Parks Ports of the World - Video Tour and Park download

Ports of the World is a theme park started and "finished" on Alpha 1 (called at the time Port Royale).
You can see the original thread and video here:
https://forums.planetcoaster.com/showthread.php/4132-My-Works-Port-Royal-with-full-video-walktrhough
As a thanks to my 500 youtube subscribers its was fixed, with some parts completly remade (shop buildings renewed, retracking of the coasters, blue roofs changed for real water...), for the final release of the game.
I also added a new area based around an Ancient Rome camp, started during Alpha 2, but never finished.

STEAM WORKSHOP DOWLOAD:
http://steamcommunity.com/sharedfiles/filedetails/?id=808302337
Here is the video tour:
[video=youtube_share;x2j0QfmS4Qg]https://youtu.be/x2j0QfmS4Qg[/video]

Here is the new park map:
parkmap67u43.png


The park contains two areas:

-Port Royale: Area based on a pirate town, with 4 rides:
·Victory - Voyage of the Damned: Highly themed B&M hypercoaster (with a similar track to that of Shambhala, a real coaster at Port Aventura) and main ride of the area.
·Hammer Swing: and S&S screamin' swing.
·Whirly Rig: a kid's ferris wheel.
·Rocktopus: a SDC Polyp ride.

-Port Imperialis: Area based on a Ancient Roman Camp, with 2 rides:
·Imperium: Themed arrow coaster, with catapults and roman tents surrounding the battlefield, main ride of the area.
·Corinthiis Fall: An Intamin gyrodrop in the middle of roman ruins, with views of all the park.

The areas also contain various shops and restaurants.
Theres still a lot of area to expand and create new "Ports" if you want. Would love to see what some of you come up with :D

And to end the thread, here are some screen of the park, hope you like them!

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Wow wow wow. Great work! So much character and detail. I love the cohesiveness of the park. It flows nicely, maintains a story that is readable throughout. Great vistas and attraction interaction all in a fairly compact space. Very enjoyable. Your pathwork and cleanliness of your buildings could use a little work, especially for such compact walkways. Needless to say, it doesn't take away from the experience and area development. I love the idea of a huge coaster slicing through the park and acting as the main focal point in alot of the areas.
 
Wow wow wow. Great work! So much character and detail. I love the cohesiveness of the park. It flows nicely, maintains a story that is readable throughout. Great vistas and attraction interaction all in a fairly compact space. Very enjoyable. Your pathwork and cleanliness of your buildings could use a little work, especially for such compact walkways. Needless to say, it doesn't take away from the experience and area development. I love the idea of a huge coaster slicing through the park and acting as the main focal point in alot of the areas.
Thnaks yoy adreizstamert!
About the pathworks, sadly coming from alpha 1 paths were giving me lots of promes and bugs, for example, theres usually a guest bottleneck in the area ebtween the skull cove refreshments and the restroom, becuase of the alpha 1 stores colission box bug and the water near it. instead of being a 10 meters wided all around, it narrows and makes that area seem to busy.
And btw, saw your splash mountain, simply an AMAZING job!

Spectacular!!!!!

Thanks!
 
Wow, really impressive. It's nice to see a finished park! I think I would have been finished with my first full park by now if it wasn't for having to start again to gain from the increased park size.

How long did it take?
 
Watched the video last night and as usual, super impressive!!! I really like the concept of having small paths that are not that wide, it gives a tentacular feeling which stimulates curiosity!
 

Joël

Volunteer Moderator
Thanks for sharing your Ports of the World park, SPRidley. It looks incredible. :D

Keep up the amazing work. [heart]

Edit: I love the custom park map that you've made for the park. Brilliant!
 
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Wow, really impressive. It's nice to see a finished park! I think I would have been finished with my first full park by now if it wasn't for having to start again to gain from the increased park size.

How long did it take?

Something like 60 hours, and thats only counting the fixing form alpha 1 to release, add 100 for creating the park during alpha 1 probably.

It's one of the smallest features, but one of my favorites:

Your signs!!!

Amazing park!

One of the smallest but i can assure you is one of the hardest to make [haha]

That's a great little park SPRidley.

Thank you [big grin]

Very nice

Thanks!

Watched the video last night and as usual, super impressive!!! I really like the concept of having small paths that are not that wide, it gives a tentacular feeling which stimulates curiosity!

That was the concept of having the small paths, and the little plaza, so mission accomplished it seems :D

Thanks for sharing your Ports of the World park, SPRidley. It looks incredible. :D

Keep up the amazing work. [heart]

Edit: I love the custom park map that you've made for the park. Brilliant!

Thank you a bunch Joel!
 
Hi and thank you for sharing your excellent park for the community to download. Just commented to your youtube channel and will now visit Steam to download the park.
 
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