POLL: Should ED have an Auto Pilot?

Should Elite Dangerous have an autopilot that can only be used for jumping to systems (and be able t

  • YES

    Votes: 242 30.6%
  • NO

    Votes: 550 69.4%

  • Total voters
    792
  • Poll closed .
Status
Thread Closed: Not open for further replies.
Whether they voted or not wasn't what I was proving wrong, nor was it the issue I was quoting... It was whether or not people knew about the poll. You post implied the results of the instant transfer poll were what they were because people didn't know about it. FDev emailed every single elite account holder, proving your statement about people not knowing about the poll to be false.

I didn't know, not from any email anyway! I thankfully read the newsletter that happened to mention it. I, probably like many others, deleted it without reading it assuming that it was junk mail...
 
Just like planet Earth.

OK someone, own up, who is doing this?

Insinuating an absurd question, doesn't make the statement absurd. It's something along the lines of when you disregard the question: "Don;t you want to fly your ship?" Your argument has no bearing on whether the ship should do your work for you.

If your ship is flying, you should be piloting it. (That should should stall your ridiculous objections. Until you dream up a new one, two, or three. They are infinitely cheap after all.)
 

Panticus

Banned
I didn't know, not from any email anyway! I thankfully read the newsletter that happened to mention it. I, probably like many others, deleted it without reading it assuming that it was junk mail...

I definitely didn't receive one. All of my mail is checked, but deleted ones also sent in a report to me by my assistant. Checking through even the spam and deleted folders there is nothing.
 
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Isnt that android the lady from the show "Lost Girl"?

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I got word of the Transfer Poll through an E-mail, in the Newsletter, and from the Forums here. I couldn't have missed it.
 
Voted yes, although I wouldn't like to see auto jumping. Plot course to a celestial body or station in system, give us the ability to plot waypoints in system, either flown automated or following the flight director, program arrival paths into stations. For those that have mastered the complex art of making tiny adjustments during long SC trips, feel free to carry on, I'd rather be studying systems in the galmap/focusing on hollow squares in SC, not babysitting a ship with less automation than my car. I'll happily be on standby for when I'm actually needed to do something that requires any skill.
 
Who thinks that any change to the game is a bad change and thinks we should role the game back to pre alpha?

1. Yes
2. No
 
Just caught up on another threadnaut about the same idea termed navigational computer. If it takes up a slot, at least, that would be something to compensate. Some things aren't mutually exclusive. I don't like the boredom anymore than I like lifting weights, it's the reward at the end knowing only you and those like you have the patience (a virtue, last I checked) to do it themselves and get there. I don't want steroid people competing in the same sport as me. You have to put in as much work and you get so little back compared to them. I think they should have their own olympics.
I'm not saying "plenty of games have fast-travel, go play one of them." I'm trying to say "please don't make this game like those ones". Every thing they change to be more like STO or EVE is a concession. Not a slippery slope argument, just a cumulative buildup.
I watch youtube too. I get blown up or I overshoot and the FSD even groans when I'm near gravity wells to warn me. If I don't notice it I pay. There's a certain amount of masochism required for many of the best games out there because only when you're scarred and beaten, divorced and homeless do you realize what you've given that game and what those achievments are worth. :cool:
Some of us have lost everything to this game and you would devalue that with an autopilot? What about your fellow man/woman? We've fought wars over the AI having too much control. Millions have died. Then there was the butlerian jihad. Tsk tsk.
 
I got word of the Transfer Poll through an E-mail, in the Newsletter, and from the Forums here. I couldn't have missed it.

All the same, I'd bet fair money that a fairly large portion didn't know about it until after the event... It's impossible to genuinely have a truly representative vote across the membership.
 
Why should I have an autopilot or docking computer when I have this crewman I paid for sleeping in my co-pilots chair.

I would like to order my crewman to take over the helm, whist I am AFK making a cup of tea in the kitchen.

... and dock the ship for me would you Mr crewman. Docking computers are for when your crewman is sick or on holiday.
 
Your point is absurd. Stalling is a result of aerodynamics failing to provide lift - irrelevant in space. And I can assure you that pilots use autopilots all the time in free space, so that they can perform other tasks, and because it is pointless to steer a vessel when it doesn't need hand to eye control.

I have personal, professional experience of this, at sea, not in the air, but the same principles apply.

I feel required to mention this. Pedantic as it is. I'm sure you've reminded people of this as well. We are discussing a video game. The idea of which is to fly star ships. With that in mind. If your ship is flying, you should be piloting it.
 
Just caught up on another threadnaut about the same idea termed navigational computer. If it takes up a slot, at least, that would be something to compensate. Some things aren't mutually exclusive. I don't like the boredom anymore than I like lifting weights, it's the reward at the end knowing only you and those like you have the patience (a virtue, last I checked) to do it themselves and get there. I don't want steroid people competing in the same sport as me. You have to put in as much work and you get so little back compared to them. I think they should have their own olympics.
I'm not saying "plenty of games have fast-travel, go play one of them." I'm trying to say "please don't make this game like those ones". Every thing they change to be more like STO or EVE is a concession. Not a slippery slope argument, just a cumulative buildup.
I watch youtube too. I get blown up or I overshoot and the FSD even groans when I'm near gravity wells to warn me. If I don't notice it I pay. There's a certain amount of masochism required for many of the best games out there because only when you're scarred and beaten, divorced and homeless do you realize what you've given that game and what those achievments are worth. :cool:
Some of us have lost everything to this game and you would devalue that with an autopilot? What about your fellow man/woman? We've fought wars over the AI having too much control. Millions have died. Then there was the butlerian jihad. Tsk tsk.


Yes but lifting weights is just bettering your physical fitness. Its something you do for you and effects only those around you.

This is a video game and no matter how good you are at it the accomplishments are not actual tangible things. Whats better the Hill drop on a roller coaster or a 19 hour drive across country in a fart scented van?
 
Why should I have an autopilot or docking computer when I have this crewman I paid for sleeping in my co-pilots chair.

I would like to order my crewman to take over the helm, whist I am AFK making a cup of tea in the kitchen.

... and dock the ship for me would you Mr crewman. Docking computers are for when your crewman is sick or on holiday.

+1 agree
 
I voted yes, though I would not necessarily use it.

But it should:
- Fly at 75% throttle all the time in supercruise.
- Have no ability to evade or fight back.
- Display a LOUD warning when the ship is under attack, has been interdicted or dropped from supercruise for any reason.
- Interrupt after an interdiction and would not re-engage automatically.
- No ability to fuel scoop.
- No ability to dock. Once you drop at your destination from supercruise, you are the pilot.
- Accidents (bugs) may happen where the ship would fly too close to a star/body, but again, a LOUD warning should be displayed.

The autopilot should be used only under supervision. Everybody at some point would Alt+Tab while doing tedious/boring tasks...so the autopilot would make the thing actually way more pleasant.

Kind of defeats the idea of an Autopilot that the quick fix crowd are looking for, they would soon be on the forums again crying that the AP was useless and that it should be able to wipe their nose as well as tuck them into bed.
 
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Panticus

Banned
I feel required to mention this. Pedantic as it is. I'm sure you've reminded people of this as well. We are discussing a video game. The idea of which is to fly star ships. With that in mind. If your ship is flying, you should be piloting it.

Why?

If the game were about flying passenger aircraft, or piloting container vessels, even in this age, you would not be piloting it in empty navigable space - that would be unrealistic.

Which element of either:

1) boredom

or

2) realism

do you fail to understand?
 
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