+1 Please add a tertiary fire button - I was trying to scan the guy, not fill his face full of rockets!!! D:
Quoting my prev thread
"I think that two fire buttons greatly reduce the easiness of managing more complex weapon setups in ships with 4+ hardpoints.
Switching fire groups is just meh. For instance right now I'm outfitting my Cobra for wanted Anaconda hunting. I want to give a try with 2x C1 Beam Lasers, 1x C2 Multicannon and 1x C2 Dumbfire missiles.
So I have to make at least 2 fire groups: Beams+Multi and Multi+Missiles (or other combination).
On bigger ships the issue is just well... bigger Not to mention extra scanners like KWS.
This is just "5 minutes" work for coding and some more for UI change.
What do you guys think?"