arcades and the like to get the full rating. Dino visibiltity doesn't really count in JWE era as far as I can tell, so no need to worry too much about that. If you have money problems when you start out on later islands go back to the first one, send out the dig teams and go back to the other island (dig yield helps a lot too which you get on the second island). That way you can sell whatever they find there and get some more starting money, works for research as well.

Pixelated Sparkster already covered the dino side of things in the post above so no need to get into that any further. Though one more thing: some dinos, especially carnivores, get really upset when storm hits. So if you don't have the Wu dlc genes that can be tricky and since quite a few missions later on kinda provoke exactly that I tend to use double or even tripple fencing on most carnivore exhibits, so if they break through one fence they still got two more that stand in their way.
 
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Well, the stars are a combintaion of your dino and visitor ratings. So to get more stars you need more and/or higher rated dinos and food, drink and gift shops etc. and hotels. On later islands the transport rating is important as well, for that you got the monorail which nedds a station close to the arrival point and anywhere that is some distance away from it that has visitor buildings as well. You can check the stats by clicking on the stars to see the exact island rating, that way you can figure out what's missing. Here's my Matanceros from my current playthrough and it's rating:

View attachment 174737View attachment 174738

As you can see the fun rating's low so I need more arcades and the like to get the full rating. Dino visibiltity doesn't really count in JWE era as far as I can tell, so no need to worry too much about that. If you have money problems when you start out on later islands go back to the first one, send out the dig teams and go back to the other island (dig yield helps a lot too which you get on the second island). That way you can sell whatever they find there and get some more starting money, works for research as well.

Pixelated Sparkster already covered the dino side of things in the post above so no need to get into that any further. Though one more thing: some dinos, especially carnivores, get really upset when storm hits. So if you don't have the Wu dlc genes that can be tricky and since quite a few missions later on kinda provoke exactly that I tend to use double or even tripple fencing on most carnivore exhibits, so if they break through one fence they still got two more that stand in their way.
oh ok thx for your gelp
 
The game is already super easy. The problem is learning how the game works. If you're like me and came into this thinking it would play like JPOG then I can understand your frustration. I didn't understand about the dinosaurs habitat, social, and population needs and would just throw tons of dinos in enclosures together only to have them constantly breaking out. I had to play through the main campaign two or three times to fully understand. And even then I don't think it was until the Secrets of Dr Wu dlc came out that I realized the importance of dinosaur comfort since they added new genes that addressed those issues. The game is beyond easy once you simply learn how it works because it definitely is NOT JPOG lol.
 
The game is already super easy. The problem is learning how the game works. If you're like me and came into this thinking it would play like JPOG then I can understand your frustration. I didn't understand about the dinosaurs habitat, social, and population needs and would just throw tons of dinos in enclosures together only to have them constantly breaking out. I had to play through the main campaign two or three times to fully understand. And even then I don't think it was until the Secrets of Dr Wu dlc came out that I realized the importance of dinosaur comfort since they added new genes that addressed those issues. The game is beyond easy once you simply learn how it works because it definitely is NOT JPOG lol.
true
 
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