[POLL] Do you like Powerplay (as it currently is)?

Do you like Powerplay (as it currently is)?

  • I joined one of the powers (and played Powerplay) and liked playing it

    Votes: 149 18.3%
  • I joined one of the powers (and played Powerplay) and DID NOT like it

    Votes: 179 22.0%
  • I joined one of the powers (and played Powerplay) and am indifferent about it

    Votes: 116 14.3%
  • I didn't join one of the powers but look forward to playing it

    Votes: 51 6.3%
  • I didn't join one of the powers and DO NOT look forward to playing it

    Votes: 139 17.1%
  • I didn't join one of the powers and am indifferent about it

    Votes: 146 18.0%
  • Unsure / Something else/ I just wanna vote

    Votes: 33 4.1%

  • Total voters
    813
  • Poll closed .

Viajero

Volunteer Moderator
I think the current state of Powerplay is a good starting point, that can be improved a lot. Assuming the poll results are representative it would show roughly that around a 3rd of the population like it, another third doesn´t and the last third does not care and prefers "to blaze their own trail etc".

We do not know if that distribution was actually what FDEV had in mind, but it seems clear even at this early stage that there may be several aspects of PP that have a tremendous potential for improvement.
 
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It's interesting: A lot of people I've seen complaining about PowerPlay are annoyed that the exclusive rewards for engaging in PP aren't good enough to be worth the effort.

If FD were to make the rewards better to please that crowd, they would make people such as yourself feel even more put out.

There's no pleasing everyone.

There could be. If there were ways to earn equivalent rewards by doing content that is not Power Play then it wouldn't be an issue.

And I really, *really* hope at some point they come out with the ability for the rest of us to hunt you down for defecting. That would be awesome. ^_^

Not going to happen. I don't plan on ever opening myself to non-consensual PvP again for as long as I live, not in this game nor in any other. I would rather stop playing completely than allow others the chance to attack me without my explicit consent.

I love fully consensual PvP, mind. It's just that the non-consensual variety completely ruins my day even if I pound my opponent to the ground.

But more to the point, the whole idea with PP is that it's opt-in. You didn't ask for it, and didn't want it? Then don't do it. I really don't see the problem.

"Oh, look, it's optional content, but if you want a shoot at the best gear in the game the only way is to play it."

Sounds like what most MMOs do with raiding; it's "optional", but the game is designed to prevent the player from progressing if he doesn't take part in it. Which is a large part of why I left them behind after I spent a year raiding only to find that I don't actually enjoy raiding per see; in a full group of friends it's kinda enjoyable, because of the group rather than the content, but it only takes a single grumpy player (which is guaranteed after even a small sequence of setbacks) to throw the mood into something that is the opposite of fun.

So, in a nutshell: I don't like Power Play, I can never get to like Power Play even if it were to be perfectly executed because the core concept clashes with my personality, and the only way to make me not unhappy with it is for it to be truly optional, which means allowing players to get equivalent rewards through ways that don't involve working against other players.
 
I got curious about PP only after I noticed the specials you can get, in my case the mining lance, retribution and mostly the chromatic shields.
But now that I started working on getting the latter I'm already disliking it, this 30min camping of a station to gather up support stuff is stupid.
Yeah I could go and do other things like a few smuggling runs, which are lovely now, I stopped doing trading because missions are way often way more worth it, but then I'd probably either get lost in finishing one, seeing another one or two 100k+'s and lose track, and with that time to grind for PP...

I'd prefer it if I could simply grab my supports for the next 2h instead of 30min and then do something else for a while without looking on the clock constantly.

Maybe undermining other factions is more worth it, wasn't for me solo though as I spend 80% of the time waiting for the damn cargo hatch coming into sight and the other 20% to scoop the stuff up mid combat.
Should probably use collectors for that, whatever.

Also the upgrade's unlocking description is confusing, does it now unlock after being with the faction for 4 weeks? (Oh boy will I enjoy having to wait a damn month for these shields)
Or after getting rank 3? Or do I need to be with them for 4 weeks AND rank 4?

Blegh.
 

almostpilot

Banned
PP consumed development effort and will still consume more efforts which could be being directed to other better contents for the game.
 
Joined a power on pp's release day.
Left after 24 hours and haven't logged in since.

Delivering leaflets at 10 tons a run to grind merits? Forget that!
They really expected this to be "fun"?
Tried combat at a violent protest zone. 17 kills including several anacondas and pythons netted me 17 merit points.
Total merits after playing for several hours was 37 merits. Didn't even make it to rank 2 and I was already bored with it.

ED is off my favourites list in steam.
I'll leave it installed but don't plan on playing again until they put in something that is actually fun and makes me want to play.

Right now it's a boring grind.
 
There could be. If there were ways to earn equivalent rewards by doing content that is not Power Play then it wouldn't be an issue.

This would make you happy. However, then the faction reward would lose it's specialness as both reward and flavor for that faction, and the people who complain about the faction rewards not being good enough would be put out.

I maintain the initial claim: There's no pleasing everyone.

Not going to happen. I don't plan on ever opening myself to non-consensual PvP again for as long as I live, not in this game nor in any other. I would rather stop playing completely than allow others the chance to attack me without my explicit consent.

I love fully consensual PvP, mind. It's just that the non-consensual variety completely ruins my day even if I pound my opponent to the ground.

But if you're in Open, you've consented to PvP. That's the point. It's a dangerous galaxy, and no-one's under any obligation to treat you with kiddie gloves.

I play in Open. Sometimes I get killed for no damn reason. It's frustrating. But it doesn't happen all *that* often. Having it there as a potential is part of the danger of the game that makes it challenging and exciting.

If you don't like it, stick to Group and Solo. I know a lot of other Open players are all snide and derisive about Group and Solo players. As an Open player myself: Those other Open players are ats.

There's really nothing wrong with Group or Solo. In my view there's not even anything wrong with them in relation to PowerPlay.

If you're in Solo, I can't hunt you down for defecting. NPC's will.

But if you're in Open - which is to say, you have consented to PvP, because that's what Open means - then I'd love to get in on that action, with merit rewards. I play as a bounty hunter/assassin, and playing as a bounty hunter/assassin against PCs on behalf of my power would be fantastic.

"Oh, look, it's optional content, but if you want a shoot at the best gear in the game the only way is to play it."

I think we have a disagreement about exactly how game-breaking the power-specific gear actually is. It hasn't come out yet, so it's hard to say. But I don't see it making quite as big a difference as you seem to think it will.

Sounds like what most MMOs do with raiding; it's "optional", but the game is designed to prevent the player from progressing if he doesn't take part in it. Which is a large part of why I left them behind after I spent a year raiding only to find that I don't actually enjoy raiding per see; in a full group of friends it's kinda enjoyable, because of the group rather than the content, but it only takes a single grumpy player (which is guaranteed after even a small sequence of setbacks) to throw the mood into something that is the opposite of fun.

So, in a nutshell: I don't like Power Play, I can never get to like Power Play even if it were to be perfectly executed because the core concept clashes with my personality, and the only way to make me not unhappy with it is for it to be truly optional, which means allowing players to get equivalent rewards through ways that don't involve working against other players.

So the only way to make you happy with PowerPlay - which you have no interest in playing - is to take away the power-specific rewards. The very rewards that other PowerPlay opponents are complaining about not being special enough to justify PowerPlay.

I understand your position. But I think you're a little short sighted as to the positions of other people.
 
Right now it's a boring grind.

Then stop grinding.

MMO's have taught us to grind to progress.

ED is not a traditional MMO. The idea is to do the thing you enjoy.

Some methods out-perform others, and players worry about 'falling behind'.

Screw falling behind. If you're having fun, that's the main thing.

I could be making a lot/i] more money trading than bounty hunting and assassination missions. But trading bores me.

So I do the thing I enjoy. I progress more slowly, but have a grand time while doing so.

When that gets a bit dull, I dip into PowerPlay and work it into my play session for a bit. I'll pick up some prep materials from one of my power's control stations, take it to a prep site, then move on from that site to undermine the Feds by shooting down NPC couriers. I drop into my group's teamspeak server and let people know I'm undermining so-and-so in such-and-such a system, and ask if anyone's keen to wing up. More often than not, I add a few more people to my friends' list, we cruise around the system for a bit, rack up some merits. Then it's time for dinner or whatever, so I say goodbye, head back to a control system to hand in my merits, log out, and look forward to my next session.

My progression is slower than the players who do a hard grind. But that's okay. I'm still progressing, and still having fun even with a mid-range ship (Diamondback Explorer) that I'm still in the process of fully outfitting to my specific desires.

Hell, I was having fun back with my tricked-out Eagle before I sold it as part of my migration to Achenar to sign up with Lavigny.

If you're complaining about ED because the grind is boring? Then leave the MMO instincts back in WoW and stop grinding already.

Get an Eagle, stick an FSD Interdictor on it, and supercruise out of your system to the point that you can look down on it from on high. Scan NPC ships from a distance until you find a juicy bounty on a class of ship you're pretty sure you can take out. Then swoop down from the heavens like a peregrine falcon, interdict that NPC out of the sky, perform open-heart surgery on their powerplant. Feel like a badass. Do it again until it gets boring. Then do missions, or trade, or whatever else takes your fancy.


One of the reasons I signed on with Lavigny is because her ethos matches up with my playstyle. Doing PP for Lavigny is the same as doing what I already liked doing: Mainly shooting criminals, occasionally assassinating innocents if the pay is right, or if I want a break just doing some light mission running using a small cargo hold to build up minor faction influence and enjoy the scenery.

There's a lot of fun to be had if you stop stressing about credits per hour or merits per hour, and just focus on having fun and allow the progression to be a nice side-effect from that.
 
tried it joined a faction messed around with it got bored left faction , really didnt see anything about it that was interesting
 
About to get ranking 5 in 2 weeks and then all my grinding stops, only need to top up 1500merits a week there after, then every week i earn a wage of 50,000,000cr, yehaaaaa.

I well be a billionaire in a few months, I am going to be filthy rich.............. Powerplay is FANTASTIC.
 
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About to get ranking 5 in 2 weeks and then all my grinding stops, only need to top up 1500merits a week there after, then every week i earn a wage of 50,000,000cr, yehaaaaa.

I well be a billionaire in a few months, I am going to be filthy rich.............. Powerplay is FANTASTIC.
I'm not sure that's how it works?
 
I think we have a disagreement about exactly how game-breaking the power-specific gear actually is. It hasn't come out yet, so it's hard to say. But I don't see it making quite as big a difference as you seem to think it will.
So no one has yet unlocked rank 3 after being 4 weeks in a faction yet?
I find that a bit hard to believe but then again, I don't keep track of time well so it's probably just me feeling like PP is out for over a month already.
 
So no one has yet unlocked rank 3 after being 4 weeks in a faction yet?
I find that a bit hard to believe but then again, I don't keep track of time well so it's probably just me feeling like PP is out for over a month already.

Hmmm, I don't think it's been out a month yet. I pledged almost immediately after I got the new update. Yesterday, it was saying that I had pledged for 1 week and 3 days. Of course, that could be a bug...
 
I agree. I think it would've been better to expand the faction system so that minor factions could have been player controlled. This is a mini game not giving a better co-op experiance.
 
Yes it needs some improvements like a real time count down timer not the time remaining number of days left in the expansions tab and a bookmark function in the Galnet news section would be nice.
 
It has potential, but there need to be rewards during the course of doing missions rather than a massive pot for grinding your life away.

I mean, we're talking about groups with access to potentially trillions of credits. It's not unreasonable to pay a bit for ferrying goods.

Also, I'd like for undermining to have options. It'd be cool to be able to smuggle stuff in to help oppose the local leadership.

It's start but like a lot of this game, there's a lot more work to do.
 
Did not try PP.
Will not join any of the powers cause none of them fit with my "freelance adventurer pilot" style. I prefear to remain free to choose what I do and with/against who I do something.
Rewards are not really interesting : can do enough money for my lifestyle without it and I'm far more interested about reputation and reputation side-effects (I really like the way a station speak to you when you are allied).
But I'm glad PP exist and hope it will make the galaxy a more dynamic place.
 
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