Hey, so I've played RCT3 since it came out, and having recently moved and settled again I've hooked up my PC to the TV and am again loving RCT3. Playing through the campaign mode is excellent fun, but there was one distinct thing lacking from the experiance that was in partial there in RCT1.
Of course I'm talking about Real world parks. RWPs, in my opinion, would really spice up the campaign mode - and I think a lot of people talk about these more than they do there own parks (though this is personal experience). For example, you could do parks accross the world - but I'd say only a couple per country (3 or 4). This is where my idea splits. You could either just have that park as one mission, or you could do a competitive mode.
By competitive mode I mean something along the lines of you build your own park by buying your first bit of land in whatever country you chose. You have stats of the theme parks in the game that you can bring up at all times (all the parks across the world in real time) and then your goal in the game is to develop your park (and then, parks) to be as competitive as the other parks and to have "country" and "world firsts" by paying for research (like in RCT3, though most standard rides are unlocked by getting your park to a certain stage).
Eventual you'll reach a wonderful stage where you'll get a message saying "you're finally starting to become a major destination, it's time to build a theme park empire!" and at this stage you either buy out a smaller park (these could be ficticious or smaller real life parks) or simply buy land and expand.
This would carry on a few times until you're the cream of the crop in your country of starting (so for me it would be the UK, so I'd probably have to beat the competition of Alton Towers, Thorpe Park, and Drayton Manor) and then one would expand abroad, either selling of some of the smaller assests to fund this or simply expanding - giving the game a long longivity.
You eventually conquer the world - well, the theme park world. I believe this would be a fun way of playing and would make the game more 'real' (which is how I see RCT1) but also still allow for the colour and vibrancy that made RCT3 so fun to play.
Basically, this isn't actually a thread to say "look what I'm doing" but a thread for us as a collective to post our ideas to hope that Frontier (if they are so making a theme park game) to listen to fully formed non-bullet pointed ideas. Also, it's because I'm a student and I haven't got work for a while so I'm a little bored
Of course I'm talking about Real world parks. RWPs, in my opinion, would really spice up the campaign mode - and I think a lot of people talk about these more than they do there own parks (though this is personal experience). For example, you could do parks accross the world - but I'd say only a couple per country (3 or 4). This is where my idea splits. You could either just have that park as one mission, or you could do a competitive mode.
By competitive mode I mean something along the lines of you build your own park by buying your first bit of land in whatever country you chose. You have stats of the theme parks in the game that you can bring up at all times (all the parks across the world in real time) and then your goal in the game is to develop your park (and then, parks) to be as competitive as the other parks and to have "country" and "world firsts" by paying for research (like in RCT3, though most standard rides are unlocked by getting your park to a certain stage).
Eventual you'll reach a wonderful stage where you'll get a message saying "you're finally starting to become a major destination, it's time to build a theme park empire!" and at this stage you either buy out a smaller park (these could be ficticious or smaller real life parks) or simply buy land and expand.
This would carry on a few times until you're the cream of the crop in your country of starting (so for me it would be the UK, so I'd probably have to beat the competition of Alton Towers, Thorpe Park, and Drayton Manor) and then one would expand abroad, either selling of some of the smaller assests to fund this or simply expanding - giving the game a long longivity.
You eventually conquer the world - well, the theme park world. I believe this would be a fun way of playing and would make the game more 'real' (which is how I see RCT1) but also still allow for the colour and vibrancy that made RCT3 so fun to play.
Basically, this isn't actually a thread to say "look what I'm doing" but a thread for us as a collective to post our ideas to hope that Frontier (if they are so making a theme park game) to listen to fully formed non-bullet pointed ideas. Also, it's because I'm a student and I haven't got work for a while so I'm a little bored