Hi all been tinkering with the elite dangerous odyssey graphicsConfig.xml file managed to disable shadows on my game completely, this resulted in an increase of roughly 5 - 10 fps , went from around 9 - 10fps in the concourse to 15 and at times 20 , on foot in settlements the fps increase was even better at around 10 to 15 fps increase , I no longer have to use the AMD downsampling to play the game, I can share the config .
it only disables shadows when shadows are set to low , spot shadows only setting the directional light shadows (The main Star light) to off resulted in wierd glitches and only increased fps by 1 or 2 FPS , Added lower terrain quality as well as lower reflection quality, again set all terrain quality settings to low to use these settings
Note currently using AMD Athlon 3000g with integrated GPU , 12 GB ram , so your results may vary .
Some things I noticed :
the main culprit for the low fps in the concourse is all the spot lights , I count upwards of 10 to 20 in one area , when staring at a wall or with you back to the most of the lit areas your fps will sky rocket , so if there is light culling it just isn't working properly , if someone with more expertise in code injection could find a way to limit the max number of active lights this would help a lot , also to disable the reflections on the ground and all shiny surfaces as these are real fps killers .
Let me know if you encounter any errors , Make a backup of the original file incase of problems , copy the file to this location \EliteDangerous\Products\elite-dangerous-odyssey-64 , and overwrite the old file
Added new override file which you place in C:\Users\ ' your user name here' \AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics
this is just a config file so it shouldn't break anything , but if it does I take no responsibility for it so please note this entirely untested on other machines , use at your own risk .
Note this override will crash in horizons , so if you use horizons as well just delete this file or rename it before running horizons
if you encounter any weird behavior do let me know I might be able to fix it .
File link to GitHub graphicsOverride
it only disables shadows when shadows are set to low , spot shadows only setting the directional light shadows (The main Star light) to off resulted in wierd glitches and only increased fps by 1 or 2 FPS , Added lower terrain quality as well as lower reflection quality, again set all terrain quality settings to low to use these settings
Note currently using AMD Athlon 3000g with integrated GPU , 12 GB ram , so your results may vary .
Some things I noticed :
the main culprit for the low fps in the concourse is all the spot lights , I count upwards of 10 to 20 in one area , when staring at a wall or with you back to the most of the lit areas your fps will sky rocket , so if there is light culling it just isn't working properly , if someone with more expertise in code injection could find a way to limit the max number of active lights this would help a lot , also to disable the reflections on the ground and all shiny surfaces as these are real fps killers .
Added new override file which you place in C:\Users\ ' your user name here' \AppData\Local\Frontier Developments\Elite Dangerous\Options\Graphics
this is just a config file so it shouldn't break anything , but if it does I take no responsibility for it so please note this entirely untested on other machines , use at your own risk .
Note this override will crash in horizons , so if you use horizons as well just delete this file or rename it before running horizons
if you encounter any weird behavior do let me know I might be able to fix it .
File link to GitHub graphicsOverride
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